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Latest Comments by dvd
Life is Strange 2 releases for Linux on December 19
18 December 2019 at 5:12 pm UTC Likes: 3

Quoting: haikuThis port is useless, it arrived way to late and the game is running fine via Proton :|

Guess all the people who call out linux gamers asking for linux support on the steam forums to stop using the inferior linux os and start using the - in every way - superior windows os were right after all, since it seems like even the "linux gamers" on GoL are commenting under every article mentioning a linux port how it's useless and they want to play the windows version with an unsupported compatibility layer. Pretty amazing.

Some thoughts on Linux gaming in 2019, an end of year review
16 December 2019 at 8:56 am UTC

Quoting: TheRiddickYes the windows automatic update system is dogs balls, and how they have settings now in these new style windows which can be difficult to navigate or get to the guts of what you want.

But lets just clear the water here, from a gamer perspective and desktop power user....

Try getting VRR working on a dual monitor setup, can't.
Try getting VRR working without odd blinking or other issues, can't.
Try getting a game from MS Game Store, can't. Not supported.
Try getting a game from GOG for Linux and install it without command line, can't.
Try getting a game from EGS for Linux, you can't. Not supported.
Try getting Steam to scale correctly on high resolution screens, can't.
Try getting many of DE to scale UI on all apps seamlessly, you can't. (I hear deepin might tho).

Sigh.
There is loads of things, I could go on forever you know..... But bottom line is, these issues shouldn't just be shelved and ignored, they need to have serious thought into howto resolve them! (apart from the storefronts not working under Linux, that is just an annoyance)

I have tried Cinnamon, Mate, Gnome, XFCE, Plasma, they all have issues of varying degree, I find Plasma5 oddly enough to be less problematic, or at least most things can be resolved.

Just keep in mind, if you think MSGS/EGS/GOG-Galaxy not working for Linux is a non-issue, then you ARE NOT A GAMER. You see under windows loads of people remain using it because it gives them access to the games they love and play, NO is not a option.

Thus until Linux developers can grasp these issues and work on resolving them, Linux usage will not grow significantly (if only we could get to %3 or %7, that would make a HUGE difference).

"Linux" only grows as a result of a community effort, be it development or market share. Capital owners have no interest in promoting anything of the sort, they just co-opt it to make more revenue.

I also guess I'm not a gamer then, even with the more seamless proton experience i just get way less excited even about series that are among my favorites. I doubt i will try the next TES game if it's not supported.

Plasma used to have ugly graphical glitches on Debian, but since the latter releases of 4 they went away and it is generally a bug-free experience. Firefox bugs out on me a lot more than the rest of the system (proprietary games included).

Just a thought: maybe developing for so-called "gamers" is not the only or even the first concern for developers who work on the "desktop" or even the "not-desktop" components of your "linux" OS.

[/quote]Try getting a game from GOG for Linux and install it without command line, can't.
[/quote]
That's just false.

Also, what is a power user exactly?

Seems like Feral Interactive may have a few surprises for Linux in 2020
12 December 2019 at 3:05 pm UTC Likes: 2

Hitman 2
Any CDPR game
Any TES/Fallout game
Any Blizzard game

Get Wasteland 2 Director's Cut FREE in the GOG Winter Sale, lots of Linux games going cheaps
12 December 2019 at 7:08 am UTC Likes: 1

Quoting: 14
Quoting: morbiusAlways liked GOG, but sadly, even their new beta client doesn't have a Linux version. It's not likely the platform will ever come to Linux.
Yeah, I like GOG, but it feels like a one-way relationship. :| These days, I wish itch.io got more attention from publishers.

Anyone here played Pathfinder and really liked it? It's only $16 right now. How does it compare to Pillars of the Earth as far as pacing and difficulty go? I like Pillars, but it feels like a large commitment to sit down and play it, so it's taking me forever to get through it. Instead, I've been playing other games that have no end like WoW and Oxygen Not Included. (Maybe I just need to swallow my pride and set the difficulty down to Easy and play through the story.)

I really liked pathfinder. I'm not very good at CRPGS, i usually fail in my first 2 playthroughs even on normal/easy. I went into Pathfinder without knowing anything about the tabletop system, and got stuck quite a lot of places even on story mode. I definitely feel like Pathfinder is a lot less forgiving than Pillars of Eternity or Wasteland 2 for example.

