Latest Comments by denyasis
The Children's Commissioner in England has called on the government to class loot boxes as gambling
23 Oct 2019 at 5:25 pm UTC Likes: 1
I'll have to ask her what she did exactly to lock the kids out. I think there s an option buried in the app. Otherwise, the only solution I can see is to remove the payment info from her account and I'm not sure that would work well since Prime is a subscription.
link to above post
The legally enforceable concept is also interesting. I think the "easiest" method of implementation would to place the burden on the distributor and parent, leaving the government out except for compliance checks. Essentially Steam or what have you would have a "check" to ensure the parent is approving the purchase. Something like a PIN number or 2FA styled authentication. Those mechanisms already exist, so pushing it out to all purchases wouldn't be impossible.
Essentially, who controls the payment on the account(s) is in charge. I suppose you could refine it a bit and allow the parent to set a "child" flag on the kid's profile forcing the authentication. That way it's not so heavy handed for all users.
A method like that would have the advantage of keeping the information in house, helping with privacy concerns. It would also give a good deal of control to parents, so they can have meaningful discussions with Their kids about their games.
Of course. Once a kid figured out the parent's PIN, gets a hold of their phone, our gets their own credit card, it's all over. I can't think of any system that can cover that without brining a huge number of privacy issues.
My country/society is really big on the parental override, so if it were to be implemented here instead of the UK, that would be a "must-have" component of any regulation. Is the UK the same way? Like limiting the kid, but allowing the parent to override the law with their consent and approval?
23 Oct 2019 at 5:25 pm UTC Likes: 1
Quoting: ScattershotDid you have your credit card stored in the device? This is a common mistake on Android/iOS devices given to children. If they want to purchase things then they should have to bring the device to you for you to enter your card details.I agree with you and the answer for us was "sort of". I don't manage our Amazon account. But from what my wife told me, since it's linked to our Amazon account online, the device apparently defaulted to the default payment for my wife's Amazon Prime account, which is saved online. We've actually never purchased anything on the device before, so that's the only logical way it could have happened.
I'll have to ask her what she did exactly to lock the kids out. I think there s an option buried in the app. Otherwise, the only solution I can see is to remove the payment info from her account and I'm not sure that would work well since Prime is a subscription.
link to above post
The legally enforceable concept is also interesting. I think the "easiest" method of implementation would to place the burden on the distributor and parent, leaving the government out except for compliance checks. Essentially Steam or what have you would have a "check" to ensure the parent is approving the purchase. Something like a PIN number or 2FA styled authentication. Those mechanisms already exist, so pushing it out to all purchases wouldn't be impossible.
Essentially, who controls the payment on the account(s) is in charge. I suppose you could refine it a bit and allow the parent to set a "child" flag on the kid's profile forcing the authentication. That way it's not so heavy handed for all users.
A method like that would have the advantage of keeping the information in house, helping with privacy concerns. It would also give a good deal of control to parents, so they can have meaningful discussions with Their kids about their games.
Of course. Once a kid figured out the parent's PIN, gets a hold of their phone, our gets their own credit card, it's all over. I can't think of any system that can cover that without brining a huge number of privacy issues.
My country/society is really big on the parental override, so if it were to be implemented here instead of the UK, that would be a "must-have" component of any regulation. Is the UK the same way? Like limiting the kid, but allowing the parent to override the law with their consent and approval?
The Children's Commissioner in England has called on the government to class loot boxes as gambling
23 Oct 2019 at 9:32 am UTC Likes: 4
23 Oct 2019 at 9:32 am UTC Likes: 4
Very interesting.
As anyone with parenting experience knows, it's impossible to monitor thier child 24x7 and when trying to do that was a fad some 20 years ago (helicopter parenting anyone?), I recall it didn't work out very well in generating emotionally resilient adults.
I'd expect it's even harder when it comes to online gaining and social media. Trying to keep up with the latest fad or app or game can be pretty difficult.
Fun aside, I was taking to a fellow patent with a teenage child. The newest communication/social media trend for that age in our area? Google docs. Everyone had an account in the school. Share the doc with your group and everyone types in it in real time.
