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Latest Comments by F.Ultra
If you feel the need to take down capitalism then Tonight We Riot is out now
11 May 2020 at 1:00 am UTC Likes: 1

Quoting: Solitary
Quoting: F.Ultra
Quoting: SolitaryIf anything I would say the migration crisis in 2015 was more of an example where we saw problems of such nature, but even that is not that simple, because it was Germany that initiated that whole mess with invitation and then acted surprised when other countries refused to participate. That whole issue is more political than anything else, because the solutions are already on the table.
Honestly the migrant crisis of 2015 was less Germany's fault and more that of the US and Russia playing cold-war in Syria.
Well, that did start it. But migration crisis wasn't just refugees pouring in (that's where the "Refugees welcome" slogan comes in), it transformed into basically anyone trying to enter EU (illegally). It sparked big movement of people from Africa and Asia, which definitely did not escape from warzones. It created discourse that certain people refused to admit that distinction (still labeling all as refugees) and in response to that certain countries flat out refused to accept a single refugee/migrant even if they were willing at first. The situation as a whole got mostly solved by the deal with Turkey and the fact that the bordering countries that were receiving the biggest hits just got fed up and had to solve it on their own (with maybe some financial help and resources, but nothing systematic), because there was no other solution presented. EU was capable, but not willing to solve it systematically.
But the "other countries not willing to help" is hardly Germany's fault, it's those other countries. Don't fall for the hype created by those non-willing countries, sorting out who came from a Warzone and who didn't isn't really a problem so "but but, large groups of immigrants from other parts of the world" is just an excuse.

If you feel the need to take down capitalism then Tonight We Riot is out now
11 May 2020 at 12:56 am UTC Likes: 3

Quoting: LungDrago
Quoting: SolitaryThe whole Covid situation in Europe is often misconstructed as EU acting late or not doing anything. EU has its limited competency and countries healthcare systems are not part of it, critics often like to bash EU for not doing anything or the opposite accusing them of overstepping their competency. Solving the Covid situation is national problem, so EU really has no say in here. Problem of Italy is that they have oldest population in Europe and they have lower amount of ventilators per capita than other countries. Italy is not a victim that got left behind by bureaucrats in Brussels. Nobody knew what to expect and they were the first that got hit hard, but not the only one (Spain for example).

What EU did and did it well was rescuing citizen from abroad that got stuck thanks to travel bans. What EU can do is to prepare some more coordinated effort in the future, but till then it is up to the countries themselves and that is not EU fault. This whole situation is unprecedented and makes sense there was no master plan for it. No country in the world, democratic or not really knew what to expect and how to prepare themselves. If anybody claims they have the answer (if only they had the power) they are most likely lying, there is no simple solution here. Lot of countries in EU solved the Covid situation fine though.

If anything I would say the migration crisis in 2015 was more of an example where we saw problems of such nature, but even that is not that simple, because it was Germany that initiated that whole mess with invitation and then acted surprised when other countries refused to participate. That whole issue is more political than anything else, because the solutions are already on the table.
I'm aware this is not really an EU problem, I really should have said Europe instead of EU as I actually meant the geographic region rather than a political body. Anyhow, maybe I am biased but to me it was common sense that a virus outbreak was coming. Sure, there was no telling where it would spread next, in our day and age, everyone is traveling from everywhere to everywhere, but that doesn't mean we sit about doing nothing until it actually becomes a real big problem. That's where Italy (and Spain, as you said) came in. Only once the red numbers came from those did I noticed governments taking action. Until that, no one thought of stocking up on medical supplies for the coming crisis. In my country I would call it a debacle - first there were no supplies to speak of at all and then, with a hoorah, medical workers received equipment that a) came late, b) was not of sufficient quantity, and c) wasn't even of the right kind. To me, that's not a government answering a crisis, that's a government trying to placate its subjects with whatever they could scrounge up until they fix their hot mess.

But I digress, a dictatorship could've underestimated the situation just as badly as democracy did.
Don't know if the same happened in your country but here in Sweden we got into the "no supplies" situation in January when China closed their borders since they manufactured the vast majority of all the medical stuff that we use. Then when we begun to source it from other vendors, countries like Germany confiscated the supplies (which they later released when they realised that you cannot do that and have an open European market).

