Latest Comments by Orkultus
Space station sim 'The Spatials: Galactology' has a huge update with planetary bases
13 Sep 2017 at 4:52 am UTC
13 Sep 2017 at 4:52 am UTC
They need to make a Linux version of Space Station 13
Radline: Quarantine, a co-op sandbox Zombie horde shooter adds Linux support
31 Aug 2017 at 3:47 am UTC
31 Aug 2017 at 3:47 am UTC
It doesn't load. It fails to find /home/user/.local/share/Steam/steamapps/common/Radline/Engine/GlobalShaderCache-GLSL_430.bin.
Sociable Soccer, from the designer of Sensible Soccer could see a Linux version with enough support
21 Aug 2017 at 8:45 pm UTC
21 Aug 2017 at 8:45 pm UTC
Another soccer game would be nice! I do enjoy Kopanito All-Stars as an alternative.
Open-world first-person shooter "The Signal From Tölva" has a Linux version in progress
20 Aug 2017 at 10:52 pm UTC
20 Aug 2017 at 10:52 pm UTC
I will def be picking up a copy when it hits Linux
Burst The Game, a free to play FPS arrives with Linux support this month
17 Aug 2017 at 2:28 am UTC
17 Aug 2017 at 2:28 am UTC
This game uses the UE4 engine.
Check out the Valve presentation from Unite Europe, major Steam Client redesign to come
11 Jul 2017 at 3:50 pm UTC Likes: 1
11 Jul 2017 at 3:50 pm UTC Likes: 1
When are we getting the ability to stream our game play?
GOG adds a bunch of NEO GEO classics, some have Linux support
31 May 2017 at 3:36 pm UTC Likes: 1
31 May 2017 at 3:36 pm UTC Likes: 1
I have the NeoGeo X Gold handheld. Got pretty much all of them. I will pass on this.
Ravenfield, the single-player FPS that's a little like Battlefield enters Early Access
22 May 2017 at 3:34 pm UTC Likes: 1
22 May 2017 at 3:34 pm UTC Likes: 1
I bought it, and i actually have a hell of a good time just mowing down the bots. Yeah i wish it would get multiplayer, but for now, i am enjoying it for what it is.
Inner Chains, yet another Kickstarted title to delay Linux support
10 Apr 2017 at 3:55 pm UTC Likes: 1
10 Apr 2017 at 3:55 pm UTC Likes: 1
Sounds like one of those company's that promise support for all OS's, gather all the money they can from people who are excited about the news of their platform being supported,release a buggy piece of shit, and abandon it a month after release.
Unreal Tournament updated, weapon animations overhauled and AI improvements
30 Mar 2017 at 3:51 pm UTC
30 Mar 2017 at 3:51 pm UTC
Anyone know how to handle these segfaults? It has worked before on this system, but this time it wants to be stubborn.
./UE4-Linux-Shipping UnrealTournament -opengl4
Using binned.
4.15.0-3361702+++UT+Release-Next 511 0
Disabling core dumps.
Project file not found: /home/chuck/Documents/LinuxNoEditor/UnrealTournament/UnrealTournament.uprojectSignal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Malloc Size=43496 LargeMemoryPoolOffset=240168
Segmentation fault
./UE4-Linux-Shipping UnrealTournament -opengl4
Using binned.
4.15.0-3361702+++UT+Release-Next 511 0
Disabling core dumps.
Project file not found: /home/chuck/Documents/LinuxNoEditor/UnrealTournament/UnrealTournament.uprojectSignal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Malloc Size=43496 LargeMemoryPoolOffset=240168
Segmentation fault
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