So, GOL parents... What's your experience been with dealing with your child's online habits?
I'll share mine:
My family was watching tv while I was at work. We use a roku for our tv. My wife went to use the rest room while the kids were finishing their show. All of a sudden she gets an email thanking her for her online purchase of a Harry Potter movie.
Turns out our kindergartener opened the Amazon Prime app and saw the movie and decided to watch it cause "I saw a toy like that at the site and it looked cool"
We had parental controls set on the device, but apparently an in-app purchase had a separate control (if one even exists) in the app itself.
Atleast they picked a decent movie.
Any good stories from you guys?
As anyone with parenting experience knows, it's impossible to monitor thier child 24x7 and when trying to do that was a fad some 20 years ago (helicopter parenting anyone?), I recall it didn't work out very well in generating emotionally resilient adults.
I'd expect it's even harder when it comes to online gaining and social media. Trying to keep up with the latest fad or app or game can be pretty difficult.
Fun aside, I was taking to a fellow patent with a teenage child. The newest communication/social media trend for that age in our area? Google docs. Everyone had an account in the school. Share the doc with your group and everyone types in it in real time.
So, GOL parents... What's your experience been with dealing with your child's online habits?
I'll share mine:
My family was watching tv while I was at work. We use a roku for our tv. My wife went to use the rest room while the kids were finishing their show. All of a sudden she gets an email thanking her for her online purchase of a Harry Potter movie.
Turns out our kindergartener opened the Amazon Prime app and saw the movie and decided to watch it cause "I saw a toy like that at the site and it looked cool"
We had parental controls set on the device, but apparently an in-app purchase had a separate control (if one even exists) in the app itself.
Atleast they picked a decent movie.
Any good stories from you guys?
What have you been playing recently and what do you think about it?
12 Oct 2019 at 9:36 pm UTC Likes: 2
12 Oct 2019 at 9:36 pm UTC Likes: 2
Still playing elite dangerous via wine. No hiccups so far. I absolutely love old space traders like privateer, so this really is enjoyable. Dying I'd rather frustrating, but not any worse than the old games if yore.
Ps, don't know why no one ever made a star wars themed space trader. The setting would be perfect for it. Who doesn't want to be Han solo?
Ps, don't know why no one ever made a star wars themed space trader. The setting would be perfect for it. Who doesn't want to be Han solo?
The Linux and gaming Sunday round-up paper
29 Sep 2019 at 2:39 pm UTC Likes: 1
29 Sep 2019 at 2:39 pm UTC Likes: 1
Perhaps I'm showing my age here, but how is the store commiting fraud? Is it because the game license is owned by steam or it's a requirement?
I remember as a younger person buying used games at a store. PS2 games, computer games, etc. I'd imagine if someone came in with an old computer game and activation code, the store would likely accept it.
With steam/online activation, is the whole concept of second hand games no longer valid? That seems sad, especially for lower income kids. I had a certain joy going through the used games bin with my friends looking for hidden treasures.
I remember as a younger person buying used games at a store. PS2 games, computer games, etc. I'd imagine if someone came in with an old computer game and activation code, the store would likely accept it.
With steam/online activation, is the whole concept of second hand games no longer valid? That seems sad, especially for lower income kids. I had a certain joy going through the used games bin with my friends looking for hidden treasures.
What have you been playing this week and what are you clicking on this weekend?
24 Aug 2019 at 5:12 pm UTC Likes: 2
24 Aug 2019 at 5:12 pm UTC Likes: 2
Elite: dangerous!
So far it's seems to work very well. I discovered last night if it's going to hang it'll be a hard lock on the system, but it only send to happen on start up.
Now my goal is if I can get in some play time before work tomorrow.
So far it's seems to work very well. I discovered last night if it's going to hang it'll be a hard lock on the system, but it only send to happen on start up.
Now my goal is if I can get in some play time before work tomorrow.
Going where no Steam Play has gone before with Elite Dangerous
24 Aug 2019 at 1:25 am UTC
Once I get it downloaded and tested (prolly tomorrow), I'll try the SDL trick. If it's SDL and not steam, I'd wager it would work for both versions. I'll let you all know what I find out.
