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Latest Comments by Code Artisan
Facepunch put out a fresh statement on Rust for Steam Deck / Linux
8 Oct 2022 at 7:32 am UTC Likes: 1

EAC is a literal rootkit which hijack windows kernel procedures and all then sends encrypted data to EAC servers. You can't do that with Linux because of the GPL License.

XIGNCODE3 anti-cheat working towards Steam Deck support by launch
2 Oct 2021 at 1:37 am UTC Likes: 1

Talking about anti cheat, would anyone here have the EAC linux module? i would like to do some reverse engineering on it.

Linux Kernel patch sent in for comments to help gaming
14 Jun 2020 at 11:35 am UTC

When i wanted to implement my own threading API on linux a few years ago, i found out that there were no system procedure to pause or resume a thread from another thread unlike Windows. You had to use signals for that and it was really messy.

The 'GameMode' performance tool from Feral Interactive makes it into Ubuntu 20.04
20 Apr 2020 at 4:00 pm UTC Likes: 1

This program sets the game process to high priority and disable all power saving features of the GPU by calling nvidia-settings.

RetroArch to have the emulation 'Cores' as DLC when it releases on Steam, plus big updates
20 Jan 2020 at 8:37 pm UTC Likes: 2

Nintendo will probably send a cease-and-desist to Valve.

Feral Interactive are asking what you want ported to Linux again
13 Jan 2020 at 8:25 pm UTC Likes: 2

Kingdom Come: Deliverance
Disco Elysium
GTA 5

Steam for Linux was started by ex-Microsoft developers
6 Jan 2020 at 5:10 pm UTC Likes: 6

Valve delivered, Epic didn't.

Looks like EA might be banning Linux gamers using Wine to play Battlefield V
3 Jan 2020 at 1:20 pm UTC Likes: 1

I have said numerous times that anti-cheating will become the number one problem when it come to linux gaming due to the open-source nature of Linux and its ecosystem.

Some thoughts on Linux gaming in 2019, an end of year review
15 Dec 2019 at 10:55 pm UTC

Quoting: subI'm a bit afraid that Proton IS Valve's exit strategy from Linux.
In the sense of not pushing/convincing AAA developers and
publishers to release native Linux builds BUT there is a
need to keep the Linux client alive.

People have bought games for the Linux platform.
So the client is here to stay for some time.
Valve cannot simply say good bye to it, can they?

So while Proton and all the other (great) stuff from Valve looks
like commitment to the Linux platform it could be just life support.

When has been the last time you heard some enthusiastic plans
about Linux from Valve?

Heck, they even managed to announce a Half-Life title with just Windows support. :/

I really hope to be proven wrong to the fullest.

Thank you Liam, for the great work you do.
Enjoy your days off. Well deserved.
The team working on Linux at valve has never been huge, ten people at most. Other devs don't really care about Linux.