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Latest Comments by Tuxee
Life is Strange released for Linux & SteamOS, some thoughts and a port report included
22 Jul 2016 at 3:03 pm UTC

Quoting: manero666
Quoting: MblackwellAlright but:
Quoting: leillo197570-80 fps in High Quality with a GTX950-2GB and Intel i5-2500 (3.3GHZx4). A really decent port. Good job, Feral!

I played about an hour and the game seems to be interesting. I will play it more this weekend
I checked online and that's about the speed that Windows users were getting with that hardware.
The problem here is that this Feral port requires way more hardware power to get the job done..
The requirements differences between Window$ and Linux (native) are huge

MINIMUM:
OS: Windows Vista
Processor: Dual Core 2.0GHz or equivalent
Memory: 2 GB RAM
Graphics: ATI or NVidia card w/ 512 MB RAM (not recommended for Intel HD Graphics cards)
DirectX: Version 9.0
Storage: 5 GB available space

MINIMUM:
OS: Ubuntu 16.04 / SteamOS 2.0
Processor: Intel i3 or AMD FX6300
Memory: 4 GB RAM
Graphics: NVIDIA 640 (1GB), AMD R9 270, Intel Iris Pro 6200 or better
Storage: 16 GB available space
Additional Notes: NVIDIA GPU's require Driver version 367.27 (tested). AMD and Intel GPU's require MESA 11.2 (tested). AMD GPUs are not supported on SteamOS
The minimum requirements are mostly irrelevant and can state pretty much everything. E.g. why should the game use 3 times more hard disk space on Linux than on Windows? An i3 processor is dual core and some models run hardly above 2GHz and the "ATI or NVidia card w/ 512MB" can mean anything. I seriously doubt, that the game will run on a 20-dollar-passively-cooled AMD5450 - but they come with one Gig RAM... IOW: The Linux minimum specs will ensure a reasonably running game. The Windows minimum specifications would result in a slide show at best.

Life is Strange released for Linux & SteamOS, some thoughts and a port report included
21 Jul 2016 at 11:08 pm UTC Likes: 3

Quoting: TacoDeBossRuns at 20 FPS at high settings 1080p on my GTX 1080. Great... Another horrible port by Feral. Ugh.
Runs at 80 to 100 fps at high settings 1200p on my GTX960. Another great port by Feral. Hooray.
What now?

The curious tale of vanishing Linux & SteamOS ports, a status on a few of them
18 Jul 2016 at 2:18 pm UTC Likes: 2

I'd add "Kingdom Come: Deliverance". I know, the game is still in development, but a Beta for Linux was promised months (or rather years ago). First they took money from Linux backers, then they promised details about the current status of the Linux port for months. But they actually never disclosed anything.

Alienware do a pretty nice job of advertising their Steam Machine & SteamOS in this new video
9 Jul 2016 at 7:24 pm UTC Likes: 6

Quoting: meraco750$ for a sub-par gaming PC.
Meraco? The meraco!? It's an honor to meet you here. Glad that you don't restrict flaming to the Steam forums and make a forceful impression here.

The latest Steam Hardware Survey shows a rather insignificant drop for Linux
2 Jul 2016 at 5:06 pm UTC Likes: 2

Quoting: BeamboomIt's so funny to see the steady flow of poor excuses and illogical reasoning every. Single. Time. an article about the Steam survey results are published. Get over it guys, we're small. Tiny. Almost invisible on the radar.
That's status quo today.
And we are talking about a 0.04% change in a random sample. That's probably one less Linux user that got the questionaire. Or maybe two.

The latest Steam Hardware Survey shows a rather insignificant drop for Linux
2 Jul 2016 at 5:02 pm UTC Likes: 1

Quoting: wolfyrionThat was ovious

20 Games Top Sellers, Only 5 Titles to Linux

Games like

DOOM,Rocket League,The Witcher 3,Dark Souls 3,Rise of The Tomb Raider etc

You think anyone who is a Pro GAMER etc,would switch to Linux?
What is a Pro GAMER? And I assume that they (whatever they are) account only for a miniscule amount of the overall Steam player base.

The latest Steam Hardware Survey shows a rather insignificant drop for Linux
2 Jul 2016 at 10:34 am UTC

The new stats page is nice. But could you add percentage to the absolute figures? E.g. RAM - 16GB "319/40%"

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 Jun 2016 at 12:54 pm UTC

Quoting: KristianIt appears they aren't even sure about which engine they will use! There is a comment about looking into using Unreal engine near the earlier linked comment about a Linux demo.

Quoting: rustybroomhandle
Quoting: Tuxee
Quoting: dmantioneWell, it's a process... many developers know Unity allows near-free Linux ports.
Then why would you need an extra USD200,000? Can't be attributed to pure QA.
Best guess is they are planning to outsource the work to someone else.
Well $200,000 extra in pledges is not $200,000 extra to spend on development, you have to subtract Kickstater fees, credits card fees, declined payments/chargebacks, manufacturing of physical rewards, shipping of physical rewards, etc
Compared to the funding goal of 900,000 (which again contain all your mentioned costs) these 200,000 sound quite "substantial".

Nobody says that the entire net amount after that will go to the stretch goal. They might use part of that for other things/expanding the game or something. But even still an expensive Linux port might well eat up the money that is left over after all those various fees and expenses.
How can they estimate any costs whatsoever, when they apparently are entirely clueless how much effort it's gonna be?

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 Jun 2016 at 11:38 am UTC

Quoting: dmantioneWell, it's a process... many developers know Unity allows near-free Linux ports.
Then why would you need an extra USD200,000? Can't be attributed to pure QA.

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 Jun 2016 at 8:44 am UTC

Quoting: sergkWell, check this comment from one of the devs:
https://www.kickstarter.com/projects/1598858095/system-shock/posts/1616384#comment-13772446 [External Link]
As usual. "We are completely clueless, but we promise nonetheless." As a burned "Kingdom Come: Deliverance" backer I will definitely refrain from pre-release funding.