Latest Comments by strycore
Lutris game manager has another release out adding more spit and polish
9 Nov 2018 at 2:20 am UTC
9 Nov 2018 at 2:20 am UTC
This is true, I'm officially focusing on Lutris for the next few months. As everyone can see, the project is a bit of a mess right now and it needs to be brought up to the standards of the community. This is not possible with me working another job but thankfully I have a bit saved up to last me long enough to bring Lutris is a good place!
DXVK 0.54 released with improved AMD GPU performance, plus DXUP for D3D10 is a thing
7 Jun 2018 at 6:11 pm UTC Likes: 1
7 Jun 2018 at 6:11 pm UTC Likes: 1
Quoting: GuestHow can I get DXVK 0.54 to show up on Lutris? Lutris is still on 0.52 at the momentYou can just type "0.54" in the DXVK version field.
Or do I have to wait for Lutris people to update it?
Campo Santo, developer of Firewatch has joined Valve
22 Apr 2018 at 4:25 pm UTC Likes: 12
22 Apr 2018 at 4:25 pm UTC Likes: 12
Quoting: Comandante ÑoñardoNo! GOG Galaxy client is OPTIONAL for to download the games, Steam client is MANDATORY for to download the games...That is entirely unrelated to DRMs
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 7:22 pm UTC Likes: 7
24 Mar 2018 at 7:22 pm UTC Likes: 7
I do believe that being able to play Doom on Linux benefits Linux gaming overall. Making the Linux gaming library much larger by also including games that were not originally programmed to run natively will inevitably make the player base grow, thus making Linux matter more to decision makers.
The strategy of telling publishers "we're not buying your game unless there's a Linux version" doesn't really work. A lot of Linux ports we do have were made out of kindness, passion, curiosity, geekiness or a combination of those. Of course, we also do have ports that are driven by contracts with publishers but outside Feral, I can't think of anyone releasing big titles recently.
I'm not really advocating for the use of Wine, I'm advocating to use Linux as the extremely powerful OS is it, one that can run anything you throw at it. In 2018, there has been a lot of exciting news regarding DXVK, Mesa, etc but not so much regarding native games (at least we're getting a Tomb Raider soon). My hope is that, by the end of the year, Wine and DXVK will have become so good that the overall Linux user base will grow substantially, forcing publishers to pay attention to the platform.
But whether or not publishers support Linux, we can still play (almost) anything we want, because Linux (with the overall Open Source world) can do pretty much anything.
I'm honestly more concerned by Epic Games actively avoiding fully getting behind Linux than by ID Software having an unreleased Linux version of DOOM, I finished DOOM already, on Linux, at 200fps, using Vulkan. I loved it.
The strategy of telling publishers "we're not buying your game unless there's a Linux version" doesn't really work. A lot of Linux ports we do have were made out of kindness, passion, curiosity, geekiness or a combination of those. Of course, we also do have ports that are driven by contracts with publishers but outside Feral, I can't think of anyone releasing big titles recently.
I'm not really advocating for the use of Wine, I'm advocating to use Linux as the extremely powerful OS is it, one that can run anything you throw at it. In 2018, there has been a lot of exciting news regarding DXVK, Mesa, etc but not so much regarding native games (at least we're getting a Tomb Raider soon). My hope is that, by the end of the year, Wine and DXVK will have become so good that the overall Linux user base will grow substantially, forcing publishers to pay attention to the platform.
But whether or not publishers support Linux, we can still play (almost) anything we want, because Linux (with the overall Open Source world) can do pretty much anything.
I'm honestly more concerned by Epic Games actively avoiding fully getting behind Linux than by ID Software having an unreleased Linux version of DOOM, I finished DOOM already, on Linux, at 200fps, using Vulkan. I loved it.
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
24 Mar 2018 at 6:27 pm UTC Likes: 3
24 Mar 2018 at 6:27 pm UTC Likes: 3
I see this as a good thing. First, if you want to play Doom on Linux. it runs great on Wine, for the exact same reasons the ID team got it running easily on Linux.
Second, this give a slap in the face of a small but vocal subset of the Linux community, made up of people who believe Linux ports are only a matter of engines, middleware, DirectX vs OpenGL, etc. There's nothing wrong with those Linux users, except they have to stop being so naive, hence this is why the ID move is badly needed for those users to wake up.
Steam on Linux has been around for a while now, people should start to understand that Linux ports don't get done because they are easy to make, because the game is using SDL or Vulkan or whatever other library native to Linux. Linux ports happen because business managers sign contracts to get the port done. That's it. Software developers do not make business decisions, releasing a Linux version of a game is a business decision, not a technical one.