I"m interested to play the game. I think Oolite or X2 was the last Elite style game I played!
EDIT:
Looks like the SDL bit worked to get the joystick working!! Woot!
24 Aug 2019 at 1:25 am UTC
Quoting: redmcgThanks. I literally have your wiki pulled up while building a prefix for the non-steam version, when I checked this (launcher is downloading the game for the next 3 hours). Excellent resource, btw. Thanks for putting that together.Quoting: denyasisFor some reason, it doesn't seem to notice my old Logitech Joystick (3d Extreme).I know of people having success using the instructions here:
https://github.com/redmcg/wine/wiki/Peripherals#logitech-extreme-3d-pro [External Link]
Once I get it downloaded and tested (prolly tomorrow), I'll try the SDL trick. If it's SDL and not steam, I'd wager it would work for both versions. I'll let you all know what I find out.
I"m interested to play the game. I think Oolite or X2 was the last Elite style game I played!
EDIT:
Looks like the SDL bit worked to get the joystick working!! Woot!
Going where no Steam Play has gone before with Elite Dangerous
23 Aug 2019 at 7:31 pm UTC
23 Aug 2019 at 7:31 pm UTC
Thanks for the tips! I'm a little short on funds at the moment, but I'll put a new stick on my wishlist.
Now that I have the basics down, I'll try installing a non steam version. My working theory is that it is a steam issue. The stick "functions", but acts like a generic controller. Moving the stick emulates the arrows keys, the trigger is enter and it doesn't show up in the games option menu. I think steam is simply making it to emulate a keyboard.
As a bonus, my extra shift cut from 19hrs, to 15hrs, so I might have some free time this weekend after all! Woo!
Now that I have the basics down, I'll try installing a non steam version. My working theory is that it is a steam issue. The stick "functions", but acts like a generic controller. Moving the stick emulates the arrows keys, the trigger is enter and it doesn't show up in the games option menu. I think steam is simply making it to emulate a keyboard.
As a bonus, my extra shift cut from 19hrs, to 15hrs, so I might have some free time this weekend after all! Woo!
Going where no Steam Play has gone before with Elite Dangerous
23 Aug 2019 at 3:18 am UTC
23 Aug 2019 at 3:18 am UTC
Yepper - I just got it to work. I think my issue was I had forgotten to set the PATH while installing dotnet40. I didn't try 472 or dxvk, but it works (and after 2 hours messing with it, I'm not inclined to break it just yet).
For some reason, it doesn't seem to notice my old Logitech Joystick (3d Extreme). lsusb correctly ID's it, but the game doesn't. Running Steam in Big Picture Mode, makes steam think its a controller, not a stick, lol.
I'll give it one more shot and then I'll try tomorrow. Too bad I have mandatory OT this weekend (wooo)
For some reason, it doesn't seem to notice my old Logitech Joystick (3d Extreme). lsusb correctly ID's it, but the game doesn't. Running Steam in Big Picture Mode, makes steam think its a controller, not a stick, lol.
I'll give it one more shot and then I'll try tomorrow. Too bad I have mandatory OT this weekend (wooo)
Going where no Steam Play has gone before with Elite Dangerous
21 Aug 2019 at 2:44 pm UTC Likes: 3
21 Aug 2019 at 2:44 pm UTC Likes: 3
Thanks Patola, that makes perfect sense. I was wondering how proton handled prefixes.
I think I might give it a go this weekend. It looks fun!
I think I might give it a go this weekend. It looks fun!
Going where no Steam Play has gone before with Elite Dangerous
21 Aug 2019 at 3:38 am UTC Likes: 1
21 Aug 2019 at 3:38 am UTC Likes: 1
Question;
How does one install dotnet 4 into proton? An earlier comment mentioned using winetricks, but afaik that would affect the base wine prefix, right?
I'd there a way to install it into the proton prefix? For some reason, despite understanding wine a bit, proton utterly confuses me.
How does one install dotnet 4 into proton? An earlier comment mentioned using winetricks, but afaik that would affect the base wine prefix, right?
I'd there a way to install it into the proton prefix? For some reason, despite understanding wine a bit, proton utterly confuses me.
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