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Latest Comments by Expalphalog
Enjoy a battle of magic cults in the digital board game October Night Games - now on Linux
13 November 2020 at 4:14 pm UTC Likes: 1

I tried this one out during the last games festival. It was interesting. I'm a huge board gamer and this definitely scratched that itch, but it had two fatal flaws in my opinion. One, you are tasked with finding certain ingredients that show up in a variety of locations, but which ingredients are in which locations and when are random. So I never felt any strategy in my choices of where to go - I just went somewhere and hoped they had what I needed. And two, the 'social deduction' is way too easy. If you're even remotely skilled at logic puzzles, it's literally impossible not to know who your friends are by the end. It's not like "Werewolf" or "Throne of Lies" where a convincing liar (or an unconvincing truth-teller) can throw you off the track - it's a pure math game. You're given factual information that can only line up one conclusion so if you're wrong it's because you kept bad notes. That's not really a huge detriment though because the whole 'social deduction' mechanic is tacked on anyway. You can do things to help, or hurt, other characters during the game but there is no teamwork involved at all so you're better off just screwing over any other character regardless of allegiance.

Now, all that being said, what I played was the demo and maybe a lot has changed and/or demo play was not indicative of the final game.

The absurd multiplayer dating sim Monster Prom 2: Monster Camp is out now
27 October 2020 at 9:39 pm UTC

You're not wrong, Anza. It is absolutely very random, and you have very little control - just like real life dating. You can control your responses and choices, but not how others perceive or react to them. You can control where you go, but not what will be there waiting for you. You can control who you are attempting to woo and how you will attempt to woo them, but not whether they are even attracted to you or how receptive they will be to said wooing. It's not a game that you play to win - it's a game that you play to experience. Thankfully it's funny and has great music and the possible events are so widely varied, that it's going to be a very different game each time you play it.

The absurd multiplayer dating sim Monster Prom 2: Monster Camp is out now
26 October 2020 at 9:05 pm UTC

The wife and I had a lot of fun playing Monster Prom via Remote Play Together (or whatever it's called). Both of us sitting in our respective computer rooms laughing like maniacs as we competed for the affections of monsters. Granted it grew stale after only a dozen plays or so, but it was still well worth the money. Looking forward to picking this one up.

The Steam Game Festival: Autumn Edition is up with fresh demos to play
9 October 2020 at 4:46 pm UTC

Fabled Lands is awesome but super short. If you've ever played any of the old solo pen and paper RPG novels like Joe Dever's Lone Wolf series, this is pretty much a graphical representation of that. Lots of dice rolling and decision making with simple turn-based tactical combat. I wouldn't recommend it for everybody, but if you're an old school role player or boardgamer like myself, then you'll love it.

The Steam Game Festival: Autumn Edition is up with fresh demos to play
8 October 2020 at 8:07 pm UTC

Arcanium is a fun little game. Sort of a Hearthstone / Slay the Spire mix. It has a few issues that may be due to the alpha state of the game or maybe due to Proton, impossible to say right now, but it's worth checking out.

Crusader Kings III is quite a joy to learn, even if you're not particularly smart
5 October 2020 at 2:13 pm UTC Likes: 1

Thank you for this. Everybody kept raving at how amazing CKII was, so a few years ago, I picked it up on sale with all the expansions and bounced off of it hard. I didn't understand anything that was going on. I couldn't figure out how to do much, had no clue what half the icons meant, and it was a frustrating experience that thankfully Steam refunded even though I was a few minutes over two hours. And yes, I know that I "didn't give it enough time" but I had spent over a $100 on the damn thing so there was no way I was going to not refund it in the hopes that one day it might get better.

So I am glad to hear that the new one might actually be accessible.

Pathfinder Kingmaker: Definitive Edition out now, adds in a free turn-based mode
20 August 2020 at 2:18 pm UTC Likes: 2

Obviously our experiences were different, but I am not a min-maxer (in fact, I'm not even a power gamer, I prefer to RP as my character and never ever use mods or strategy guides) and while some fights were challenging, none were impossible. Unless you're talking about the encounters at the keep - the ones where you assign advisors to handle situations - those can be impossible, but you are not supposed to succeed at everything there. Maybe it's because I am an experienced tabletop gamer, but to me "you aren't a god and will fail sometimes if you attempt difficult or risky things" is practically the definition of 'balanced.'

Pathfinder Kingmaker: Definitive Edition out now, adds in a free turn-based mode
19 August 2020 at 4:15 pm UTC Likes: 4

I personally did not encounter a single bug in my 126 hour playthrough. I'm actually surprised to hear that it is considered buggy so I don't know if it's been fixed (I played it for the first time in March of this year) or if I just got lucky. What are the balancing issues? If you mean are some player character builds way more powerful than others, then yes that still exists but it also should exist because that's an artifact of Pathfinder itself and a holdover from classic pen and paper RPGs.

Papercraft tactical RPG 'Wildermyth' is now massively better after recent updates
15 August 2020 at 3:25 pm UTC

I don't like playing games until they are fully released, but I may bite the bullet and buy this one early. It ticks a ridiculous amount of my boxes.

Come tell us about what you've been gaming on Linux lately
17 May 2020 at 8:47 pm UTC Likes: 1

Dragon Quest XI.

I recognize the complaints about it being too old-school or not bringing anything new to the table, but dammit I don't care. The first Dragon Quest (Dragon Warrior here in the states) was the game that really got me into video games. I, like most kids my age, enjoyed Super Mario and Zelda and whatnot but enjoyed playing outside with my dogs more. Then Nintendo Power, a magazine that my grandmother bought me a subscription for as a birthday present, sent me a free copy of Dragon Warrior. I was 10 years old and have been obsessed with RPGs, both computerized and tabletop, ever since. My mother hated how much time I spent on that game and refused to buy me the sequel when it was released. So this, thanks to Proton, is the first Dragon Quest game I have played since the original sucked me into its world 30 years ago. So I don't give a flying rat crap that the game feels 'too old' - it feels exactly like what I wanted to be. It feels like Dragon Warrior.

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