Latest Comments by jens
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
24 Aug 2018 at 4:08 pm UTC Likes: 2
24 Aug 2018 at 4:08 pm UTC Likes: 2
Quoting: legluondunetI laughed, the best laughing issue I did read:Good to read that it worked without issues :)
https://github.com/ValveSoftware/Proton/issues/390 [External Link]
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 6:08 pm UTC Likes: 6
22 Aug 2018 at 6:08 pm UTC Likes: 6
"In addition to that, we've been supporting the development of DXVK[github.com], the Direct3D 11 implementation based on Vulkan; the nature of this support includes:
- Employing the DXVK developer in our open-source graphics group since February 2018
- Providing direct support from our open-source graphics group to fix Mesa driver issues affecting DXVK, and provide prototype implementations of brand new Vulkan features to improve DXVK functionality
- Working with our partners over at Khronos, NVIDIA, Intel and AMD to coordinate Vulkan feature and driver support"
(https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561 [External Link]
My personal guess is that this a.o. correlates to:
"Shmerl: How did you manage to work around the lack of stream output like features?
YoRHa-2B: I didn't, that's kind of the point. And that's also why it might still take several months for this to go live, but it should happen eventually".
(https://www.gamingonlinux.com/forum/topic/2753/post_id=16614
- Employing the DXVK developer in our open-source graphics group since February 2018
- Providing direct support from our open-source graphics group to fix Mesa driver issues affecting DXVK, and provide prototype implementations of brand new Vulkan features to improve DXVK functionality
- Working with our partners over at Khronos, NVIDIA, Intel and AMD to coordinate Vulkan feature and driver support"
(https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561 [External Link]
My personal guess is that this a.o. correlates to:
"Shmerl: How did you manage to work around the lack of stream output like features?
YoRHa-2B: I didn't, that's kind of the point. And that's also why it might still take several months for this to go live, but it should happen eventually".
(https://www.gamingonlinux.com/forum/topic/2753/post_id=16614
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 Aug 2018 at 5:38 pm UTC Likes: 5
Regarding Feral, I really hope that they will continue to provide us with a high-quality ports like recently RoTTR or soon LiS:BTS, at least once in a while. I'll certainly continue to buy from their store. Like someone already stated, may be they will end up eventually with even more work. I would love that.
22 Aug 2018 at 5:38 pm UTC Likes: 5
Quoting: Mountain Man"Proton counts as Linux."Yep, that is _the_ most important piece of information for me. Finally there is a chance to get better numbers regarding market/financial share between platforms. I really hope that Linux will rise from the 0.5% to a much more significant percentage. Once the numbers increase developers will keep Linux much more in mind when starting a project.
Now that is huge!
Regarding Feral, I really hope that they will continue to provide us with a high-quality ports like recently RoTTR or soon LiS:BTS, at least once in a while. I'll certainly continue to buy from their store. Like someone already stated, may be they will end up eventually with even more work. I would love that.
Dead Cells, probably one of the best Linux games this year is now out
7 Aug 2018 at 8:44 pm UTC
7 Aug 2018 at 8:44 pm UTC
Cool, bought it. Seems to run perfectly.
A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
5 Aug 2018 at 4:04 pm UTC Likes: 1
5 Aug 2018 at 4:04 pm UTC Likes: 1
Quoting: F.UltraI don't see the word "bug" anywhere in your quote. From my own experience (not with graphics api's though), like @mirv already pointed out, complex specification will always contain some minor gray areas where interpretation differences may occur. Combine that with lots of moving targets and needed time for stabilization for the specification itself during development, it is then rather the exception that something "just" works according to specs ;). I don't know all the details here, but sometimes there is no right or wrong. I guess that the mesa devs had a similar conclusion since they implemented a switch for this behavior. I have an NVidia card but I'm happy that mesa got in such a good shape recently and that lot's of AMD people can enjoy e.g. Feral, VP and other ports.Quoting: GuestIf we look at the changelog from Marek when this particular drirc override was implemented it looks quite clear to be a bug in all the other drivers that accept this behaviour for OpenGL yes:Quoting: F.UltraThat it works on the nVidia driver is proof of exactly nothing. nVidia is known for adding support for broken behaviour and the problem for Mesa here is if they are to be following the OpenGL specifications or if they are to allow nVidia to dictate the OpenGL specifications.Yawn. You completely missed the part where I said it works on OS X's GL drivers too then. On ALL GPU's there. Also it worked on Catalyst. Nice one in turning it into an opportunity to bash Nvidia though.
Unfortunately many game devs use nVidia so they don't know that they are not following the specs since it "just works".
Just so you know.. my main Linux box has an AMD card in it.
Rocket League expects DirectX behavior for partial derivative computations after discard/kill, but radeonsi implements the more efficient but stricter OpenGL behavior and that will remain our default behavior. The new screen flag forces radeonsi to use the DX behavior for that game.
