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Latest Comments by Salvatos
GDC 2026 report: 36% of devs use GenAI; 28% target Steam Deck and 8% target Linux
30 Jan 2026 at 12:26 pm UTC Likes: 1

Quoting: dubigrasuAI use: "Brainstorming = 81%"
That seems weird, basically asking AI what people would like? (if I understand that correctly)
I doubt it. Sounds more like a catch-all category for idea generation. Could range from "What is this character’s tic" to "Why did that nation go rogue despite years of peace" to "What would be the symbol of a religion that…" or "Describe the landmarks of a remote village that barely survives thanks to a rare natural resource."

007 First Light gets PC specifications released and that's a lot of RAM needed
7 Jan 2026 at 1:30 pm UTC Likes: 15

Maybe they’re trying to push people toward GeForce Now 🙄

Steam Winter Sale is live with Steam Awards 2025 open for voting
18 Dec 2025 at 10:44 pm UTC Likes: 1

I bought Flick Shot Rogues earlier this month since it was on sale until today. Figured it wouldn't get an even bigger discount immediately after since it's a recent release. Guess what!

That'll be it for me this season, not much time to play.

Highlight announcements from The Game Awards 2025
12 Dec 2025 at 2:59 pm UTC Likes: 1

That Lords of the Fallen 2 trailer looked nice, but since they went Epic Exclusive I guess they can get bent. Warlock’s trailer was a disappointing VFX reel that said absolutely nothing about the game, but at least it had good music too. Nothing really catching my attention this year, but I’m more into indie games anyway.

No Players Online returns after an 'unfounded DMCA claim' halted sales for nearly three weeks
3 Dec 2025 at 3:55 pm UTC Likes: 9

I’ll add it to my wishlist for a while just to help with visibility, even though I’m not personally interested in the game. Fuck current copyright laws.

According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
28 Nov 2025 at 3:47 pm UTC Likes: 5

Quoting: FIGBirdThis means I need to review and verify the results and in many cases writing the code from scratch would just be faster.
I am experiencing the same thing in translation. A lot of companies are now paying people to review and edit machine translations rather than come up with their own translations. Supposedly this saves time, and more importantly it pays a lot less. But I have to spend so much time, and be so laser-focused on making sure that the LLM didn’t use false cognates, or slightly misinterpret a phrase, or switch pronouns mid-paragraph, or start using a different word to translate a recurring term, or use the wrong punctuation, or mess up the formatting… It would be so much easier to make my own translation and trust that I obviously would use consistent terminology, obviously not forget what pronoun or punctuation to use, etc., and only need to review my text for typos and stylistic tweaks. The speed gain ends up being negligible, and comes at the price of creativity, originality and doing work I actually enjoy instead of painstakingly fixing the mistakes of an algorithm.

Quoting: FIGBirdIt is this reasoning that I also state to my peers that it's okay to generate code, but you must also take the time to review and understand how it works before implementing it.
I will admit I don’t always do that, but I agree it must be done. With ChatGPT and the likes, though, it hasn’t been an issue: the coding answers it gives me never work as-is and only serve to remind me of certain functions or methods that could be useful to solve my problem (or introduce me to them, since I’m only an amateur programmer). Then I go look them up in actual documentation or SO and come up with my own implementation.

According to Epic CEO Tim Sweeney - game stores don't need an AI label as it will be everywhere
27 Nov 2025 at 3:30 pm UTC Likes: 3

Quoting: Liam DaweAI slop makers and people in favour of AI generation will naturally not want these types of notices and will fight against them
I don’t think that’s necessarily the case. I’m against the excessive and blind use of LLMs, but I recognize their usefulness and have used them for some inconsequential things (namely, a few images for a role-playing game between friends, and pointing me in the right direction when programming). I still vastly prefer to consume artwork that was made without it, including games, and want those disclosures.

It matters to me how and how much it was used. I don’t mind if the devs used Stable Diffusion to create drafts and placeholders, then had an artist make the final versions of assets. I do mind if the whole visual aspect is generated, but I might give it a pass for tiny indie teams making free games. I absolutely will not buy a game that was written or translated by an LLM. The way Steam requires not only disclosure, but this level of detail, was an unexpected gift for me.

The action RPG 'Soulframe' from the devs of Warframe gets a Steam page and early access for founders
26 Nov 2025 at 3:11 pm UTC Likes: 2

I’ve got to hand it to the video game industry, making people pay to beta test a free-to-play game is a baller move.

Guild Wars Reforged announced to release in December and will be Steam Deck Verified
19 Nov 2025 at 4:24 pm UTC

Oh man that is tempting, especially since I never bought the expansions and they're bundling them for free to owners of the base game now. I actually reinstalled the original game a couple months ago, but didn't really feel like starting over in an inferior interface (the lack of jumping and dodging compared to modern games is a real hurdle for me, I feel so glued to the ground). I might even get a couple friends to join.

The gameplay in GW1 is entirely different, I'm not even sure I'd call it an MMO to be honest.
It can be, or not be. I played it on dial-up or a similarly slow connection back in the day, so I basically had to play solo: by the time I finished loading a map, any other party members would be far ahead. The henchmen system was a godsend for me and I played most of it solo. It was still fun to chat in the cities, though, exchange advice, find help for the tougher missions.

Unity games are coming to Fortnite as Epic continue attempting to build a metaverse thing
19 Nov 2025 at 4:16 pm UTC Likes: 6

"We believe that companies need to work together in order to build the open metaverse in a way that’s interoperable and fair,” said the guy who openly hates open source operating systems. This could be an April 1st post.