Latest Comments by Orkultus
ID Software Moving Further Away From Linux, QuakeLive Going Native
8 Nov 2013 at 11:30 pm UTC
8 Nov 2013 at 11:30 pm UTC
To hell with ID then.
Metro: Last Light Released for Linux on Steam
5 Nov 2013 at 12:00 am UTC
5 Nov 2013 at 12:00 am UTC
I will be playing this with my Nvidia GTX 550 Ti 2GB
Metro: Last Light Released for Linux on Steam
4 Nov 2013 at 11:40 pm UTC
4 Nov 2013 at 11:40 pm UTC
Christmas sale...or even black friday sale..i know christmas sale is going to be crazy..always is.
Arcen Games Teases The Last Federation With Linux Support
3 Nov 2013 at 5:47 pm UTC
3 Nov 2013 at 5:47 pm UTC
I have a dev from Nemesys Games on my steam list. His name is scoops. He gave me about 12 steam keys for Fortix 2, to put on my blog http://orkultus.wordpress.com [External Link]. I also talked to him about Ignite, and future releases coming to Linux. He said that Ignite is getting its iOS release next, and then it will be Linux / Mac. They have not forgotten about it. They said they are already to far into it, to just drop it. So that will be here soon as well. He also says that the future games they come out with will have Linux support.
Rust Survival Game From FacePunch Is Heading To Steam
31 Oct 2013 at 10:35 pm UTC
31 Oct 2013 at 10:35 pm UTC
Looks nice. But i am already starting to play No More Room In Hell :D
Universum: War Front - FPS, RTS, MOBA RPG In One Space Epic Has New Videos
28 Oct 2013 at 10:49 pm UTC
28 Oct 2013 at 10:49 pm UTC
i just pledged 25 :) Cant wait.
Red Baron Remake Adds Linux and SteamOS Support
28 Oct 2013 at 1:28 am UTC
28 Oct 2013 at 1:28 am UTC
Great news! I myself sent them a direct message about how much i loved their original Red Baron games, and i was excited to hear about this new one.
Boogerman 20th Anniversary: The Video Game Now With 100% More Linux
19 Oct 2013 at 10:28 pm UTC
19 Oct 2013 at 10:28 pm UTC
Hell yes..This game was awesome back in the day
Shadowrun Returns Is Now In Beta For Linux
18 Oct 2013 at 5:52 am UTC
18 Oct 2013 at 5:52 am UTC
Hate how most developers do this. They want to make their game for all three platforms, but they make them for on Windows and Mac at the start....then they have to go back and figure out how to make it work on Linux. Why dont they just work on all three platforms from the beginning? This saves them so much time and effort later on when they have to go back and redo code, fix new bugs. Its stupid. Same thing going on with Interstellar Marines.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- GOG plan to look a bit closer at Linux through 2026
- Valve reveal all the Steam events scheduled for 2026
- Valve's documentation highlights the different ways standalone games run on Steam Frame
- Even more AMD ray tracing performance improvements heading to Mesa on Linux
- > See more over 30 days here
- Venting about open source security.
- LoudTechie - Weekend Players' Club 2026-01-16
- whizse - Away later this week...
- Liam Dawe - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck