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Tomb Raider released for Linux, thoughts & port report included, the first Linux game to use TressFX
29 Apr 2016 at 3:37 pm UTC

Here on benchmark with Arch Linux the minimum fps is 39 on high, in game i have several drops sometimes to 9 fps...
The benchmark dont show a real performance on game.

Quoting: dubigrasuWell, I guess is to be expected from a Linux user (I mean me), but I don't believe those numbers.
He's also talking about differences in image quality and I didn't really see any.

View video on youtube.com

Tomb Raider released for Linux, thoughts & port report included, the first Linux game to use TressFX
29 Apr 2016 at 12:06 am UTC

Quoting: sterky
Quoting: SirBubblesAnyone here getting rubbish performance whilst using an AMD cpu? I have an 8320 and am getting terrible performance at a point fairly early in the game. Lots of people, fire effects and outdoor stuff. I got 13 fps in one area. I have an nvidia 970 and 16 gigs of ram and have high texture quality, 1440x900 resolution and most everything else on normal.

I think this might be a common theme with Feral ports. Shadow Of Mordor also has poor performance on my system, also XCOM 2.
Yeah same here, with well, pretty much same spec's, AMD FX-8320, GTX 970, 16GB ram @1866MHz, playing at 2560x1440. Everyting ultra, except antialiasing. Rain + fire and running around = 13 fps =), at the same time cpu load not much and gpu mostly not too busy, some 99% but at those times the fps was 50+, gpu mem max 59% so no problem there. Heres a graph of 1h playing (memory is actually 4GB used not 1% like psensors reports) LINK [External Link]

Same here too, with fx6300 @ 4.5GHz

Tomb Raider tested on R7 370 4G and HD 7970
28 Apr 2016 at 8:48 pm UTC

Quoting: maodzedun
Quoting: edo
Quoting: theRealPadsterIt was always known for being very well-optimised. The sad thing is, running the same settings on Windows and Linux I get maybe 65-75% of the performance on Linux. :/
On saints row 3 for example, I get around 70% the windows performance on nvidia card, and the same pattern keeps repeating on most of the linux games. I guess is the best we can get from an engine not optimized for opengl.
I'm definitely not an expert, but from what I understand there is a substantial performance loss when going from DirectX to OpenGL as the original engine was built towards DX9 or 11. This is why Arma III for example performs better than a native port - a well optimized wrapper avoids the problem and provides very Windows like gaming experience. Still, TR was pretty decently optimized on Windows, so the performance hit is not a problematic this time.
Here on 960 2GB i have frame drop to less them 20fps...

Tomb Raider released for Linux, thoughts & port report included, the first Linux game to use TressFX
27 Apr 2016 at 8:56 pm UTC

Quoting: linuxgamer
Quoting: GirlGamerHere, size and download.

Download size here is 9.5GB (no DLCs). Steam page says 15GB installed.
I buy game of the yeah edition. xD

Tomb Raider released for Linux, thoughts & port report included, the first Linux game to use TressFX
27 Apr 2016 at 7:49 pm UTC Likes: 1

Here, size and download.


Nvidia 364.12 released for Linux with official Vulkan, Mir & Wayland support
22 Mar 2016 at 4:19 am UTC

I can set coolbits options on nvidia cards using wayland? I cant lose my overclock... xD