Latest Comments by saildata
Start your engines as DiRT Rally is now on Linux, port report & review
4 Mar 2017 at 2:56 am UTC
4 Mar 2017 at 2:56 am UTC
I had a few issues with it, nothing major. I'm also on the beta client, which had some recent updates for the SC.
Have you tried one of the community configs? Also, sometimes I find it helps to reboot with the controller plugged in.
'xinput' will typically list two nodes for the SC, so that's one way to quickly check if it's your system (eg udev/permissions etc) or Steam/the game.
Have you tried one of the community configs? Also, sometimes I find it helps to reboot with the controller plugged in.
'xinput' will typically list two nodes for the SC, so that's one way to quickly check if it's your system (eg udev/permissions etc) or Steam/the game.
DiRT Rally tested on R7 370 and an A10-9600p APU
4 Mar 2017 at 2:49 am UTC
@meggerman I noticed over 55% frame count reduction with no visual improvement; so all loss no gain.
Not sure if it just scales really well or what. For MSAA I haven't even tried lower yet,
I usually just alter one variable at a time so it's easier to attribute causality. I'll check it out and see how it does (I'm sure it can only improve with less computation per frame!)
Oh, and yes the rest of the system is Gnome shell at 2160p.
@RussianNeuroMancer modern chips don't really see much benefit from governor changes, I usually stick with p-state for thermal sanity but totally agree that there could be some upside to performance.
I also wanted to test disabling the new default Nvidia threads config, that's one that can sometimes be huge gains or losses depending on the code. Usually it's gains but with these ports you never know what the secret sauce will be.
Overall, I'm a happy camper at over 80fps.. refresh is 60 so it's all bonus at this point.
4 Mar 2017 at 2:49 am UTC
Quoting: RussianNeuroMancerSwitching CPU governor from ondemand to performance could be very useful for running games on APU.Both good points.
@meggerman I noticed over 55% frame count reduction with no visual improvement; so all loss no gain.
Not sure if it just scales really well or what. For MSAA I haven't even tried lower yet,
I usually just alter one variable at a time so it's easier to attribute causality. I'll check it out and see how it does (I'm sure it can only improve with less computation per frame!)
Oh, and yes the rest of the system is Gnome shell at 2160p.
@RussianNeuroMancer modern chips don't really see much benefit from governor changes, I usually stick with p-state for thermal sanity but totally agree that there could be some upside to performance.
I also wanted to test disabling the new default Nvidia threads config, that's one that can sometimes be huge gains or losses depending on the code. Usually it's gains but with these ports you never know what the secret sauce will be.
Overall, I'm a happy camper at over 80fps.. refresh is 60 so it's all bonus at this point.
DiRT Rally tested on R7 370 and an A10-9600p APU
3 Mar 2017 at 4:44 pm UTC Likes: 1
3 Mar 2017 at 4:44 pm UTC Likes: 1
On a 2160p monitor scaled down to 1080p, avg 87fps, all ultra except 8xMSAA. 16xMSAA was horrible; 37% drop.
I haven't done any further changes since this works great. I also didn't notice any visual upgrades for 4k, only a huge 56% drop in avg. fps
Screenshot courtesy the Twitters [External Link]
laptop specs on openbenchmarking.org [External Link]
Not much has changed since then except I'm on 4.10/378.13 driver. Overall excellent port.
Has anyone else noticed the nice resource management?! My laptop hasn't gone over 60C, and this one is definitely multithreaded -- 78 threads ATM, with 3.3GB system/2.0GB GPU memory used for the game.
I haven't done any further changes since this works great. I also didn't notice any visual upgrades for 4k, only a huge 56% drop in avg. fps
Screenshot courtesy the Twitters [External Link]
laptop specs on openbenchmarking.org [External Link]
Not much has changed since then except I'm on 4.10/378.13 driver. Overall excellent port.
Has anyone else noticed the nice resource management?! My laptop hasn't gone over 60C, and this one is definitely multithreaded -- 78 threads ATM, with 3.3GB system/2.0GB GPU memory used for the game.
Start your engines as DiRT Rally is now on Linux, port report & review
3 Mar 2017 at 3:25 pm UTC Likes: 2
The kernel config is CONFIG_LOGIWHEELS_FF=y (zgrep -i logiwheel /proc/config.gz if your distro enables config.gz).
nconfig just mentioned the wheel, but to make 100% sure for ya I looked up the source code (I was curious about the functionality it provides also :); if you're bored/want to read some C it's available online since around 4.0 [External Link] and pretty well commented, which actually provides the best documentation for devices IMO.. If the Arch Wiki doesn't have it (my favorite source). If you use duckduckgo as your default search engine, the best 'bang' to remember is !arch, for example !arch gamepad takes you to the exact wiki page.
