Latest Comments by iiari
Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
10 Jan 2019 at 11:35 pm UTC
10 Jan 2019 at 11:35 pm UTC
Quoting: liamdaweI was wondering how long it would be before something like that happened, it was obvious once Unity purchased them that's the way it would be going.And one could argue, with their subsidies, Epic wants their store to be the platform the Unreal engine...
Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
10 Jan 2019 at 7:21 pm UTC
10 Jan 2019 at 7:21 pm UTC
[quote=Nevertheless]
Quoting: CFWhitmanWait, what streaming service does Unity own/have, or is this all about future potential?Quoting: NeverthelessIt appears to be an anti-competitive ploy. They now own a streaming service...If that's the reason, then I think protecting the streaming service will most likely hurt the rest more than it helps.
Snowtopia, an in-development ski resort sim to keep an eye on has Linux support
10 Jan 2019 at 4:00 pm UTC Likes: 1
10 Jan 2019 at 4:00 pm UTC Likes: 1
Somewhere out there a dev is thinking, "What hasn't been simulated in a game yet that I can do? Farms, hospitals, pizza joints, tropical republics, theme parks, airports, trains... They've all been done! And now ski resorts!" We need a companion Sim Ice Rink DLC add on...
Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
10 Jan 2019 at 3:58 pm UTC
10 Jan 2019 at 3:58 pm UTC
Wow, I'd say this is very bad. First, isn't Unity used in, like, half of gaming titles? As a dev, if I were striking a deal with, say, Google's future game streaming service for my title, I'd be super ticked that Unity is getting in the way. This brings up a whole new choke point in the future of such streaming services. I wonder what set them off?
Multiplayer space combat sim 'Allspace' entering Early Access in June with Linux support
6 Jan 2019 at 1:00 am UTC Likes: 4
6 Jan 2019 at 1:00 am UTC Likes: 4
Wishlisted! I'll buy every space sim on Linux, but some early things to watch:
- I only see one kind of cockpit
- Cockpits seem just old-style, Wing Commander-esque 1D graphics, no virtual cockpit (addendum: rewatched video, there is indeed some movement to the cockpits)
- No 3rd person view as yet visible
- MP only format has proven challenging for titles in the past (hope there are bots)
Space sims have faced lots of MP challenges as far back as X-Wing vs Tie Fighter. Think about having players in a big, empty space where the main differentiator is turning speed and forward speed. It becomes a jousting match and how fast you can turn on your opponent. This is especially true of titles that utilize a WWII fighter style flight model in space (which it appears this does). I personally think a 6 degree of motion (think Descent in space) flight model is terrific for MP action (see Angels Fall First). Balance between the strengths and weaknesses of different ships and thoughtful measure and countermeasure make all the difference.
Also, space is empty with nowhere to hide. Eve: Valkyrie did MP with a real emphasis on space environments (stations, gates, etc) that you could weave between, hide in, etc... Angels Fall First does this too, plus many objectives, so it's not just fighting but other things you have to do.
I closed beta tested a game on Windows in around 2000 (before the concept of early access was a thing) that apparently never made it to market where you had two teams of players at two space stations. One stayed in the station commanding and giving orders, there were two players per side in bombers, and about 4 per side in fighters defending the bombers with the goal of taking out each other's stations. Was a blast. No MP space sim has been more fun or matched that...
I'll watch this title closely, though. Hoping for the best.
- I only see one kind of cockpit
- Cockpits seem just old-style, Wing Commander-esque 1D graphics, no virtual cockpit (addendum: rewatched video, there is indeed some movement to the cockpits)
- No 3rd person view as yet visible
- MP only format has proven challenging for titles in the past (hope there are bots)
Space sims have faced lots of MP challenges as far back as X-Wing vs Tie Fighter. Think about having players in a big, empty space where the main differentiator is turning speed and forward speed. It becomes a jousting match and how fast you can turn on your opponent. This is especially true of titles that utilize a WWII fighter style flight model in space (which it appears this does). I personally think a 6 degree of motion (think Descent in space) flight model is terrific for MP action (see Angels Fall First). Balance between the strengths and weaknesses of different ships and thoughtful measure and countermeasure make all the difference.
Also, space is empty with nowhere to hide. Eve: Valkyrie did MP with a real emphasis on space environments (stations, gates, etc) that you could weave between, hide in, etc... Angels Fall First does this too, plus many objectives, so it's not just fighting but other things you have to do.
I closed beta tested a game on Windows in around 2000 (before the concept of early access was a thing) that apparently never made it to market where you had two teams of players at two space stations. One stayed in the station commanding and giving orders, there were two players per side in bombers, and about 4 per side in fighters defending the bombers with the goal of taking out each other's stations. Was a blast. No MP space sim has been more fun or matched that...
I'll watch this title closely, though. Hoping for the best.
The first beta for Lutris 0.5 is out with a refreshed UI and GOG support
5 Jan 2019 at 11:24 pm UTC
5 Jan 2019 at 11:24 pm UTC
Quoting: HavingtoGetSignedHow do I instal this in Ubuntu Budgie 18.04 Bionic?https://linuxconfig.org/install-lutris-on-ubuntu-18-04-bionic-beaver-linux [External Link]
The developer of the space combat sim 'Evolvation' has confirmed their intention to continue supporting Linux
5 Jan 2019 at 11:22 pm UTC
5 Jan 2019 at 11:22 pm UTC
I'm pretty space sim focused (see the avatar) and I've never heard of this title. Has anyone tried it? Any good?
Lutris 0.5 beta 2 is out to further refine the experience and it's looking great
5 Jan 2019 at 8:47 am UTC Likes: 6
Just as a reminder for everyone, you can back Lutris on Patreon [External Link], and I think they're at nearly $500 per month and 150+ supporters. Let's get that up for this essential tool!
5 Jan 2019 at 8:47 am UTC Likes: 6
Quoting: liamdaweI'll be much more likely to buy from GOG now. The lack of a coordinated launcher for Linux kept me away before.Quoting: dpanterCould this be the solution to the launcher madness? :whistle:In one way yes! I mean, Galaxy isn't even on Linux and this will allow you to download any of your GOG games easily.
Just as a reminder for everyone, you can back Lutris on Patreon [External Link], and I think they're at nearly $500 per month and 150+ supporters. Let's get that up for this essential tool!
No need for a grape depression, Wine 4.0 has a fifth release candidate available
5 Jan 2019 at 5:44 am UTC
5 Jan 2019 at 5:44 am UTC
Quoting: mrdeathjrAh, that's what I thought (Legends=prior EU before the rebooted canon). Thanks for the SW's nostalgia...Quoting: iiariYeah but more related thinking about expanded universe: jacen solo - darth caedusQuoting: mrdeathjr:><: Fuck youre discover my power: flow-walkingIs that the obscure Star Wars Legends reference I think it is?
^_^
^_^
No need for a grape depression, Wine 4.0 has a fifth release candidate available
4 Jan 2019 at 11:46 pm UTC
4 Jan 2019 at 11:46 pm UTC
Quoting: mrdeathjr:><: Fuck youre discover my power: flow-walkingIs that the obscure Star Wars Legends reference I think it is?
^_^