Counter-Strike: Global Offensive releases the huge Operation Shattered Web update
19 November 2019 at 6:02 am UTC Likes: 1

Now they only lack the black hole to suck dust2 and nuke in.

Stadia looks to be very limited at launch and not just the amount of games
16 November 2019 at 5:52 pm UTC

Quoting: SalvatosThat said, I don’t understand why they would need a mobile app to be involved in any of this, and it’s just making me even more wary of the whole thing with regards to spying on the users. I’m going back from "I might consider it if..." to a big fat no.

The need for a mobile device is most likely because they integrate this into the app store (or similar) somehow, where most of the paid-for software is. It is the least of the inconveniences imo. I don't see how a service like this will succeed when there was a big uproar against "always online" games few years back. This is even worse in my opinion.

Google reveal Stadia will only have 12 games available at launch, more later in the year
13 November 2019 at 10:53 am UTC

Quoting: vectorWhen taking total cost of ownership into account, I do hope a library of Stadia games proves to be an accessible luxury for people who have heretofore been priced out of the market.

I would argue such a person doesn't exist. Since regional pricing has largely went away, and we frequently see the meme of "1 eur=1 usd" (not for the pound though, for some reason they can convert the dollar to pounds), games became very pricy for "eastern europeans". Whereas in the good old days you could easily get even the most overhyped games for what would be ~20 EUR, nowadays the launch price for such games are closer to 50-60 EUR (not to mention the expansion/DLC fest games that easily go to 100-200 EURs in the first year of their release).

This does not mean, however, that "cloud gaming" is coming. If you want to run it with gigabyte internet, you need quite beefy rig/router, which complicates the cost of Stadia, not to mention the internet bill. My computer for example couldn't run a gigabyte connection too well since i do not have an ssd. Then there is the fact that this offers you nothing except the promise you won't have to buy a console/pc (which is again, not too lucrative for the hidden costs of internet bill/hardware).

I think there is nothing in it, only the inane desire of the industry of total content control and the elimination of the so-called "pirates".

Google reveal Stadia will only have 12 games available at launch, more later in the year
12 November 2019 at 7:43 am UTC

If stadia is only 10$ a month, you put that away for 4 years you can buy a computer that will be able to run most games on hihg/ultra for at least a year, and run games quite a number of years afterwards. Also, places where buying a computer might be a blocking factor, don't generally have stable internet connections to stream 1080p let alone 4k. Services like these could be attractive to those that consider the bare minimum of setting up a computer (like turning on their consoles) a chore, or "too much".

Red Eclipse 2 is a revamp of the classic free arena shooter coming to Steam
11 November 2019 at 11:46 am UTC Likes: 1

I tried it few years ago, it was quite fun. The only downside was the lack of players as most other online libre games.

Google want Stadia to have exclusive games other platforms can't support
29 October 2019 at 10:59 pm UTC

Quoting: KetilCloud games has a lot of potentials that local games doesn't. A game with a traditional client/server model has to deal with a huge latency in the communication between the server and the client. For a game developed specifically to be run in the cloud, this is slightly different. We can call it server/client/viewer or something. You have one server park, and one client/viewer pair per user. The main latency is between the client and the viewer, not between the server and the client. This means that more calculations can be moved from the client to the server, and you can get away with fewer duplicate calculations.

That's not really relevant, or "good for gamers" at all. Any such game will generate way more traffic (video files are huge after all, a 90 minute movie in HD can be 60 GB).

Cloud games have the real potential for google to shove ads in games as well, that will happen. (I was shocked to find out that microsoft does that as well, and their licences are paid too) You will have no option to turn it off. Also, i doubt this will have any impact on games running on linux. From all the bits posted here, it just seems they will just use the already existing open technology like wine to run the games and for the ones they have developed for Stadia they will have no interest to release on free systems (kinda like epic launcher and gog galaxy).

It will have no modding/etc. either, except maybe as a paid service (with more ads).

I still have serious doubts that the people that may be interested in this have a powerful enough pc to handle streaming though, let alone a fast/stable enough connection to do so.