I really want a wheel too.. but for now the Steam controller will do. Maybe someone has a good gyro config?
Cheers --
3 Mar 2017 at 3:25 pm UTC Likes: 2
Quoting: ldriftdoes anyone has a logitech g29 and could test it with dirt rally on linux?I was compiling my kernel earlier and randomly saw the driver for this. Not sure if yours is already compiled as a module, but if it doesn't work right away (you should see notes about LOGITECH_G29_WHEEL if you either tail the log when you plug in the wheel/pedals with
i really wanna play this game with wheel and pedals, but all mentioned wheels by feral are quite old and not for sale anymore. so it looks like, the g29 would be a good way to go. but i would be thankfully, if someone already has one and could say something about it.
journalctl -f or glance at the end of the same log with journalctl -xe for a more annotated view.The kernel config is CONFIG_LOGIWHEELS_FF=y (zgrep -i logiwheel /proc/config.gz if your distro enables config.gz).
nconfig just mentioned the wheel, but to make 100% sure for ya I looked up the source code (I was curious about the functionality it provides also :); if you're bored/want to read some C it's available online since around 4.0 [External Link] and pretty well commented, which actually provides the best documentation for devices IMO.. If the Arch Wiki doesn't have it (my favorite source). If you use duckduckgo as your default search engine, the best 'bang' to remember is !arch, for example !arch gamepad takes you to the exact wiki page.
I really want a wheel too.. but for now the Steam controller will do. Maybe someone has a good gyro config?
Cheers --
NVIDIA have announced the 1080 Ti and it's a beast
1 Mar 2017 at 4:58 pm UTC Likes: 2
1 Mar 2017 at 4:58 pm UTC Likes: 2
There will be at least some proprietary drivers so long as there is market competition. Everyone (companies) has their piece to play in the game. Wow, sorry, that was super meta lol.
Looking at my system now... WiFi driver (proprietary), Intel (hellllo binary blob), NVidia GTX 1070 driver (Nouveau doesn't support) and the list goes on. And that's just my laptop.
Reach in your pocket and look at your phone. Care to guess what percent of that hardware is FOSS? Hell - Google won't even mention the word Linux (and forget about the F word) even though they've sold well over a billion Android devices. They'll use the term Open Source, but as we all know that's comparing two different things.
TLDR -- it's all well and good to step up and say I vote FOSS, but we really vote with our wallets. Ask rms what phone, TV, car, etc. etc. he's using. Last I checked there wasn't a car in America (sorry I'm not familiar with other supply chains) that is 'FOSS'. On the other hand, maybe we draw the line and say it's 'good enough' to use a personal computer that is 100% FOSS and forget about the dozen other devices. Not trying to be a jerk, just food for thought as I follow the conversations here..
Looking at my system now... WiFi driver (proprietary), Intel (hellllo binary blob), NVidia GTX 1070 driver (Nouveau doesn't support) and the list goes on. And that's just my laptop.
Reach in your pocket and look at your phone. Care to guess what percent of that hardware is FOSS? Hell - Google won't even mention the word Linux (and forget about the F word) even though they've sold well over a billion Android devices. They'll use the term Open Source, but as we all know that's comparing two different things.
TLDR -- it's all well and good to step up and say I vote FOSS, but we really vote with our wallets. Ask rms what phone, TV, car, etc. etc. he's using. Last I checked there wasn't a car in America (sorry I'm not familiar with other supply chains) that is 'FOSS'. On the other hand, maybe we draw the line and say it's 'good enough' to use a personal computer that is 100% FOSS and forget about the dozen other devices. Not trying to be a jerk, just food for thought as I follow the conversations here..
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
1 Mar 2017 at 4:16 pm UTC
1 Mar 2017 at 4:16 pm UTC
It may not be FOSS, but even the Linux Foundation uses the term Open Source (absolutely no harsh feelings.. just saying), which is a term we can all somewhat agree on.
I agree there are distinct differences b/w the two, but sometimes you have to take a step back and look how far we've come. Progress in small steps is still progress..
I agree there are distinct differences b/w the two, but sometimes you have to take a step back and look how far we've come. Progress in small steps is still progress..
