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Latest Comments by Pikolo
DXVK 1.1.1 is out with major features, acting as the re-release of 1.1 for Vulkan-based D3D11/10 in Wine
4 May 2019 at 9:11 pm UTC

Quoting: GuestGood to see this re-release of DXVK 1.1, thanks :-) As a user of mesa-git on Arch I will benefit directly from this new version. But I wonder if Proton will integrate DXVK 1.1.1 then soon as well, I do hope so.
I doubt it. Proton won't see DXVK 1.1.1 until VK_EXT_host_query_reset makes it into an LTS branch of Nvidia drivers. I think Steam OS doesn't use Nvidia's beta drivers, and that's what they'll be synchronising the release of this feature with

mod.io, the cross-platform mod API for games has launched a Unity plugin
3 May 2019 at 5:50 pm UTC Likes: 1

I hope so too! The idea is good and the implementation as pure as I can think of. I am wondering if Epic might decide it's easier to partner with them instead of building their own counterpart. That could be a nice way to show they're not purely evil...

Aground and 0 A.D. also use mod.io but they wrote their own mod.io wrapper.
0 AD is not written in Unity and therefore couldn't possibly have made use of a Unity plugin. It's nice to know there is more thank one open source implementation of the API though!

Sid Meier's Civilization VI updated again, Linux client back in sync for cross-platform play
18 Apr 2019 at 11:55 pm UTC Likes: 1

This is an outstanding story. All these trade exploits were brought to public attention by Spiffing Brit, in his YouTube video on Civilization 6 exploits. I have to wonder if it's the beginning of an era, where it's not only competitive games that receive balance patches..

https://youtu.be/8aPwkXaw5z0 [External Link]

Unity 2019.1 is out, finally moving the Linux editor from Experimental into Preview
16 Apr 2019 at 4:11 pm UTC

Quoting: GuestIt's nice to see Unity improving all the time, and extra cool to see officially supporting AMD + Mesa. All of that becoming more & more stable, and easily installed or available out of the box, along with native GNU/Linux editor support would be a huge boon to game development on GNU/Linux itself. I've often said that porting after making a game is one thing, but developing it natively is something else entirely and ideally what we'd like.

Wonder what the push is for this recently. Not that I mind.
Might be Stadia - that runs natively on Linux, and while it has it's own SDK, I assume many similarities to desktop Linux in things like scheduling remain

The EU is going after Valve and others for "geo-blocking", a statement from Valve
5 Apr 2019 at 8:42 pm UTC Likes: 1

The EU might be a weak union at the moment, because it's trying to go through unification without an equivalent to the US civil war, by unifying slowly and methodically. However, the EU is slowly turning into a real country - in 2021 it'll start using retaliatory visas against the US for discriminating against 3 countries within the block, the Eurozone has only been growing, banking has been unified, unified corporate taxation talks broke down at the end of last year, but they'll come around, and for good(GDPR) or ill(Article 13), the internet rules are being standardized.

One of the first steps of Internet unification was the Digital Single Market, which requires all companies to treat the EU as a single country and makes price discrimination against EU citizens illegal. It is price discrimination that the EU commission is prosecuting here. I'm hoping they'll go after geoblocking for TV shows/movies next.

GOG are ending their 'Fair Price Package program', soon after letting staff go
26 Feb 2019 at 10:25 pm UTC Likes: 5

Quoting: damarrinGOG operates in a different environment to Valve. Linux is completely negligible in their native Poland, they are almost certainly disinterested in Linux themselves and the Witcher 2 debacle was more than enough to turn them away from Linux users almost completely (I think it’s very probable the Galaxy no show on Linux is also due to that) They’re also a publicly-traded company and anything they do that doesn’t bring them profits is a huge liability to their share price. Their shareholders are Polish, so they don’t care about the Linux market at all and any actions to support us will be viewed as nonsensical.
BS. EU is the market with highest Linux market share(ChromeOS excluded), and while Germany is the leader, Linux is on the rise in other countries too. As for the state of Linux in Poland, I know of at least 4 Linux distros that originate here:
- QubesOS(https://distrowatch.com/table.php?distribution=Qubes [External Link]),
- Sparky Linux(https://distrowatch.com/table.php?distribution=sparky [External Link]),
- Openwall(https://distrowatch.com/table.php?distribution=openwall [External Link]),
- poldek(aka. PLD Linux Distribution, https://www.pld-linux.org/ [External Link]).

According to Ubuntu statistics(https://www.ubuntu.com/desktop/statistics [External Link]), 1.9% of installations occured in Poland, and Polish is the 9th most popular language. Which is impressive, if you realize there are only ~45-50 milion Polish speakers, including emigrants.

Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info
26 Feb 2019 at 10:11 pm UTC Likes: 1

Quoting: gradyvuckovicIs there anything which could be done to make Linux more attractive to use in China? Because as a free to use OS it could do very well in China if it gained some popularity. Are Linux distros perhaps lacking in some translations for Chinese? Because that's seriously a big potential market for users and it is in fact the Chinese market that seems to pull down Linux's userbase numbers everywhere, including on Steam. We really need to do something about that.
Ubuntu has the Kylin edition(https://distrowatch.com/table.php?distribution=ubuntukylin [External Link]), supported by the Chinese Academy of Sciences. That seems like the best best bet for Linux in China atm.

Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info
25 Feb 2019 at 11:11 am UTC Likes: 4

Seems like Linux users are unusually highly concentrated in the rich markets of Germany and France, as well as the emerging market of Brazil.

Germany doesn't surprise me at all, they're one of the most privacy conscious nations of the world. France is a pleasant surprise, but given that their parliament gives representatives a choice between Windows and Linux on their work computers, it probably shouldn't. Brazil is an interesting case, where Linux is sold preinstalled on cheap computers. The only other country I know this to be the case is Hungary, but that doesn't seem to show on the statistics.

Google's game streaming platform Project Stream is built on Linux and Vulkan
22 Jan 2019 at 11:05 pm UTC

Quoting: wintermute
Quoting: GuestJust want to point out that Google already have an OS that uses Linux...
Actually they have two: Android and ChromeOS.

I would just like to add to the speculation in this comment thread the speculation from this slightly older thread and note that Assassin's Creed was one of the guesses on that. If Ubisoft have indeed ported their game to Linux it's possible they brought in some expert help?
Actually have 3(and briefly had 4) desktop Linuxes, before we even get to the server flavors:
- Android("desktop" is debatable, but since you can use a mouse and keyboard, so I'd argue it qualifies)
- ChromeOS(forked off Gentoo),
- Goobuntu(internal Linux distribution based on Ubuntu, used 2012-2018),
- gLinux(based on Debian Testing, started in 2017-18).

Bus since you couldn't get your hands on GooBuntu and can't on gLinux, it's fair to omit them.