Latest Comments by Ehvis
What are you playing this weekend?
10 November 2017 at 9:07 pm UTC Likes: 1

I played about 40 hours of The Witcher 2 over the past three weeks. I suspect I will try to finish it this weekend. Then ... onwards to Observer!

There's a big Aspyr Media sale on Steam right now, grab some great Linux games
10 November 2017 at 12:56 pm UTC

Quoting: oldgaroWell, of those I don't own Layers of Fear...It is time to get scared....a lil!

I stopped playing it when I found out it won't save your progress. Just the chapters you finished.

There's a big Aspyr Media sale on Steam right now, grab some great Linux games
10 November 2017 at 10:36 am UTC Likes: 1

Also worth a mention is the Klei sale! Many good games that you can almost steal.

Mantis Burn Racing needs more support if it is to come to Linux
9 November 2017 at 3:57 pm UTC

Quoting: tuubiThat would mean I'd have to put games on my wishlist I don't actually wish for unless they get ported...

Since steam now filters the "new releases" for Linux, I tend to miss Windows only releases. So I doubt there is an easy solution to find demand. I suspect Valve would be the party best able to estimate demand for a certain game since they have all the store data.

Mantis Burn Racing needs more support if it is to come to Linux
9 November 2017 at 10:36 am UTC Likes: 6

This quite clearly demonstrates the pointlessness of these threads. They're always the same numbers and they'll never be enough to justify a port. In this case it is even weirder because the game itself is not selling at all. SteamDB estimates about 2200 copies sold. So if the "140" sales from the thread would be accurate, that'd be 6.3%, which would actually be a very good result. If the more generic 1% would be used, then it is a complete disaster. So this game has a much bigger problem than the potential sales on Linux.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
6 November 2017 at 11:38 am UTC Likes: 1

Quoting: x_wingIt isn't possible that the way a game architecture focused on Dx11 is difficult to adapt to Vulkan?

It is. In fact, Feral have stated just that their Vulkan talk earlier this year. Personally I see it as the API bias of the engine. And the fact is, most engines are biased towards D3D9 or D3D11. There is simply no economical way to fix this. This is demonstrated pretty well by Croteam. IIRC, they stated that their Serious Engine 3.5 was still mainly D3D9 biased. And you see the OpenGL renderer bolted there take a serious performance hit. They are slowly trying to change the bias to Vulkan, but it's proving to be a slow task. They have managed to exceed OpenGL performance without too much trouble, but exceeding D3D11 performance is (last time I heard) still not happening. Which may be why SS4 is taking more time than expected.

Transport Fever patched again with some good quality of life improvements
6 November 2017 at 11:30 am UTC

Quoting: ivantThe drops in performance are happening in Windows as well, judging from various "let's plays". I don't know if they are worse on Linux.

It's a native OpenGL game, so it should be the same. Performance issues are mainly the result of increased workload for the game as you progress. Also, the decision to do monthly financial updates that result in a big stutter was maybe not the smartest thing to do. In any case, it's a common problem with these kinds of games because the build freedom makes them extremely hard to optimise.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
3 November 2017 at 5:19 pm UTC

Quoting: BrisseWant to try something running native Vulkan? Try Doom 2016 or Wolfensten 2 The New Colossus. Sadly, neither of those are available for Linux :(

And the first one flies using one. The second one probably will too after Wine makes some of the newer extensions visible.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
3 November 2017 at 11:22 am UTC Likes: 2

Quoting: edddeduck_feralWe worked with Fanatec to get full support for their wheels on Mac and Linux starting with F1 2017, this includes Force Feedback, LED shift support and speed details on the LED display if you have an F1 style wheel.

That is quite a revelation to me. While this is great, it would be much more helpful to have drivers included in the kernel. Any chance of sharing the contacts so that could be discussed?

F1 2017 is officially coming to Linux, releasing November 2nd from Feral Interactive
2 November 2017 at 2:58 pm UTC

Quoting: Eike[It's still like this today:

...

But then, it doesn't even mention Windows 10, so...

This is where it was introduced for Linux:

http://www.nvidia.com/Download/driverResults.aspx/76394/en-us