Second, this give a slap in the face of a small but vocal subset of the Linux community, made up of people who believe Linux ports are only a matter of engines, middleware, DirectX vs OpenGL, etc. There's nothing wrong with those Linux users, except they have to stop being so naive, hence this is why the ID move is badly needed for those users to wake up.
Steam on Linux has been around for a while now, people should start to understand that Linux ports don't get done because they are easy to make, because the game is using SDL or Vulkan or whatever other library native to Linux. Linux ports happen because business managers sign contracts to get the port done. That's it. Software developers do not make business decisions, releasing a Linux version of a game is a business decision, not a technical one.
Wine Staging is no longer putting out new releases
26 Feb 2018 at 10:18 pm UTC Likes: 1
Note that GloriousEggRoll is also a Lutris contributor. meaning that while we didn't take over the project, we do have a team member with push access to the code repo, which is really cool!
26 Feb 2018 at 10:18 pm UTC Likes: 1
Quoting: etonbearsSo who is now maintaining Staging for the 3.x series?You can see the contributors for the current project here: https://github.com/wine-staging/wine-staging/graphs/contributors?from=2018-01-28&to=2018-02-26&type=c [External Link]
Note that GloriousEggRoll is also a Lutris contributor. meaning that while we didn't take over the project, we do have a team member with push access to the code repo, which is really cool!
Wine Staging is no longer putting out new releases
26 Feb 2018 at 5:56 pm UTC Likes: 3
26 Feb 2018 at 5:56 pm UTC Likes: 3
@etonbears taking over Wine Staging would have happened if the project got abandoned by the Wine developer, which wasn't the case thankfully. The current build works pretty well and an official build of Wine Staging 3.3 is to be expected on Friday.
Wine Staging is no longer putting out new releases
21 Feb 2018 at 9:29 am UTC Likes: 1
21 Feb 2018 at 9:29 am UTC Likes: 1
There is a super experimental build available here: https://lutris.net/files/runners/wine-c3beca6c8f-experimental-3.2-x86_64.tar.gz [External Link]
It fails to launch any DRM games from Steam, Battle.net or Uplay but will launch GOG or other DRM free games.
I've noticed some improvements in The Witcher 3, specifically the part where the Botchling appears. It was previously invisible but is now rendered.
I've tried a few other games that used to run ok before (Crysis, Bulletstorm) and they ran fine under Wine Staging 3.2. GloriousEggRoll (who is doing most of the work, really) has reported that Warframe launches too.
The project is moving fast so expect daily builds until it stabilizes.
It fails to launch any DRM games from Steam, Battle.net or Uplay but will launch GOG or other DRM free games.
I've noticed some improvements in The Witcher 3, specifically the part where the Botchling appears. It was previously invisible but is now rendered.
I've tried a few other games that used to run ok before (Crysis, Bulletstorm) and they ran fine under Wine Staging 3.2. GloriousEggRoll (who is doing most of the work, really) has reported that Warframe launches too.
The project is moving fast so expect daily builds until it stabilizes.
Wine Staging is no longer putting out new releases
18 Feb 2018 at 9:40 pm UTC Likes: 8
18 Feb 2018 at 9:40 pm UTC Likes: 8
This is nonsense, the Wine Staging project is thriving again, it was just waiting to get rid of it's previous maintainers. Michael and Sebastian have been sitting on the project without letting the community handle it. The current activity on the new repository shows that the community was begging to get this project going. This is simply bad Open Source project management.
You can expect a Wine Staging release in the next few days.
You can expect a Wine Staging release in the next few days.
The developers of game launcher 'Launchbox' on porting it to Linux, due to Windows 10 privacy issues
28 Jan 2018 at 7:04 am UTC Likes: 1
28 Jan 2018 at 7:04 am UTC Likes: 1
Quoting: herycpI want it too! Please come join our dev team! We're going with Gsk ( https://en.wikipedia.org/wiki/GTK%2B_Scene_Graph_Kit [External Link] ) for the Big Picture Mode and it's not planned until 0.6 or 0.7 so there's plenty of time to get it done.Quoting: strycoreThank you for all the nice comments about Lutris, really appreciate it! :Di want big mode so i can lauch my game with gamepad
@NotSoQT we plan having that in one of the future releases, it's one of the features I really want to have.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- GOG plan to look a bit closer at Linux through 2026
- European Commission gathering feedback on the importance of open source
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- CatKiller - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - Game recommendation?
- JSVRamirez - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck