Latest Comments by jens
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
30 Aug 2018 at 6:11 pm UTC Likes: 4
*not just to users but also to developers/publishers since proton games do count as Linux purchases
30 Aug 2018 at 6:11 pm UTC Likes: 4
Quoting: GuestIt's a subtle point that your own post misses: we most definitely would have reached here without Valve.Once I spoke a wise person, former CEO, that told me that every role in a prospering company is as equally important as another role, no matter if it's the technical team, sales and support or the cleaning people. Everybody contributes in their own way and a company as a whole wouldn't work if you leave one out. Same here in my opinion. Sure, the technical groundwork was done by wine, dxvk and other teams, but to _really_ get of the ground you'll also need the people that put the things together, promote* and channel it to the masses, provide support etc etc. Its a combined effort of the development teams, Valve and the Linux community, all ingredients are equally important in the hopefully great success story that proton can be. It won't work if you skip one.
*not just to users but also to developers/publishers since proton games do count as Linux purchases
The Linux Civilization VI patch with cross-platform multiplayer hit a bug, going back to approvals this week
28 Aug 2018 at 6:33 pm UTC
Anyway, bringing Civ6 to Linux (for what I'm very grateful) already needed a lot of cookies. I don't think a Civ7 will come to Linux by Aspire, if a Civ7 happens. Reading comments like yours I would totally understand this :(
28 Aug 2018 at 6:33 pm UTC
Quoting: TeodosioI really don't see what your problem is when multiplayer is not your focus...Quoting: jensI never played Civ multiplayer, I care about the patches.Quoting: TeodosioThis is NOT the way to support GNU. Compared to this, we would be better off with Valve's Proton indeed.Please be a little bit more reasonable. Its not like Civ6 is the classical multi player game and is absolutely useless in its current state. Single player worked very well from the start on. I think Aspire did/does a very good job here considering the low number of Linux player. I prefer quality over rushed releases.
The game should have been programmed from the start to be cross-platform.
I hope they develop their next game with Vulkan instead of trying to patch GNU support after the damage has been done...
Anyway, bringing Civ6 to Linux (for what I'm very grateful) already needed a lot of cookies. I don't think a Civ7 will come to Linux by Aspire, if a Civ7 happens. Reading comments like yours I would totally understand this :(
The Linux Civilization VI patch with cross-platform multiplayer hit a bug, going back to approvals this week
28 Aug 2018 at 4:57 pm UTC Likes: 2
28 Aug 2018 at 4:57 pm UTC Likes: 2
Quoting: TeodosioThis is NOT the way to support GNU. Compared to this, we would be better off with Valve's Proton indeed.Please be a little bit more reasonable. Its not like Civ6 is the classical multi player game and is absolutely useless in its current state. Single player worked very well from the start on. I think Aspire did/does a very good job here considering the low number of Linux player. I prefer quality over rushed releases.
The game should have been programmed from the start to be cross-platform.
Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
25 Aug 2018 at 5:53 pm UTC Likes: 4
25 Aug 2018 at 5:53 pm UTC Likes: 4
Does somebody knows what "Use this tool instead of game-specific selection from Steam" exactly means and what the consequences of this choice are? The compatibility tool drop-down to choose a Proton version is always enabled, regarding the state of the checkbox?
Valve are already pushing ahead with updates to Steam Play's Proton with a beta channel
25 Aug 2018 at 5:50 pm UTC Likes: 12
25 Aug 2018 at 5:50 pm UTC Likes: 12
Quoting: ajgpYes, exactly. If anybody wants to use wine or lutris, then please please please touch the game once with Proton and wait two weeks, that way it should still count as Linux purchase. Linux needs a higher market share in the long term.Quoting: KimyrielleSo...Given steam counts a game purchased and played via proton as a Linux purchase, I would lean therefore to Steam/Proton.
What do people think is the better choice to run Windows games now? regular WINE? Staging? Proton?
Feral Interactive are teasing a brand new native Linux port
25 Aug 2018 at 11:21 am UTC
Would you mind creating a PR to emulate stream-output functionality for DXVK? ;)
25 Aug 2018 at 11:21 am UTC
Quoting: GuestWhy would that be the case? That's not a stopping in the least.I'm just guessing based on the game engine and how DXVK progresses, I don't know the actual reasons what Feral is facing and I don't have the technical knowledge to say anything useful regarding implementation details. I could be very wrong.
