Latest Comments by hardpenguin
Porting Games Over To Linux Using Wine
4 Sep 2013 at 12:30 pm UTC
4 Sep 2013 at 12:30 pm UTC
Quoting: liamdaweI do find it odd that Wine itself has not made a front-end like PlayOnLinux, then again it would destroy a lot of Crossover's business I guess.Well Wine provides just the technology. It is not really a final product :>
Porting Games Over To Linux Using Wine
4 Sep 2013 at 12:22 pm UTC
4 Sep 2013 at 12:22 pm UTC
A really good editorial. I've expressed my thoughts on the subject few times but I will do that one more time.
Wine ports are a good solution under one condition - they have to work flawlessly. I am actually looking forward to Transgaming to join up, authors of officially released Cider ports (Wine-like technology to bring games to Mac) and developers of not really popular Cedega. We all know that CodeWeavers ports were not perfect (ohh Limbo). But if such huge company as EA could release The Sims or Assasin's Creed on Mac with Transgaming technology, why wouldn't this happen to Linux?
On the other hand, just take a look at the best Wine frontend I know: PlayOnLinux. By design it takes away the problem that Liam mentioned, problem of losing compatibility along with Wine updates - you choose the specific version of Wine for the game, the one which is known to work perfectly (thanks to that I was able to run some old games that didn't want to work with newest versions of Wine).
Wine ports are a good solution under one condition - they have to work flawlessly. I am actually looking forward to Transgaming to join up, authors of officially released Cider ports (Wine-like technology to bring games to Mac) and developers of not really popular Cedega. We all know that CodeWeavers ports were not perfect (ohh Limbo). But if such huge company as EA could release The Sims or Assasin's Creed on Mac with Transgaming technology, why wouldn't this happen to Linux?
On the other hand, just take a look at the best Wine frontend I know: PlayOnLinux. By design it takes away the problem that Liam mentioned, problem of losing compatibility along with Wine updates - you choose the specific version of Wine for the game, the one which is known to work perfectly (thanks to that I was able to run some old games that didn't want to work with newest versions of Wine).
Football Manager 2014 is ready for pre-orders and on Linux
15 Aug 2013 at 1:51 pm UTC
15 Aug 2013 at 1:51 pm UTC
Gonna love it! I played series when it was Championship Manager many years ago. It is hilariously complex manager when each player is described by tens if not hundreds of statistics and you have to deal with plenty both sport- and non-sport related issues.
Wait... 50 euros... I'll wait till some Christmas/Summer sale or sth...
Wait... 50 euros... I'll wait till some Christmas/Summer sale or sth...
Unepic RPG game will head to Linux!
15 Jun 2013 at 7:59 am UTC
15 Jun 2013 at 7:59 am UTC
Quoting: s_d(...)I recommend it heartily to anyone. I finished the demo version on Wine (works great!) and absolutely loved it!
Anyway, Unepic looks like a pretty cool, and very weird, Castlevania-ish RPG w/roguelike elements. I've heard it's pretty funny, too, but that the humour is "quirky" (or something?).
Unepic RPG game will head to Linux!
15 Jun 2013 at 7:57 am UTC
We are really looking forward for Linux release!
15 Jun 2013 at 7:57 am UTC
Quoting: HyeronWelp, the only problem is... "A friend" of theirs has been "going to port" the game to Linux (as stated on their page and in this article) for AGES now (IIRC over a year). So I wouldn't hold my breath until I see actual proof.Hmm, I thought it was much more. In November 2012 I exchanged few emails with Fran (Unepic developer) about the Linux port. It was like:
(don't get me wrong, I'd love to see it happen. I just DON'T see it happening any time soon or late)
FINAL EDIT: Close enough. August the 3rd, 2012 according to the Wayback Machine.
2012/11/30 ***ME, HARDPENGUIN***So the facts are: he still cares about porting Unepic and did not change his mind about that. From what we see, Greenlight was the priority and perhaps since the game got it the port will come in next weeks after the game will be released - and not only as Steam Early Access, but full featured version. However, the game won't go outside Early Access until they will finish multiplayer mode (currently in beta).
Hello there.
Some time passed since information that Unepic is gonna be ported to Linux got spread. That info is still present in Unepic website. So... How is the works progress? Is Unepic on Linux gonna happen anytime soon?
Best regards,
HardPenguin
30.11.2012 15:43, Francisco tellez de meneses wrote:
Hello,
You are right, I have to update news about Linux.
I the guy that was supposed to port the game did not port it due to lack of time. I have recently contacted another one who could do it, but it asking some money. Since the game did not sell enought, I can't afford this cost but today Steam will say who are the next 10 games to be selected, Unepic is #9 in GreenLIght. If Unepic is selected I will be capable to deal with him and have the game ported.
I must publish this. Will do next monday.
We are really looking forward for Linux release!
3 new bundles with Linux titles in them
28 Feb 2013 at 7:25 pm UTC
28 Feb 2013 at 7:25 pm UTC
Well, the thing is, [Monster Minis Extreme Off-Road](http://www.desura.com/games/monster-minis-extreme-off-road [External Link]) only announced its planned (and worked on) Linux support, but no measurable effects so far...
John Carmack of id software chimes in on Wine gaming
5 Feb 2013 at 4:58 pm UTC
5 Feb 2013 at 4:58 pm UTC
From one side, this is a really good idea. Why? Look at the Mac - on this market, huge companies use Cider (utility from TransGaming which is basically something like CrossOver/Wine) to release official game ports. Companies like EA, Ubisoft, Activision and Bioware! Why wouldn't this work in case of Wine? This is also how PlayOnLinux works - it uses precise Wine version with precise settings, ensuring functioning on any Linux machine.
The failure with Limbo in Humble Indie Bundle V occured most likely just because they didn't beta-test the port properly before.
There are of course many drawbacks of this solution as well. Like, most of all, making game developers ignoring Linux as an independent platform. And, of course, the risk of Microsoft sueing CodeWeavers (CrossOver/Wine developers) for abusing on of their patents.
EDIT:
Oh, and here is the list of Cider-powered games: http://transgaming.com/cider/games [External Link]
The failure with Limbo in Humble Indie Bundle V occured most likely just because they didn't beta-test the port properly before.
There are of course many drawbacks of this solution as well. Like, most of all, making game developers ignoring Linux as an independent platform. And, of course, the risk of Microsoft sueing CodeWeavers (CrossOver/Wine developers) for abusing on of their patents.
EDIT:
Oh, and here is the list of Cider-powered games: http://transgaming.com/cider/games [External Link]
Wasteland 2 Confirmed for Desura
16 Jan 2013 at 10:34 am UTC
16 Jan 2013 at 10:34 am UTC
Ya liamdawe but at least you can download all games you purchased from the one place, when you create an account in the Store.
However I agree that separate website just for store would be an awesome idea. Did you ask Humble Team for that?
However I agree that separate website just for store would be an awesome idea. Did you ask Humble Team for that?
Here's what I think - Organ Trail and the troubles of Steam Greenlight
16 Jan 2013 at 10:31 am UTC
16 Jan 2013 at 10:31 am UTC
Developers were so nice that they fixed my issue with the game. Good job, now I can enjoy this very nice game in peace :D
Welcome to new GOL
16 Jan 2013 at 10:27 am UTC
16 Jan 2013 at 10:27 am UTC
Do custom avatars work? I couldn't upload mine after site update.
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