Latest Comments by Ehvis
Crazy Justice has a new video to show off some proper gameplay ahead of Early Access
24 Aug 2018 at 8:03 am UTC
24 Aug 2018 at 8:03 am UTC
Quoting: NaibOk so it is out and it is rough...Thanks for the report. Unfortunately, this is about what I expected. Doesn't look good for a public release though.
Bloodstained: Ritual of the Night delayed again, this time until 2019
22 Aug 2018 at 7:23 pm UTC
22 Aug 2018 at 7:23 pm UTC
However, Curse of the Moon now installs and plays with the new Steam Play. My xbox360 controller worked perfectly. I'd have been sorely disappointed if it didn't though. :D
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 3:48 pm UTC Likes: 7
22 Aug 2018 at 3:48 pm UTC Likes: 7
Quoting: pbEventually they will run out of feet and might shoot themselves in some more vital organs...That one might be making Windows a subscription service.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 1:31 pm UTC Likes: 1
22 Aug 2018 at 1:31 pm UTC Likes: 1
Quoting: fabertaweEdit: It would be nice if there was a way to differentiate the proton compatible games in my list. A separate drop down category on the Library menu would be nice.I actually put all the Windows games in a "Windows" category. This category disappears when I select Linux games. But it would reappear if any of those games suddenly becomes available on Linux. I don't have a proton supported game, but this may work for that as well. (unless you turn proton on for all win games of course)
Crazy Justice has a new video to show off some proper gameplay ahead of Early Access
22 Aug 2018 at 1:05 pm UTC Likes: 1
22 Aug 2018 at 1:05 pm UTC Likes: 1
One thing I find a little worrying is that we've never actually seen a video with more than a couple of people in the match. Here it was only 6. Makes you wonder if they ever tried it with a hundred.
Edit:
Looking at the new video it is also kind of odd that it's not visible on which side of the "circle" you are. Doesn't look like it shows on the map either.
It also looks like it's way too easy to shoot out the walls. But maybe that's just due to test settings.
Edit:
Looking at the new video it is also kind of odd that it's not visible on which side of the "circle" you are. Doesn't look like it shows on the map either.
It also looks like it's way too easy to shoot out the walls. But maybe that's just due to test settings.
Crazy Justice has a new video to show off some proper gameplay ahead of Early Access
22 Aug 2018 at 11:41 am UTC
22 Aug 2018 at 11:41 am UTC
I'd turn music off in a game like this anyway. If the music was even from the game. The sound is really annoying indeed, but they said in the comments that it was on their to do list. And apparently they changed a few already. Still, it was quite obvious that they didn't have a real sound engineer working on it.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
21 Aug 2018 at 10:33 pm UTC Likes: 2
21 Aug 2018 at 10:33 pm UTC Likes: 2
The most interesting thing in the list is probably Beat Saber. Which is one of the more interesting VR titles and possible very interesting for those that own a vive.
Otherwise it looks like you can download games from the Linux client (in combination with that "enable Steam Play for all titles") now and run them using something else. I'll have a peek at that at some point because even though I didn't specifically buy them, quite a few Windows games have ended up in my library.
Otherwise it looks like you can download games from the Linux client (in combination with that "enable Steam Play for all titles") now and run them using something else. I'll have a peek at that at some point because even though I didn't specifically buy them, quite a few Windows games have ended up in my library.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
21 Aug 2018 at 10:24 pm UTC Likes: 13
Practically this won't really change much for me. My money is still for the devs that actually support Linux.
21 Aug 2018 at 10:24 pm UTC Likes: 13
Quoting: liamdaweDoesn't currently work for me. Purchased Doom like a good reporter to test the feature out, needs you to enable it for all titles and...Steam Client crashes.That's actually kind of ironic. Since DOOM was pretty much trivial to set up a year ago when they did the free weekend.
Practically this won't really change much for me. My money is still for the devs that actually support Linux.
NVIDIA have officially announced the GeForce RTX 2000 series of GPUs, launching September
20 Aug 2018 at 10:13 pm UTC
20 Aug 2018 at 10:13 pm UTC
I'm in need of a big upgrade. With the new i9's coming in October and the RTX2k series in September, I'll at least have something to compare with before I choose what I want for the next five years.
Graveyard Keeper from Lazy Bear Games and tinyBuild is out with same-day Linux support
19 Aug 2018 at 10:45 pm UTC
Edit: And indeed, unplugging all the other controllers (wheel+joystick+xbox360) fixed the problem.
19 Aug 2018 at 10:45 pm UTC
Quoting: silmethIt starts with no problem when I have my Steam Controller turned off and when it is set to the default configuration (which does not work, as the game does not see the controller anyway).Interesting. That part of the trace is identical to mine. Except I don't have a steam controller connected. I do have a bunch of other input devices plugged in though. Time to check something!
But iff I turn the controller on and set any community controller profile that maps it to keyboard and mouse, the game no longer starts, and in the log I too get the null pointer error:
Receiving unhandled NULL exception
#0 0x007fca503639c0 in funlockfile
#1 0x007ffe2e383bf0 in std::vector<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > >, std::allocator<std::vector<std::pair<int, int>, std::allocator<std::pair<int, int> > > > >::~vector()
#2 0x007ffe2e383c70 in oc_frag_recon_inter2_c
[… the rest of the stack]
Edit: And indeed, unplugging all the other controllers (wheel+joystick+xbox360) fixed the problem.
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