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Latest Comments by Maki
Microsoft Edge now available on Linux in Preview
21 Oct 2020 at 10:01 am UTC Likes: 6

I'm still thinking EEE was a thing, might still be a thing, and the last thing I'd want to subject any computer to is a M$ browser... Edge might not be as bad as IE once was, but I honestly wouldn't know as I will not give it a second glance even if paid to do so. I'd need to read the source code first.

Ron Gilbert, developer of Thimbleweed Park is switching to Linux
28 Jul 2020 at 11:04 am UTC

Quoting: CFWhitman
Quoting: Maki
Quoting: Liam Dawe
Quoting: mylkawhy does he need a new engine? just use godot
I like Godot but it's not the answer to everything and it doesn't fit everyone's needs. Why does anyone make their own stuff? To learn, to have full control and know exactly what it's doing. Just telling a developer to "use x game engine" isn't particularly helpful.
It always bothered me about Debian that they have a "Don't break Debian" policy in the background. Why not? Breaking Linux and learning how to fix what I broke has gotten me more involved than I ever was in Windows. If I mistype something in /etc/fstab, it's my mistake to fix. I would hope that developers are always seeking to find the game engine that suits their needs best while giving them the required openness about bugs they encounter so they don't have to search through 12.000 lines of code just to find the missing ;...
The "Don't Break Debian" slogan is about mixing in foreign repositories with Debian incompatible packages and then expecting nothing to go wrong. They don't really mean, "Don't break Debian"; They mean, "Don't break Debian and then blame Debian (us)."
My brain just BASIC's "SYNTAX ERROR?" on the whole thing... If I break something, I will be responsible for fixing it. Seems only natural to me. I don't blame Debian if I pull in other repos and break stuff. Can't figure out why there are people who do... :(

Ron Gilbert, developer of Thimbleweed Park is switching to Linux
27 Jul 2020 at 6:32 pm UTC

Quoting: Liam Dawe
Quoting: mylkawhy does he need a new engine? just use godot
I like Godot but it's not the answer to everything and it doesn't fit everyone's needs. Why does anyone make their own stuff? To learn, to have full control and know exactly what it's doing. Just telling a developer to "use x game engine" isn't particularly helpful.
It always bothered me about Debian that they have a "Don't break Debian" policy in the background. Why not? Breaking Linux and learning how to fix what I broke has gotten me more involved than I ever was in Windows. If I mistype something in /etc/fstab, it's my mistake to fix. I would hope that developers are always seeking to find the game engine that suits their needs best while giving them the required openness about bugs they encounter so they don't have to search through 12.000 lines of code just to find the missing ;...

Come tell us about what you've been gaming on Linux lately
18 May 2020 at 8:22 am UTC

Minecraft v1.15.2 [Java 8]
The Elder Scrolls Online [Steam Proton 5.0-7]
Kingdom: Two Crowns [native]

Microsoft president admits they were wrong on open source
16 May 2020 at 8:51 pm UTC Likes: 3

Everytime there's 'good' news like this, I have to look at their product line and the way they're now rife with product ads and telemetry that can't be removed.

I have a family member with PTSD who was forced to upgrade from Windows 7 to Windows 10 recently and he's already smashed his keyboard to pieces twice because Windows 10 interrupted him during his PTSD therapy session. It's not a user-friendly OS.

They need to do a full 180-degree turn on the way they treat their users if they expect any love for the inclusion of Linux in their system. I'd much rather VM Windows in Linux and shut away all of its access to the internet at large than the other way around. There's no way M$ can be trusted with your data, as so many big companies right now.

Humble 2K's Game Together Bundle went live with a few Linux games
14 Apr 2020 at 10:29 pm UTC

Quoting: CatKiller
Borderlands: The Handsome Collection (Borderlands 2 + The Pre-Sequel and a bunch of DLC) all of which support Linux there.
I wouldn't really call it support any more. It's been a year since they broke cross-platform play. They briefly fixed it for Mac, but that's broken again and they only plan to fix that: not Linux.
Me and my partner (who still uses Windows even if I tried to get them to switch) have been waiting until cross-platform play got fixed, to no avail. We were midway through a co-op campaign when it stopped working, so that's been on hold since then.

If you have problems with the Paradox Launcher, there's now an open source alternative
23 Mar 2020 at 11:23 am UTC Likes: 2

I stopped playing Cities: Skylines due to the launcher.
This might just get me back to playing it, although that means I add myself back to the active players pool again...

Help GamingOnLinux beat Coronavirus, join us on Folding@home
21 Mar 2020 at 7:00 pm UTC

Quoting: Mohandevir
Quoting: Salvatos
Quoting: scaineJoined the team - great idea, Liam!

I wish there was an actual client/shortcut as part of this build though. I had to visit the Arch WIKI to realise that you have to visit http://localhost:7396/ [External Link] to see your progress and turn Folding on/off.
There should be one, it’s called FAHControl but I don’t remember the steps involved in installing it. Should be explained somewhere on their website :)
Quoting: Salvatos
Quoting: scaineJoined the team - great idea, Liam!

I wish there was an actual client/shortcut as part of this build though. I had to visit the Arch WIKI to realise that you have to visit http://localhost:7396/ [External Link] to see your progress and turn Folding on/off.
There should be one, it’s called FAHControl but I don’t remember the steps involved in installing it. Should be explained somewhere on their website :)
Yeah, but it's dependent on python-gnome2 and my spare rig's Pop_OS! refuses to install it.

Is there a way to use my gpu? It seems to run on my CPU only...
I'm just running Rosetta@Home on BOINC because of the python-gnome2 thing.

Meanwhile Linus Tech Tips is working together with Folding@Home to get them more serverspace because they hit basically 10x their normal workload thanks to people all jumping on the project to get rid of Corona. They made mention of it in the latest WAN Show.

If you're self-isolating and in need, here's a bunch of awesome free Linux games
15 Mar 2020 at 7:23 pm UTC

I've been sitting around running ESO these days. Runs fine through Proton.
Also since my partner is now also home from work, they got me re-invested in XCOM 2 (Up for sale on Steam for cheap during the 2K sale). Still wish Long War 2 had gone WotC...

Valve rolls out the new Steam Library and Remote Play Together for everyone
31 Oct 2019 at 12:41 pm UTC

Old client could resize to a minimum box of 230 pixels in width x 100 pixels in height in Small Mode, even if it was largely unusable at that point. The point is that it was possible.
With a few games in a library, the most-used size for me was 284 pixels in width by 638 pixels in height. That allowed me to see the dozen games I had installed, in their categories, and all game names would be fully shown in the list.
This meant the game launcher element of the Steam client could be put out of the way and games could be played either windowed or full screen while the launcher was still operational in the background.
With the beta my behaviour quickly changed to launching a game as soon as the Steam client started, and minimizing the Steam client. I don't want that trash visible in the background of my windowed games. I don't need it in the background consuming higher amounts of RAM than it should.
I'm looking for an alternative which boots my Steam library without being in the way, like Lutris.