Latest Comments by Ehvis
Open source OpenXR runtime 'Monado' expands with multi-application support
1 Jul 2020 at 10:05 am UTC Likes: 2
1 Jul 2020 at 10:05 am UTC Likes: 2
Seems Monado has progressed since I last checked. The Valve Index is directly supported and has rotational support and distortion correction. Positional support with lighthouse 2 is in its initial state. Also interesting is that there is support for libsurvive (new to me) which apparently has support for the Vive (pro) and Index complete with positional support. So all in all it seems the open source initiatives are catching up.
7 Days to Die 'Alpha 19 Experimental' is out with HD Zombies
30 Jun 2020 at 10:03 pm UTC
30 Jun 2020 at 10:03 pm UTC
Quoting: razing32I played this a while back with friends.That depends on whether or not you know what you're doing. Currently in a game around day 165, but haven't die since day 12. By day 50 we were pretty much OP. So it might seem grindy if you're also trying to figure things out, but if you do progression is fairly quick.
Kinda lost intrest when an update made progression more grindy.(to skills)
Is it sitll the case ?
Beyond a Steel Sky to release for Linux PC during July
29 Jun 2020 at 3:10 pm UTC
29 Jun 2020 at 3:10 pm UTC
Quoting: wolfyrionI dont remember anything about Beyond a Steel Sky :unsure:I remember that I finished it. It is one of those games that have been in the Ubuntu repos since the beginning of time (approximately) so it was a long time ago. Apart from a few iconic scenes, I don't remember the story at all. So my question is now, do I replay the Beneath a Steel Sky before this one and will I have time.
I dont remember if I finish it or rage quit :cry:
I guess I will have to play it again....
Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 4:43 pm UTC
27 Jun 2020 at 4:43 pm UTC
Quoting: x_wingThe game works. The only problem is an erroneous deploy on Steam + a bug on the content selection. The attitude makes me remember by a lot to Garry Newman.I tried it a week or two ago and it crashed on startup with no immediately clear indication of what the problem was.
Troll Patrol is a heavenly mix of an RPG with Match-3 mechanics
27 Jun 2020 at 4:42 pm UTC Likes: 1
So why not make it optional? This whole non-steam cloud save thing is only for people that want to cross play with mobile. I imagine that a good share of people in Steam has no intention to. It would be much better if it's something that was opt-in for those that want it. One simple option to enable it and that big bright warning can be removed from the Steam page.
27 Jun 2020 at 4:42 pm UTC Likes: 1
Quoting: FellhuhnSo there is no mischief or data piracy or whatever at work. :)This is not just about privacy, this is about the value of a product. Buying from Steam already means that Valve needs to do their job for me to be able to play the game. The statement on the store page now says that it needs another (for me unknown) party to do their job to play the game. Way back I made my own decision that third party (or more) dependencies are of no value to me and are disqualified for purchase (for single player games). So yes, that means that I don't purchase any games that add required launchers, external accounts or drm systems like denuvo.
So why not make it optional? This whole non-steam cloud save thing is only for people that want to cross play with mobile. I imagine that a good share of people in Steam has no intention to. It would be much better if it's something that was opt-in for those that want it. One simple option to enable it and that big bright warning can be removed from the Steam page.
What have you been playing recently and what's your pick this weekend?
27 Jun 2020 at 3:28 pm UTC Likes: 1
27 Jun 2020 at 3:28 pm UTC Likes: 1
7 Days to Die. Finishing up stuff before the big A19 drops next week (assuming this goes ahead as planned).
And a bit of shapez.io.
And a bit of shapez.io.
Supraland stops supporting Linux shortly after leaving GOG entirely
27 Jun 2020 at 1:08 pm UTC Likes: 2
27 Jun 2020 at 1:08 pm UTC Likes: 2
The performance argument is a bit of a non-issue. Yes, it is true, but it is true for all UE4 games. The real problem appears to be that the dev(s) are much better at designing games (Supraland was awesome when it still worked), but not so good at the technical side of things. Even with the performance loss, it should have been fine on Linux. The way that later updates got broken was curious. The crash was not something common to UE4 games on Linux, so it's very possible that this is a platform independent bug. It should have been fixed because this may at some point start affecting Windows as well. If they are going to do Supraland 2 and investigating it now would have prevented it.
Wine (so Proton eventually) takes another step towards Easy Anti-Cheat working
26 Jun 2020 at 2:31 pm UTC Likes: 1
26 Jun 2020 at 2:31 pm UTC Likes: 1
Quoting: gustavoyaraujoInteresting, Crucible does use it and works without any issues.That probably means they failed to use it correctly. Even Fortnite was playable in Wine for a few days a good while back because Epic apparently messed up its EAC implementation with an update. So I would take it as proof that it isn't actually working.
Wine (so Proton eventually) takes another step towards Easy Anti-Cheat working
26 Jun 2020 at 9:53 am UTC Likes: 2
26 Jun 2020 at 9:53 am UTC Likes: 2
Quoting: Perkeleen_VittupääWhat's good too, is that it's not an actual kernel driver with root permissions?It can also be seen as bad. This effectively means that EAC is being kept happy while it's not being able to what is happening on the system. If it is now possible to create some sort of cheat outside of wine, then it would essentially an exploit. If this is possible on Linux, it would be possible on Windows as well. At best EAC would try to fix that. At worst, they decide that they might switch to more drastic options. While it's pretty cool that they managed it this far, I'm still not hopeful for the future.
This driver seems running in user mode so it thinks it is in the kernel, but actually in a user mode process.
Reminder: Update your PC info for the next round of statistics updates
26 Jun 2020 at 7:57 am UTC
26 Jun 2020 at 7:57 am UTC
Quoting: furaxhornyxI really like this idea, however, I am wondering how this would work with multiple monitors ?But that's a general X11 thing, so that applies to everybody that has GSYNC on Linux. It only works on a single screen setup.
For example, I have 2 monitors, one is 180Hz with Gsync, and the other is 75Hz, so technically I could play at 180Hz (max) with Gsync enabled, (like I did when I was using Windows), but under linux, I am capped at 75Hz with no Gsync...
So I am afraid that the answer to these question will be biased.
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