Latest Comments by soulsource
What are you playing this weekend?
18 June 2016 at 3:44 pm UTC
18 June 2016 at 3:44 pm UTC
I'm planning on playing some Dwarf Fortress again, hoping that this time it will not crash after hours without saving...
Should it crash again, I'll officially call my savegame "broken", and play something else. Probably Darkest Dungeon.
Should it crash again, I'll officially call my savegame "broken", and play something else. Probably Darkest Dungeon.
What have you been playing on Linux recently and what do you think about it?
5 June 2016 at 4:52 pm UTC
5 June 2016 at 4:52 pm UTC
I made the mistake to dig up Civ 5.
Apart from that, a lot of dwarf fortress, and of course KSP.
Apart from that, a lot of dwarf fortress, and of course KSP.
Defender's Quest DX launching this month, removes Adobe Air and upgrades rather a lot
5 June 2016 at 1:45 pm UTC
5 June 2016 at 1:45 pm UTC
I still remember the gigantic PITA it was getting the original version running, thanks to Adobe Air. Good to see that Defenders Quest will now finally work without it.
Daedalic's Edna & Harvey: Harvey's New Eyes now available for Linux
3 June 2016 at 5:58 pm UTC
3 June 2016 at 5:58 pm UTC
The first episode, Edna's Escape, is also running well on Linux, as it's written in Java. So, while there hasn't been an official Linux release (yet), running the Windows version is as simple as going to the game's folder and running:
java -jar EbaMain.exe w
Announcing the beta of our User Stats page
30 May 2016 at 8:24 pm UTC
30 May 2016 at 8:24 pm UTC
The page looks great! The only thing one might criticize is, that it will only show data of registered GoL visitors, while the survey could in principle be filled in by anyone who got the link. We'll see if this has significant influence on the sample size.
Developer of Banished writes up his thoughts on Linux
10 April 2016 at 5:12 pm UTC
10 April 2016 at 5:12 pm UTC
"Installing the graphics drivers..." That sounds bad, such as fglrx bad...
Darkest Dungeon has two Linux beta updates, still issues to be worked out
7 April 2016 at 7:03 am UTC
7 April 2016 at 7:03 am UTC
You have to spend a lot of gold on supplies when entering a dungeon, and you just get a tiny fraction of it back for unused supplies. Entering/Leaving dungeons without finding any loot will have you bankrupt in no time...
Darkest Dungeon has two Linux beta updates, still issues to be worked out
7 April 2016 at 5:59 am UTC
7 April 2016 at 5:59 am UTC
I've been playing the Beta for 23 hours already, and haven't had any issues with it (except for the savegame incompatibility between the first two beta versions...).
Makes me wonder what could cause the empty dungeon bug others are seeing. It's probably not a localization issue (what would meanwhile by my #1 guess if something doesn't work on Linux... Many games don't like it when the decimal separator isn't set to '.'), as I've been running Darkest Dungeon with the German locale (which uses ',' as decimal separator)...
Makes me wonder what could cause the empty dungeon bug others are seeing. It's probably not a localization issue (what would meanwhile by my #1 guess if something doesn't work on Linux... Many games don't like it when the decimal separator isn't set to '.'), as I've been running Darkest Dungeon with the German locale (which uses ',' as decimal separator)...
Unity3D game engine hardware statistics updated, shows Linux is very low
1 April 2016 at 9:07 am UTC
1 April 2016 at 9:07 am UTC
Quoting: fagnerlnI was curious about what games I have are Unity3D, so I've looked at this list and I have few of them, mostly indies that I will never play again:There are many more successful PC-games using Unity. Kerbal Space Program, Pillars of Eternity, Cities in Motion 2, Wasteland 2, Hearthstone,… just to name a few.
https://en.wikipedia.org/wiki/List_of_Unity_games
The engine obviously are focused on mobile and weak in PC, the only game with extreme success was Cities Skylines.
Banished Linux port is pretty much complete, OpenGL performing well
30 March 2016 at 11:28 pm UTC
30 March 2016 at 11:28 pm UTC
Quoting: GuestI sure as hell would come across annoyances too if I had to setup a build environment on Windows or OSX!I've had the honour a few months ago. Getting anything working on Windows is a huge PITA if one is used to code on Linux.
Quoting: GuestEdit: the blog post says:I'm curious: Why would using ALSA directly cause such issues?QuoteIf your system has X11, ALSA for audio, and an OpenGL 3.2 driver, it should be good.so it looks like it will be good indeed. Not sure if using ALSA directly is a good idea but we’ll see how much stuttering and crackling people get :)..
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