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Latest Comments by beniwtv
The big Wine 3.0 release is now officially available
19 January 2018 at 12:01 pm UTC Likes: 1

Guys, don't forget Nvidia is a corporation - and they make their own driver, on their own. There is no community to help out. Right now, Nvidia has no business case for supporting Wayland or XWayland in their driver.

Their corporate Linux customers are staying on X for still a few years time, consumer Linux distros just have begun shipping usable versions of Wayland and DE's supporting Wayland, and not all consumers have switched or want to switch yet.

(Even though I think Wayland is pretty great myself and I am using it ;)

Once Wayland becomes mainstream, and X gets less and less attention, things will only start to work on Wayland, and eventually, everyone will need to switch (or compile their own old versions of X). I am sure that at that point, Nvidia will support Wayland and XWayland just fine.

Open source game engine 'Godot Engine' has the first 3.0 release candidate available
16 January 2018 at 7:00 pm UTC

Quoting: slaapliedjeAre you sure? Everything I'd read about it basically inferred that you had to have Vulkan support for it to work correctly. For example, I have Serious Sam VR which works great in Linux. But I also have AliceVR, which loads, but does not display in the actual headset. I had come to the conclusion it was because the SteamVR overlay only routes the output to the HMD under Vulkan, which the Unreal Engine (that Alice VR uses) does not support.

Are there any OpenGL games that work in SteamVR under Linux?

Yes, pretty sure. Everspace is an OpenGl game that works, Dungeon Hero too (not a good VR game tho), Zaccaria Pinball AFAIK is OpenGL too, and of course, Godot is only OpenGL.

Then there are other games on this list using OpenGL I haven't personally tried:
https://steamcommunity.com/app/250820/discussions/5/133257959064016658/

About AliceVR: AFAIK, that does not support VR on Linux, at least not that I am aware of. Note that not all games listing Linux and VR support on their store page support both at the same time.

In most of these, VR is disabled on Linux, as it's quite new and the devs didn't provide a build / tested VR on Linux. Always check the list above, where we are compiling a list of games that do work.

Open source game engine 'Godot Engine' has the first 3.0 release candidate available
16 January 2018 at 9:49 am UTC Likes: 2

Quoting: slaapliedjeI'm fairly certain that SteamVR on Linux requires Vulkan, so doesn't that make their effort on getting VR support useless for Linux?

Not at all! SteamVR on Linux can run OpenGL VR games just fine, there are extensions to both OpenGL and Vulkan to share buffers directly. It works quite well, even on AMD. (And improvements still coming as well).

I am personally testing VR with Godot since some time on Linux, making sure it's working :D. Right now there is a bug in the code that makes Godot crash, but hopefully it can get resolved soon.

City Game Studio, a sandbox management game will release next year, made on Linux
27 October 2017 at 7:41 am UTC Likes: 1

Quoting: StraToNYay, one more cool project using Godot :D

Agreed! Nice to hear all was done with FOSS software!

Cyberpunk horror game 'Observer' releases for Linux today, no AMD support at release
24 October 2017 at 10:08 pm UTC Likes: 2

Quoting: GuestLast I checked AMD bails on their driver support faster than you can say New iPhone! They haven't made drivers for my card in like 2 years nor will they. Of course I could go back to 15.04...you know like going back to Windows ME (remember that pile?) to get functionality back. Point is I can install current drivers on all platforms for my nVidia cards...mean while I can install current drivers for my AMD cards in Windows or Mac OS but not Linux because as always AMD has left anything not bleeding edge to die.

If I read this correctly, you seem to be talking about the open Mesa driver not performing good on this card (I believe there were/still are some regressions?), and AMD not providing an official proprietary driver for this card on Linux anymore.

That situation sucks, I kinda have to agree with you on that.

However - I believe this card was released in 2013, if I'm not mistaken. You kinda have to look at the situation the Linux graphics stack and GPU support was in at the time: We had a TON of features to catch up on OpenGL. Gaming wasn't much of a thing either, yet. Nvidia drivers still broke from time to time on kernel update, unless you used Ubuntu. Intel mostly worked, but were fairly slow. Still, some things that were out at the time worked, I remember playing Star Trek Online on Mesa in Wine on a AMD 7830M (or something along those lines...) on a hybrid Intel/AMD GPU laptop.

We have come a very long way since then. Catching up to OpenGL, and fixing these issues took a lot of effort. Effort that then couldn't be put into good driver support for all cards. Manpower was also shorter back then.

Now that we basically have good GPU support, good OpenGL support, and not all that bad Vulkan support for the most part - can you really blame the devs working on the FOSS drivers wanting to prioritize current-gen cards as supposed to cards from 2013?

Cyberpunk horror game 'Observer' releases for Linux today, no AMD support at release
24 October 2017 at 3:58 pm UTC

Quoting: riusma
Quoting: Sir_DiealotDo we know the engine? Maybe they just never tested it...

It's UE4 ... which may explain problems with AMD GPU (perhaps it will work with latest Mesa drivers like for Everspace). :)

If it's UE4, and supposing they ran into the same issues as Everspace, most have the required components already - up to date Arch, Manjaro, Ubuntu 17.10, older Ubuntu with Mesa PPAs & derivatives that have kept up...

So I think it might be a different issue, else they could have just advised LLVM 5 as minimum for AMD.

The Talos Principle VR is now live with a discount for owners of the original
20 October 2017 at 7:32 am UTC Likes: 2

Quoting: Lolo01So, so ?
Who's tried ?
I'm curious how it runs.
Devolver/Croteam's doing great job on Linux.

I tried, runs like Serious Sam First / Second Encounter VR, gonna probably stream it this weekend.

The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
14 September 2017 at 8:01 am UTC

Quoting: Shmerl
Quoting: beniwtvCan confirm it runs on AMD Mesa GIT on my RX 480 - although I had to upgrade to LLVM 5.0 (somebody else already mentioned this here). Really cool :)

Can you please communicate this to developers, and tell them it's good enough to remove beta status? Hopefully they'll release it on GOG with that.

Done, the devs were already asking for reports ;)

The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
13 September 2017 at 10:23 pm UTC

Can confirm it runs on AMD Mesa GIT on my RX 480 - although I had to upgrade to LLVM 5.0 (somebody else already mentioned this here). Really cool :)

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video
14 August 2017 at 8:23 am UTC Likes: 3

Quoting: bubexelVR support? also on linux?

Indeed, I was one of the persons testing the OpenVR implementation on Linux and getting it working. OpenHMD should come as well, though I didn't yet have time to test that implementation.