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Latest Comments by lejimster
New stable Steam client update is out opening the door a little wider for Steam Play on Linux
1 February 2019 at 10:27 pm UTC

I don't know what I'm doing wrong, but haven't had any success running any external games on steam. Usually when I add an executable it doesn't fill in the location points correctly. But even after editing the launch options I still haven't had any success..

Unless I'm just unlucky with the games I've tried. Maybe I will try another.

On a positive note, I found that somebody has gone to the effort of integrating gallium-nine into a proton build, which works very nicely on Alan Wake and Borderlands (the two games I've tested so far).

The war of the PC stores is getting ugly, as Metro Exodus becomes a timed Epic Store exclusive
29 January 2019 at 9:00 pm UTC Likes: 6

I used to be a big Epic fan all the way back to Epic Pinball and Jazz Jackrabbit through to UT2004. Then they quickly lost me as they branched out.

I don't have a problem with them providing their own store, but they don't care about Linux, say what you want about Valve... But they have gone above and beyond to support Linux and made it an actual alternative to Windows.

I won't be buying anything off Epics store unless they become Linux friendly.

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
19 December 2018 at 6:27 am UTC

Quoting: F.UltraIf it's really "night and day" then it might be that your display simply behaves very differently on those two frequencies or that you really have not performed a blind comparison.

Possibly.
It was a unforced blind test of sorts. During a kernel update I lost the 144Hz mode and my monitor automatically dropped to 120Hz. At the time I noticed the desktop didn't feel as fluid, after rolling back to an older kernel… I was once again surprised at the difference.

I'm using a 1440p 27” monitor and those extra 24Hz make the cursor fluidity so much smoother its very evident.

VK9, the project that aims to support Direct3D 9 over Vulkan has hit another milestone
18 December 2018 at 7:44 pm UTC Likes: 1

Quoting: CybolicIt's highly subjective. In general, humans perceive anything over 25/30 FPS as "continuous" and anything over 60 FPS as "smooth" but most can distinguish between 30 and 60 FPS and quite a few can recognise changes between 60 and 120 FPS. Above that, things get extremely subjective and most people can't see any difference.

I can tell the difference on my desktop between 144 and 120Hz. It shouldn't be that different but its night and day to me. So when people claim to be able to notice changes between even higher refresh rates, I'm not so doubtful...

This is why I'm excited about Freesync finally landing. I've never tried it as I'm Linux only and this might be the one thing that could fool my perception of frame rate.

Intel's new discrete GPU will have a focus on Linux gaming
3 December 2018 at 10:40 pm UTC

While it would be nice to have another player in the discrete GPU market. I really want AMD to make a big leap forward like they've managed on the desktop first. I'd hate to see Intel come along and trounce AMD and Nvidia and then do the same with CPUs. They've hired the architect behind Zen and AMDs GPU guru, so its not out of the realm they could do really really well.

Google's game streaming platform Project Stream is built on Linux and Vulkan
1 December 2018 at 11:53 pm UTC Likes: 5

I hope they release these Vulkan ports if thats what they're actually doing. DX12>Vulkan *should* be relatively easy to port and I believe Google were one of the companies pushing for the Transform Feedback extension. Of course that might just mean they're doing something similiar to Proton/DXVK.

Whatever the case, it would be nice if studios would adopt Vulkan over DX12. This would be the biggest boost to Linux gaming.

ZED, the surreal adventure game has a new trailer and partnership with Cyan
17 November 2018 at 11:26 am UTC Likes: 1

Been waiting for this one, being a backer. Seems like a lot of long hard days was put into the game. Hopefully that hard work pays off for them.

DXVK 0.92 is out with fixes for LA Noire, Shadow of the Tomb Raider and more
12 November 2018 at 12:38 am UTC Likes: 1

Quoting: ShoNuff!!!waiting for when I can play Dying Light again on Archlinux (currently broken it seems)... will be a happy day!

Rather than compiling mesa yourself to do the fix, you can just grab these dll's I compiled myself for Arch. Just follow the instructions in the readme.

I've been playing the game with mesa-git and llvm-svn from the mesa-git repo on my system for the last couple of weeks no problem and the fix has survived a month of updates without breaking so far.

Valve have pushed out another Steam Play update with the 3.16-4 beta including corefonts support
31 October 2018 at 11:20 pm UTC Likes: 4

QuoteFor Direct3D games (both DXVK and wined3d), Nvidia cards are now reported as if they are actually AMD cards. This prevents games from trying to load the Windows-only nvapi library and crashing or giving very bad performance.

As an AMD user I had an issue with The Vanishing of Ethan Carter Redux where it would only load if you spoof the vendor id and make it believe it's running an Nvidia card. I hope this update doesn't break those types of fixes.

EA's experimental Halcyon game engine has Vulkan and Linux support
28 October 2018 at 9:48 pm UTC Likes: 3

Quoting: GuestWell that's cool, if EA ever recovers from their current state of being a pure and utter garbage company that can't produce any decent games anymore......

EA have always been garbage. I had the "pleasure" of experiencing it first hand when I was in game development.

Its a shame really because they've ruined great studios over the years.