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Latest Comments by Ray54
Become a psychiatrist in 'The Infectious Madness of Doctor Dekker' as it's coming to Linux
30 June 2017 at 1:58 pm UTC

I love Full Motion Video games, but those I have are older Windows games that I play under Wine (like the Zork games and the Command and Conquer games). I expect this was a lot easier to make, as I assume it does not use green-screen techniques. As a game it looks a lot of fun, but I am not sure of its replay appeal, unless it has multiple endings.

Stardock CEO asking to see interest in Ashes of the Singularity: Escalation on Linux with Vulkan
27 May 2017 at 9:54 pm UTC

I would like to buy this game on Linux. I still play the old Command and Conquer series frequently under Wine, but I would like a new big strategy game that is a little different. I have a GTX1050 TI, but don't have a particularly fast CPU, so would very much appreciate a Vulkan graphics mode.

Dungeons 2 is currently free on the Humble Store for a limited time, has a Linux version
12 May 2017 at 3:53 pm UTC

I also found that Dungeons II crashed every time, about 20 seconds into the introductory video. So I was really pleased to find playgameswearingatux's message about simply skipping the video when it starts (press escape), as the LC_ALL=... command did not work for me either. However, it would be good to have a fix that I did not have to remember every time, and to skip the video as well if possible, does anybody have a permanent fix?

Jonathan Blow's next game looks like it might support Linux
20 April 2017 at 10:35 pm UTC Likes: 8

I know Jonathan Blow is not a favorite among us Linux gamers, but I have been following his series of programming videos for quite a while now and I have a lot of respect for the guy, both for his knowledge and his intuition into what makes a good game programming language. For many years I ran C++ commercial programming teams under Unix and I was considered an expert on C++, but I never felt it was a natural language for programming. Unfortunately, C++ was always a language where you can do a function in 7 different ways, but you will need to put a lot of work in to find out which of those is an 80% reasonable solution. For personal use, I ditched C++ very quickly once Java became mainstream, as Java was like daylight compared to the C++ fog.

I think Jonathan Blow's language will be excellent 80% of the time for writing games, I just wished he had fully created it, rather than writing the Witness, but I guess he has got to pay his bills first. I am not surprised that his language is showcased on Linux, it is by far the best OS for new languages, and was one of the many reasons I personally moved from Windows to Linux. I wanted to play with what were then new languages and only available on Linux, like Google's Go, Firefox's Rust and Gnome's Vala. So please allow Jonathan more leeway, as I am sure Linux will benefit in the longer term from his work.

OpenGL Multi-threading, what it is and what it means
11 February 2017 at 12:47 pm UTC

Well explained mirv. I knew parts of it, but you have brought the issues together very well. Single large state machine representations were all the rage back in the 1990's, so were used for Unix Workstation Graphics (OpenGL), telephone switches, etc. However, concurrency (e.g. multi-threading) was always a major problem, with deadlock, livelock and unreachable states. Is it now the case that the software tools (e.g. Vulkan validation layer and C++ debuggers) have improved so much that ordinary game writers can be expected to write and successfully debug complex concurrency issues?

Some thoughts on switching from Ubuntu to Antergos for Linux gaming
18 January 2017 at 11:23 pm UTC Likes: 5

Hi Liam, I can understand your frustration with Ubuntu from a personal point of view. I used Ubuntu for a long time, until I needed a more "Windows like" interface for computers belonging to family members, so I installed Mint for them and then found I preferred it myself for both gaming and programming. However, as owner and main contributor to GOL, I guess you need to take a wider view on which distribution(s) to use for your GOL activities.

Currently, I assume that your game reviews are performed on the current Ubuntu LTS. So, if a game works well for you, it should work well for me on my up to date Mint OS (as mostly on the same code base). Similarly, most commercial Linux games are tested against Ubuntu (and perhaps Steam OS), but often not against Arch type distributions. Assuming that you will use only Antergos for future reviews, can you give your views about the relevance of those future reviews for the current majority of the GOL readership, that if I understand your stats properly, use a Ubuntu based distribution.

Please do not take my above questions as criticism, as I am thinking of trying Fedora and Arch myself, but I am concerned about loosing simple and reliable execution of games in my now large games library.

Silence from Daedalic Entertainment is an absolutely beautiful story-rich adventure game, my thoughts on it
15 November 2016 at 1:08 pm UTC

It looks like a very interesting game. Although the predecessor Whispering World did not have a Linux release, the game was available in an adventure pack with mostly Linux compatible adventures sold by Humble Bundle a couple of years ago, so many of us may well have a Windows copy available. I have played it (not to the end) under Wine, and it ran well. I certainly liked Whispering World, so will buy this game from this very professional developer.

Three retro Disney games are now on GOG with Linux support
4 August 2016 at 10:55 pm UTC Likes: 1

I agree with loggfreak, there are some DOS and 8 bit games that have not been sold for decades, where demand is so low that they will never be commercially viable again. By us running such games on Linux the rights holders are not loosing revenue.

However, I do applaud the work that GoG do on getting old games to run smoothly on Linux, and will always buy from them (like in their recent sale) if they have the games I want, as I think they offer good value. For example, I recently purchased in GoG's sale a pack of 20 DOS pinball tables supported on 4 DOS executables, and as I prefer to use my standard config of DOSbox to having a separate DOSbox for each executable, I unpackaged them. I am pretty smart at doing this, but 3 hours later I still could not get one of the executables working smoothly, so I reverted back to using GoG's config and packaging. I could have downloaded the pinball games from an Abandonware web site, and spent many more hours messing about, but GoG's specialised skills offer much better value for me.

The $10 initial price for each Disney games does seem high, but the Grim Fendango remaster started as an expensive Disney game, but its price came down pretty quickly.

An interview with Eagre Games about their new game, ZED
13 June 2016 at 7:33 pm UTC

I have downloaded and played the demo on my lower than minimum spec Linux desktop (suggests 4 core CPU). The demo is certainly playable under Mint 17.3 on my old dual-core i3 with an Nvidia GTX650 at 1680x1050 without being noticeably jumpy. I do like the game so far, style wise it reminds me of a high definition American McGee's Alice and Riven (the Myst Sequel that I am currently replaying, now that scummvm supports it on their nightly builds). The 3D movement seems to work pretty well using mouse and keyboard, but it did not seem to recognise my steam controller. So far there is nothing that would stop me buying the game, but would like to see more on how the puzzles work and the difficulty level.

Steam's latest Hardware Survey is out, shows Linux at 0.84%
2 June 2016 at 1:35 pm UTC

Like many others, I am also only seeing surveys regularly the odd times I use Windows, whereas on my 4 Linux machines that I use all the time I almost never see a Steam survey. I assume, as somebody else mentioned this is a corporate decision by Valve, as it has been going on since the Steam-for-Linux service was launched. If it is for some marketing reasons, then I think it is rather disrespectful of their Linux users.

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