Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Tuxee
Humble Indie Bundle 18 is here with Owlboy, Kentucky Route Zero & more
17 May 2017 at 9:20 am UTC Likes: 1

Quoting: subJust purchased it, but it seems Little Racers STREET is not included anymore.
Sure? It shows up as gift in your Steam inventory. At least it did about 2 hours ago.

Humble Indie Bundle 18 is here with Owlboy, Kentucky Route Zero & more
17 May 2017 at 7:47 am UTC

It might be a gift, but "Little Racers STREET" doesn't even start. And according to the Steam forum I am far from alone... Anyone got this working?

OpenGL vs Vulkan in Mad Max, re-tested
5 Apr 2017 at 10:07 am UTC

Quoting: elmapul
Quoting: liamdaweIt's hard to hit Windows levels with games that were never designed with Linux or anything but DirectX in mind.
i know this, but the reasons dont matter, what matter is the facts.
Facts stained posting incoming...

linux is better, that is a fact, but the games run worse on it because porting without an major shift in the code (like rewrite from scratch in gl) will cost performance.
the end user will not care the reason the game run slow, if he can play the game on windows and cant on linux he will blame the system, or even if he understand, he will not use it.
And your point is? What do you expect? There is a certain market share of people who (solely) use Linux for whatever reason (attitude, ecosystem, tools, tasks, ...) Quite a few people also like to play games. They are served. Period. I don't expect people to switch to Linux because here "the games run just as fast as on Windows". The vendor lock-in is impossible to break for an open source operating system. (That doesn't mean a desktop OS can not successfully replaced by OSes on other devices - see Android.)

OpenGL vs Vulkan in Mad Max, re-tested
5 Apr 2017 at 9:57 am UTC Likes: 1

Quoting: elmapulthis improvment is not enough to make the performance better than windows, so no one will install linux just to play an game that he/she cant play on windows due to weak hardware.

and feral could have spent this time porting other games, sure, it cost more, but they will not make many extra sales from improving the performance on this one, porting others they will...
I'm pretty sure that Feral people are smart enough to decide what to do next for themselves. If I was in Feral's position this patronizing would drive me mad.

Feral have now fixed the OpenGL performance regression in Mad Max
4 Apr 2017 at 5:14 pm UTC

With this patch the differences between OpenGL and Vulkan have become quite small (< 5%) for 3 of the 4 benchmarks. The "stronghold" benchmark however is still a lot faster: 68fps vs. 50fps. It is also the most demanding one, since all other benchmarks yield around 100fps.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 7:11 pm UTC

Quoting: echazarencNo differences for me between Vulkan and OpenGL
around 100fps
i7 7700K@5Ghz, GTX1060, 16 Go RAM, SSD M2
Odd. I had - with quite the same configuration (i7 6700k stock, GTX1060, 16GB) - an increase between 50 and 100%.

See my first comment:
https://www.gamingonlinux.com/articles/mad-max-meets-vulkan-in-a-new-fully-public-beta-for-linux-benchmarks-and-opengl-vs-vulkan-comparisons.9345/comment_id=89745

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
30 Mar 2017 at 2:27 pm UTC Likes: 1

Whoah. This is incredibly impressive (and for me quite unexpected). Have to try it out tonight.

Ok. Just a brief test: i7 6700k, 1060GTX, 1920x1200, avg fps

Camp - Hollow Point:
54 OpenGL / 105 Vulkan

Stronghold - Tyrant's Lash:
38 OpenGL / 77 Vulkan

Cutscene - Hope, Glory, and Dog is Dead:
63 OpenGL / 102 Vulkan

Cutscene - Landmover:
75 OpenGL / 120 Vulkan

Unbelievable.

The awesome looking FPS 'STRAFE' has been delayed, with no set Linux release date now
14 Mar 2017 at 10:34 pm UTC Likes: 1

Quoting: Leopard
Quoting: Tuxee
Quoting: LeopardYep,if this user share won't change i'm afraid eventually we will migrate to Windows again.
Good riddance. I suppose people (like me) use Linux based operating systems not only because of a certain market share on Steam.
If you want to do real gaming,you will need to use other platforms besides Linux.If you don't think so,ask Liam.Who also uses a console for real gaming.

Yeah,fanatics like you always exist so i'm not surprised.
"Fanatics" tsksk. Spare us your drivel. If you are using your PC mainly for gaming: Stick to Windows for Chrissake. I use my Linux desktop for work (since I make my living on being a developer), but I also like a hearty game every now and then. Matter of fact: I have way to many games on my pile of shame. And a drop from 0.81% to 0.78% just doesn't make my heart race...

The awesome looking FPS 'STRAFE' has been delayed, with no set Linux release date now
14 Mar 2017 at 3:15 pm UTC

Quoting: LeopardYep,if this user share won't change i'm afraid eventually we will migrate to Windows again.
Good riddance. I suppose people (like me) use Linux based operating systems not only because of a certain market share on Steam.

I finally completed Half-Life 2 on Linux and it was quite the experience
4 Mar 2017 at 7:18 pm UTC

Quoting: Kels
Quoting: TuxeeWith HL1 I was and still am stuck in Xen between the Gonarch and the Nihilant. HL2 was different. Finished the base game several times - I find all levels stunning: Ravenholm, the highway section, the "water hazard"... Episode I was - relatively speaking - a bit of a letdown. Episode II cranked it up again, but I never finished the final battle against the Striders with the Magnusson Device. Shame.
I was sort of the opposite, I enjoyed the urban combat and navigating the wreckage of the tower in Episode I to the antlion caverns and frankly way-too-gimmicky final battle of Episode II. The fact that Magnusson pretty much literally came out of nowhere and everyone was suddenly deferring to the jerk didn't really help much. There were good bits of course, it's still a Half-Life game after all, but I thought it was further from the others than Ep I was.

As to HL2 itself, I think what I always looked forward to the most when playing was the sheer vertiginous tension of navigating the bridge. Which got even worse on the way back since you were being harassed by the gunship, and I was never really that good a shot with rockets.
Well I suppose I should give EP I another try. It was the only chunk of HL (including the original HL, Blue Shift, Opposing Force) that I played only once. I suppose because of fighting off the onslaught of zombies at the elevator in complete darkness: The elevator is practically there and a Zombine finishes you off with a grenade... Well, the bridge section was epic.
The fact that one can remember all those scenes years after playing them tells you something about how good HL really is.