NVIDIA have announced the 1080 Ti and it's a beast
1 Mar 2017 at 4:10 pm UTC
1 Mar 2017 at 4:10 pm UTC
Maybe a crazy idea, but this would IMO feel like throwing hardware at a software problem as others have hinted at.
For example, I'm running Arch on GTX 1070, 1TB of NVMe, 1TB of scratch space Samsung SSD, overclocked i7 rig and it's disappointing to see it thrive at games like Talos (2160p ultra, VULKAN @ 150fps) while others eek out 30fps. The same games may get 33fps under a 1080.
Not to be Eeyore here (and it is 70F, sunny here in TX today :) , but would this bring 35-40fps, all else equal? Maybe it makes more sense on OS where millions are thrown at the proprietary software stack and would benefit from further advances in the graphics hardware.
All that to say that I'm thrilled to see the hard work going into some of these releases - it's not easy work and it's definitely not under appreciated. Also very much appreciated is the hard work NVidia is putting into both their graphics and CUDA technology. As someone who works in data analytics day in and out, I really enjoy, for example, the deep learning advances made possible by holy s* 3k+ CUDA cores on one piece of kit.
To end on a bright note, we are seeing what feels like a huge growth in all areas of the software stack so perhaps this will be a moot point in 12-18 months. : )
For example, I'm running Arch on GTX 1070, 1TB of NVMe, 1TB of scratch space Samsung SSD, overclocked i7 rig and it's disappointing to see it thrive at games like Talos (2160p ultra, VULKAN @ 150fps) while others eek out 30fps. The same games may get 33fps under a 1080.
Not to be Eeyore here (and it is 70F, sunny here in TX today :) , but would this bring 35-40fps, all else equal? Maybe it makes more sense on OS where millions are thrown at the proprietary software stack and would benefit from further advances in the graphics hardware.
All that to say that I'm thrilled to see the hard work going into some of these releases - it's not easy work and it's definitely not under appreciated. Also very much appreciated is the hard work NVidia is putting into both their graphics and CUDA technology. As someone who works in data analytics day in and out, I really enjoy, for example, the deep learning advances made possible by holy s* 3k+ CUDA cores on one piece of kit.
To end on a bright note, we are seeing what feels like a huge growth in all areas of the software stack so perhaps this will be a moot point in 12-18 months. : )
Valve have announced 'Steam Audio' an SDK of advanced audio tools, it will support Linux
28 Feb 2017 at 6:52 pm UTC
28 Feb 2017 at 6:52 pm UTC
Well this turned salty fast. :P
Feral Interactive will livestream DiRT Rally on March 1st
28 Feb 2017 at 6:45 pm UTC
I generally agree with the basic statement here. More importantly I really appreciate that they give the developers enough time to complete the project. What would be bad would be 90% complete and pushed out the door to meet the unrealistic deadline (not speaking from experience ;) )
Also, if they say this time that they can release in t-1 days, next time they scramble and people may expect t-2, which goes back to my previous comment about quality vs. realistic deadlines. @ellie_feral +1!
Allll that jazz to say that I appreciate their enthusiasm to stay after work into the evening to interact with the community. Many others just want to, and perhaps rightfully so, go home and press the shiny "release" button the following morning : ) Cheers --
edit -- wrong attribution
28 Feb 2017 at 6:45 pm UTC
Quoting: TobiSGDIf it is good enough for streaming it is good enough for playing. They should just release it instead of baiting people that are waiting eagerly for the port.
I generally agree with the basic statement here. More importantly I really appreciate that they give the developers enough time to complete the project. What would be bad would be 90% complete and pushed out the door to meet the unrealistic deadline (not speaking from experience ;) )
Also, if they say this time that they can release in t-1 days, next time they scramble and people may expect t-2, which goes back to my previous comment about quality vs. realistic deadlines. @ellie_feral +1!
Allll that jazz to say that I appreciate their enthusiasm to stay after work into the evening to interact with the community. Many others just want to, and perhaps rightfully so, go home and press the shiny "release" button the following morning : ) Cheers --
edit -- wrong attribution
Feral Interactive will livestream DiRT Rally on March 1st
26 Feb 2017 at 4:14 am UTC Likes: 1
26 Feb 2017 at 4:14 am UTC Likes: 1
If it's the same guys that did the Hitman preview, they did a really good job of interacting with the audience. I wish more shops would do the same --
Please do! :)
Quoting: tuubiI'll be there to annoyingly beg for a launch discount. ;)
Please do! :)
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