If you feel the need to take down capitalism then Tonight We Riot is out now
10 May 2020 at 6:06 pm UTC

Quoting: Solitary
Quoting: LungDrago
Quoting: SolitaryI am not sure you or I understand each other. I think democracy works wonders... because it basically limits the aspect of "people problem" that I mentioned, because nobody is allowed to have too much power. The system is designed to limit, slowdown and prevent any radical changes.

Meanwhile with socialism, where you have strong government you get that problem, because you are governed by people that inherently have more power thanks to stronger standing of the state. People with too much power = abuse of power.
The other side of that coin is that when stuff happens and something needs to be done about it, democracy can be slow to react. Take the Covid situation here in EU. Essentially, Italy had to take the punch for most governments to stop just bickering about the issue and start doing something about it.
The whole Covid situation in Europe is often misconstructed as EU acting late or not doing anything. EU has its limited competency and countries healthcare systems are not part of it, critics often like to bash EU for not doing anything or the opposite accusing them of overstepping their competency. Solving the Covid situation is national problem, so EU really has no say in here. Problem of Italy is that they have oldest population in Europe and they have lower amount of ventilators per capita than other countries. Italy is not a victim that got left behind by bureaucrats in Brussels. Nobody knew what to expect and they were the first that got hit hard, but not the only one (Spain for example).

What EU did and did it well was rescuing citizen from abroad that got stuck thanks to travel bans. What EU can do is to prepare some more coordinated effort in the future, but till then it is up to the countries themselves and that is not EU fault. This whole situation is unprecedented and makes sense there was no master plan for it. No country in the world, democratic or not really knew what to expect and how to prepare themselves. If anybody claims they have the answer (if only they had the power) they are most likely lying, there is no simple solution here. Lot of countries in EU solved the Covid situation fine though.

If anything I would say the migration crisis in 2015 was more of an example where we saw problems of such nature, but even that is not that simple, because it was Germany that initiated that whole mess with invitation and then acted surprised when other countries refused to participate. That whole issue is more political than anything else, because the solutions are already on the table.
Honestly the migrant crisis of 2015 was less Germany's fault and more that of the US and Russia playing cold-war in Syria.

May the Fourth be with you - a look over what Star Wars games are playable on Linux
9 May 2020 at 9:36 pm UTC

Don't know if any one else have stumpled unpon the same problem and perhaps a solution but KOTOR2 for me drops all sound effects at random points, sometimes after 30minutes, sometimes after 5minutes...

Half-Life remake 'Black Mesa' has a post-release hotfix with a little Linux fix included
21 Apr 2020 at 12:27 pm UTC

Quoting: TheSHEEEP
Quoting: F.Ultra
Quoting: Linas
Quoting: PopeRigbyYeah, games always get that wrong. A shotgun isn't supposed to have the range of a melee weapon. The spread of the pellets is usually pretty tight, letting them travel relatively far.
And pistols are not sniper rifles . :whistle:

TL;DR Games are not realistic. Neither are movies. It's just our perception.

Game developers have to work with a surprisingly delicate balance between "realistic" and "fun". Hollywood has given us a very twisted perception of how guns work. So if you make it too realistic, it feels less realistic, because you subconsciously expect the guns to work like they do in the movies.

But the hardest thing to simulate accurately is "you", because in the actual reality the mechanical accuracy of the gun does not mean nearly as much as the person wielding it. There are even records of actual soldiers in actual conflicts complaining that their guns were inaccurate or ineffective, whereas it was often the case that under stress and pressure they were simply not able to keep on target.

The closest I have seen is the original Operation Flashpoint, later renamed to Arma: Cold War Assault [External Link], where you would basically have no chance of hitting anything while walking around, and sprinting would make your heart race and your hands tremble. But this clearly wouldn't work for a fast paced game like Half-Life.
Another very realistic gun work was Brothers In Arms where the developers listened to old WW2 veterans that told them that early in the war they could empty a full clip at point blank range without hitting anything. I think most gamers finds the guns in that game "frustrating".
Wasn't Brothers In Arms marketed as being especially realistic, though?
I might confuse it with another game, of course - it's been a while.