A developer from Bohemia Interactive wants to know your interest in the Arma 3 Linux port
3 Aug 2018 at 10:13 pm UTC Likes: 2
3 Aug 2018 at 10:13 pm UTC Likes: 2
Quoting: GuestI'm definitely interested in it. I brought it during the last Steam sale and played quite a bit. I'm hoping it will become official one day.Yes, same here. Purchased and played it a bit on my Linux Machine (single player). Runs perfectly for me and would be cool to see the SteamOS logo on that one.
Prepare a glass for some more Wine as DXVK 0.62 is out with possible performance improvements
29 Jul 2018 at 1:05 pm UTC
Edit: On the other hand, may be counting wine as Linux wont make such a difference and is simply not worth the extra effort. I somehow dream that identifying wine gaming would magically increase our market share to some significant number. But I guess the hard truth is that counting wine as Linux will only marginally increase our percentage.
29 Jul 2018 at 1:05 pm UTC
Quoting: ShmerlYep, I would be curious as well if these numbers exists and if they are accessible. I guess though that real good numbers are only there if the game itself is gathering statistics and sending them to developers. I remember reading that e.g. Bohemia does this for Arma 3. Steam due to its nature should also be able to gather playing timer per platform but not sure if this kind of statistics are collected. The steam hardware survey is useful for hardware statistics, but imho not that suited for platform. Second question then is if there is a visible difference between wine and windows, i.e. does wine gaming is somehow identifiable as Linux. I don't know wine enough to answer this.Quoting: jensThat with the assumption that games bought for playing on Linux, no matter how, are recognized as Linux purchasesIt's up to distributors to recognize them. GOG for instance take in account user agent at the time of purchase and download, so even if you buy a Windows game to play in Wine, they can see how many of such purchases / downloads were done by Linux users. Not sure how Steam counts that. A second question is, whether these distributors share their statistics with developers. I haven't seen anyone talking about that.
Edit: On the other hand, may be counting wine as Linux wont make such a difference and is simply not worth the extra effort. I somehow dream that identifying wine gaming would magically increase our market share to some significant number. But I guess the hard truth is that counting wine as Linux will only marginally increase our percentage.
Prepare a glass for some more Wine as DXVK 0.62 is out with possible performance improvements
14 Jul 2018 at 8:48 pm UTC
Once we have the gaming experience and serious number of users it is indeed time to take over the (desktop) world ;)
14 Jul 2018 at 8:48 pm UTC
Quoting: Purple Library GuyI guess the main reason this bothers me is that to a fair extent I see games on Linux as more of a means than an end--I want to see the Linux desktop grow to the point of being a recognized serious platform with a big share of desktop use.The same applies to gaming on Linux itself too. To attract the mass of people, Linux needs to be indeed on pair with Windows regarding gaming experience. That will only happen with native titles that truly unleash the power of Linux. But these kind of titles won't come out of the blue. They will eventually start coming once Linux has reached a serious market share. So it's the chicken and egg problem. A cheap solution for developers based on wine/dxvk with a small performance penalty could be the in-between solution that slowly increases number of available titles and alongside attracts new users to increase market share. That with the assumption that games bought for playing on Linux, no matter how, are recognized as Linux purchases.
Once we have the gaming experience and serious number of users it is indeed time to take over the (desktop) world ;)
What are you playing this weekend and what do you think about it?
14 Jul 2018 at 12:37 pm UTC
14 Jul 2018 at 12:37 pm UTC
Nothing, time for summer vacation ;)
Prepare a glass for some more Wine as DXVK 0.62 is out with possible performance improvements
14 Jul 2018 at 12:36 pm UTC Likes: 7
I don't mind at all if a game is native, Feral/Eon wrapped, wine/dxvk packaged or whatever as long as it runs well. What I do want/demand though is that developers/publishers know that I spend my money for Linux and not for some other platform. Only a (recognized) better market share will take gaming on Linux to the next level. How it is done is not important imho.
14 Jul 2018 at 12:36 pm UTC Likes: 7
Quoting: legluondunetIs Wine and its derivated (DVK...) the future of Linux gaming?I think that the actual technical implementation of how a game runs on Linux is not that important as long as the purchase counts as a Linux purchase.
Game developers could find here an easy/fastest, perhaps even cheaper way to port their games to Linux gamersplateform.
Are games devs aware of this possibility? If so why they don't work with Wine and DVK developers?
I don't mind at all if a game is native, Feral/Eon wrapped, wine/dxvk packaged or whatever as long as it runs well. What I do want/demand though is that developers/publishers know that I spend my money for Linux and not for some other platform. Only a (recognized) better market share will take gaming on Linux to the next level. How it is done is not important imho.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
- I need help making SWTOR work on Linux without the default Steam …
- whizse - Browsers
- Johnologue - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck