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Latest Comments by jens
NVIDIA puts out Security Bulletin for various driver issues
3 December 2022 at 4:35 pm UTC

Quoting: Terrace
Quoting: GuestDon't worry about these vulnerabilities too much, if they are exploited on your system, it means that attacker has already penetrated your firewall, logged in, uploaded malware and executed it, or you installed and malware and running it. This is just the icing of security cake.

I think Pop_os comes with something called ufw as a firewall but it's off by default, and i havent looked into turning it on. I also kind of wanted to know how to be on the latest Nvidia drivers too for a gaming reason, something about the latest version being able to use the shaders shipped with the game instead of needing to rebuild them, I'm not completely sure

Huh? Having a firewall turned off these days on any machine would be very irresponsible. I strongly advise in setting it at least to the default settings of your distro.
That said, I really cannot imagine that Pop has it turned off by default.

The best Linux distribution for gaming in 2023
3 December 2022 at 10:34 am UTC

Quoting: CyborgZetaI would recommend a flavor like Kubuntu over Ubuntu, especially for a new user. Plasma is going to look more "sane" than GNOME, which is something I can attest to from back when I first tried Linux.

I think it depends on where you are coming from. I guess KDE/Plasma feels more familiar for Windows users, whereas Gnome is much closer to macOS.

The best Linux distribution for gaming in 2023
1 December 2022 at 5:35 pm UTC Likes: 1

I'm using Fedora (plus negativo17 repos for NVIDIA drivers) at home for a.o. gaming where a little bump once in a while is acceptable and Ubuntu LTS at work where things needs to be rock-solid. So yeah agree :)

(Really the only thing I don't like is the very intrusive push to snaps, otherwise Ubuntu LTS is close to perfect for focusing on getting things done)

NVIDIA Linux driver 525.60.11 is out now
28 November 2022 at 7:16 pm UTC Likes: 2

Thanks a lot for highlighting the differences to the former beta!

Fedora Linux 37 is out now with official Raspberry Pi 4 support
18 November 2022 at 7:57 am UTC

I've updated this morning, contrary to the update to fc36, this update to fc37 went really smooth.

Return to Monkey Island gets an official Native Linux version
26 October 2022 at 4:55 pm UTC Likes: 1

Quoting: okasionThis game shows how adventure games weren't a fad, I don't what happened or why, but you can become engrossed with The Return to Monkey Island as you would get with any other game that has a story to tell and there's no grinding. I don't know why it hasn't happened for so many years until this game 10/10 came out. Really makes you think.

Yeah same here. To my own surprise I’m now starting RTMI every time instead of Uncharted 4 :) (I bought both roughly at the same time)

Return to Monkey Island gets an official Native Linux version
26 October 2022 at 4:52 pm UTC

I’m playing since the beta arrived on Linux. It’s a wonderful game, feels modern and nostalgic at the same time, without overdoing it like initially in Thimbleweed park. Humor and music really matches my taste and also the art style fits perfectly (I had needed may be one minute to get used to it).

Highly recommend!

Ubuntu 22.10 'Kinetic Kudu' is out now
22 October 2022 at 7:09 am UTC Likes: 1

Quoting: Appelsin
Quoting: heidi.wenger
Quoting: fagnerlnfirefox improved a lot the startup time on snap and it's performing better in benchmarks than non-snap version.


So, the official snapped Firefox now works better than the old fashion one. How things change. And what negativity Canonical got from small but feisty band for this work in progress


I think most of the shit Canonical got was due to them literally trying to force you to use the snap, if you wanted to or not. Not because it shipped as a snap, which of course is up to them, but you couldn’t even uninstall it and sudo apt install “normal” Firefox, since *buntu was set up to install the Snap version even if you did the command to install apt/deb version. That, I think, was a mistake on their part, to think would go over well with people.

That’s some Microsoft level asshattery. “We know you tried to install Firefox, but we installed Edgeium instead.”

Yes, exactly this. I’m using Ubuntu (LTS) on my machine at work. I really like the OS, snap is unfortunately the exception to it. Not so much that they have included and pre installed snap. While I would have preferred flatpak, I think snap is fine and valid for things like discord, Spotify of even Steam. But pushing snap into apt and running the snap installer while pretending apt is still very misleading and has a bad taste to it.

Return to Monkey Island gets a Linux Beta version
22 October 2022 at 6:52 am UTC

Bought it a few days ago. Initially it worked, but somehow it always maxed out a CPU core on my system. This has been fixed after a few game updates and now it runs perfect. I really like it so far. The graphics/art style also fits in my opinion.
I’m also very grateful that they went the extra mile to go for a native Linux version.

UNCHARTED is great on Steam Deck! Here's how to fix it on Linux desktop
21 October 2022 at 9:56 pm UTC Likes: 1

Quoting: Liam Dawe
Quoting: DefaultX-od
Quoting: Liam DaweNo, it's unhiding it and allowing the special NVIDIA API to work. It's only for this game, you're not setting a launch option for the whole of Steam, that's not how launch options work.
Um, PROTON_HIDE_NVIDIA_GPU=0 == PROTON_HIDE_NVIDIA_GPU=false, so by default it is PROTON_HIDE_NVIDIA_GPU=true, that's why we need to specify to not hide it in the first place. I know how Steam game launch options work, lol. I was wondering if Nvidia gpu is hidden for this specific game or is it default behavior, and turns out it is default behavior.
Anyway, CatKiller answered my question.
Looks like I just misread what you said 🤷‍♂️. Point is the same, this unhides NVIDIA API and allows it to run.

To clarify even more:
`PROTON_ENABLE_NVAPI=1` unhides NVAPI by copying the relevant dll's into the wine prefix and disables AMD spoofing for DXVK's dxgi.dll (which is used by D3D11 and D3D12, thus DXVK and VKD3D-Proton). Spoofing AMD is the default in DXVK, though recently Proton-Experimental sets `PROTON_ENABLE_NVAPI=1` automatically for selected titles for having DLSS out of the box.

`PROTON_HIDE_NVIDIA_GPU=0` disables AMD spoofing in Wine (that is Proton's Wine flavor). As far as I know, `PROTON_HIDE_NVIDIA_GPU` is not the default setting in Proton, but it is automatically applied to a few titles (e.g. RDR2), thus unsetting `PROTON_HIDE_NVIDIA_GPU` for DLSS is only needed for those selected titles. Chances are actually really good that setting `PROTON_ENABLE_NVAPI=1` is sufficient for Uncharted.

With hindsight it would have been nicer to combine both switches in Proton, but yeah, those are multiple projects with lots of people working on it at different times. NVAPI/DLSS was added to Proton only after the work-around for RDR2 by spoofing AMD for NV cards had been introduced (otherwise RDR2 would not have worked for NV owners when it became playable via Proton).

PS: There is work going on for making this easier: https://github.com/ValveSoftware/Proton/pull/6227