In the case of being marketed as realistic, I could see that as being more of a positive thing, though.
Certainly not fun for a lot of people, but those people might not be the target audience.
Yeah I think so, unfortunately the AI was very very bad (at least on the WII version) so your squad (it was squad based combat) members often messed up and alerted the enemies when you where trying to sneak past them... That part was really frustrating.

Half-Life remake 'Black Mesa' has a post-release hotfix with a little Linux fix included
21 Apr 2020 at 8:40 am UTC Likes: 1

Quoting: Linas
Quoting: PopeRigbyYeah, games always get that wrong. A shotgun isn't supposed to have the range of a melee weapon. The spread of the pellets is usually pretty tight, letting them travel relatively far.
And pistols are not sniper rifles . :whistle:

TL;DR Games are not realistic. Neither are movies. It's just our perception.

Game developers have to work with a surprisingly delicate balance between "realistic" and "fun". Hollywood has given us a very twisted perception of how guns work. So if you make it too realistic, it feels less realistic, because you subconsciously expect the guns to work like they do in the movies.

But the hardest thing to simulate accurately is "you", because in the actual reality the mechanical accuracy of the gun does not mean nearly as much as the person wielding it. There are even records of actual soldiers in actual conflicts complaining that their guns were inaccurate or ineffective, whereas it was often the case that under stress and pressure they were simply not able to keep on target.

The closest I have seen is the original Operation Flashpoint, later renamed to Arma: Cold War Assault [External Link], where you would basically have no chance of hitting anything while walking around, and sprinting would make your heart race and your hands tremble. But this clearly wouldn't work for a fast paced game like Half-Life.
Another very realistic gun work was Brothers In Arms where the developers listened to old WW2 veterans that told them that early in the war they could empty a full clip at point blank range without hitting anything. I think most gamers finds the guns in that game "frustrating".

Linux game manager 'Lutris' has a sweet new build up - better Wine support, new DXVK handling
16 Apr 2020 at 12:56 pm UTC Likes: 3

Quoting: dziadulewiczLooks like a brilliant app! Is there no snap for it?? Just got into Linux and enjoying Ubuntu Store :woot:
No Snap but they do provide a PPA for Ubuntu:

sudo add-apt-repository ppa:lutris-team/lutris
sudo apt-get update
sudo apt-get install lutris


Do the above to install lutris and then as each new release is released you will get it automatically just like if it was on the Ubuntu Store.

What have you been playing recently? Come tell us what you think about it
6 Apr 2020 at 3:49 pm UTC

Quoting: namiko
Quoting: F.UltraThe Blackwell games are all awesome, never got any of the achievements to unlock in the Linux version unfortunately.
Neither did I, but they're in-game too, so it'll have to do...
Ah, didn't think of that!

What have you been playing recently? Come tell us what you think about it
6 Apr 2020 at 3:49 pm UTC Likes: 1

Quoting: TobyGornow- Final Fantasy XV on XBOX one : I hate it and I just want to finish it because it's a FF and I'm a fan. Lots and lots of FedEx quests, first half of the story is not engaging, no challenge caused by exp gain balancing, weak main characters. Apart from the beautifully crafted world and dungeon, It's the worst final fantasy I've played.
That's what I call dedication :-) !!

What have you been playing recently? Come tell us what you think about it
5 Apr 2020 at 10:15 pm UTC Likes: 1

Quoting: namikoBeen watching my partner play Celeste. Can't believe he beat the PICO-8 version his first try! So proud! ^-^

* Stardew Valley (I always need more automation)
* completed Blackwell Convergence (pretty cool, need to replay a bit for achievements)
* started Halcyon 6: Lightspeed Edition (but might restart because I didn't listen to the tutorial like a dumbass)
* resumed Cultist Simulator (how the fuck do I play this thing??--on second thought, don't tell me)
* started Dream Daddy: Dadrector's Cut because I'm currently sick as a dog and badly needed some Dad-humour laughs

Oh, right... also language drilling with Slime Forest Adventure. It's an old game that fools me into learning Japanese kanji and word readings in the form of a simplified classic RPG. :whistle: More about it here [External Link] if language learning piques your interest.
The Blackwell games are all awesome, never got any of the achievements to unlock in the Linux version unfortunately.