For all intents and purposes the stream-output fuctionality can be emulated easily and it's not really needed by Vulkan.
Metal doesn't even has geometrt or (proper) tessellation shader support, but that has never been a blocker ;)
Would you mind creating a PR to emulate stream-output functionality for DXVK? ;)
Feral Interactive are teasing a brand new native Linux port
25 Aug 2018 at 7:42 am UTC
25 Aug 2018 at 7:42 am UTC
Quoting: elmapuli have no clue, but as much as this "guess the game" game is fun, i think they should stop making it now that valve announced proton.As far as I know they announce as soon as they are allowed to do so by the original publisher/developer. The radar is a way to give some hints for upcoming games they are not yet allowed to talk about.
just think about it, if an game start to working on linux before they finish their port, many people will buy it before the game even get ported.
if they dont even announce what they are porting, many people will start troubleshooting it on wine, as if there isnt tomorrow (as if the game would never be ported otherwise)
so when they finish the port, they may earn almost nothing!
Feral Interactive are teasing a brand new native Linux port
24 Aug 2018 at 9:39 pm UTC Likes: 1
24 Aug 2018 at 9:39 pm UTC Likes: 1
Quoting: GuestSorry to hear that. The game worked perfectly for me and I thoroughly enjoyed it.Quoting: Comandante ÑoñardoI think Feral must stop doing this porting zapping..Quality over quantity for sure, I actually didn't complete Rise of The Tomb Raider because the FPS drops I find nauseating, and I'm not an FPS snob and can tolerate some lower degrees of performance here and there, I get drops in the native linux version of Ruiner but I don't really notice it much, but that's a top-down shooter with fixed camera.. in rise of tomb raider it just makes me feel sea sick though :-\
They should concentrate the porting skills in one game at a time..
Now they must focus in the ultra super delayed Life is Strange: Before the Storm.
But the port is actually good, and get 60fps is majority of the game but there seem to be alot of spots that just drop in performance randomly.
Not to say the port wasn't quality, who knows it could be a problem on my end but I wasn't able to maintain solid 60fps and the drops personally found unbearable enough to put me off completing it.. would be great to see some more patches for the game because I think with enough love it could perform better
Quoting: Comandante ÑoñardoI think Feral must stop doing this porting zapping..My guess is that Ferals is also waiting for a DX stream-output like feature to get into Vulkan specifications and drivers.
They should concentrate the porting skills in one game at a time..
Now they must focus in the ultra super delayed Life is Strange: Before the Storm.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
24 Aug 2018 at 9:33 pm UTC Likes: 4
24 Aug 2018 at 9:33 pm UTC Likes: 4
I just played an evening GTA5 with Steam play, knowing that the 30 euros will be recognized as Linux purchase. GTA5 runs perfectly well on my machine, all settings maxed out. Magic times...
PS: I took me an evening too to get it to run. The launcher has some problems with fonts due to missing corefonts, but the biggest issue were startup crashes. Fortunately I found https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819 [External Link] which was exactly my solution.
PPS: I don't care at all about multiplayer/online, haven't tried that. I'm only in for the single player story, which seems exactly my taste from what I have seen.
PS: I took me an evening too to get it to run. The launcher has some problems with fonts due to missing corefonts, but the biggest issue were startup crashes. Fortunately I found https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819 [External Link] which was exactly my solution.
PPS: I don't care at all about multiplayer/online, haven't tried that. I'm only in for the single player story, which seems exactly my taste from what I have seen.
Feral Interactive are teasing a brand new native Linux port
24 Aug 2018 at 5:18 pm UTC Likes: 5
24 Aug 2018 at 5:18 pm UTC Likes: 5
I don't even try to guess, but please let it be "Shadow of the Tomb Raider" :)
(although I wouldn't mind to wait for a year or two until there is a game of the year edition)
PS: Good timing from Feral!
(although I wouldn't mind to wait for a year or two until there is a game of the year edition)
PS: Good timing from Feral!
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck