Latest Comments by Faalagorn
I tried Wurm Unlimited and it was a painful experience
16 Oct 2017 at 11:43 pm UTC Likes: 2
16 Oct 2017 at 11:43 pm UTC Likes: 2
I, on the other hand, felt love in the game, although we are currently playing with wife on a local LAN server.
After reading the review first and being prepared for some fullscreen shenanigans and performance troubles I was surprised I didn't had any – I simply didn't bother even trying setting the game full scereen in client and let my WM handle it and it works really smooth with fullscreen and no UI issues.
Performance is solid 60 FPS on every option except antliasing maxed (I set it on 2) and post-process disabled (I don't like it) on my GTX 960 and Intel i5-4690k.
Also knowing I couldn't trust popping up tutorial messages I didn't trust learning my game on them, but later on I found they are accessible from a separate "Book of Wisdom" UI element at any time.
The game have a hard initial learning curve, but once you get past it and get used to controls and UI (which are actually quite customizable which I really liked!) it's really rewarding and fun. Luckily both in-game and external Wurmpedia are quite helpful.
So, if you can get past the initial few hours of learning the ropes and have someone to play, it's a really nice game under the hood and after 52 hours as of writing I'm hooked into the game :)
After reading the review first and being prepared for some fullscreen shenanigans and performance troubles I was surprised I didn't had any – I simply didn't bother even trying setting the game full scereen in client and let my WM handle it and it works really smooth with fullscreen and no UI issues.
Performance is solid 60 FPS on every option except antliasing maxed (I set it on 2) and post-process disabled (I don't like it) on my GTX 960 and Intel i5-4690k.
Also knowing I couldn't trust popping up tutorial messages I didn't trust learning my game on them, but later on I found they are accessible from a separate "Book of Wisdom" UI element at any time.
The game have a hard initial learning curve, but once you get past it and get used to controls and UI (which are actually quite customizable which I really liked!) it's really rewarding and fun. Luckily both in-game and external Wurmpedia are quite helpful.
So, if you can get past the initial few hours of learning the ropes and have someone to play, it's a really nice game under the hood and after 52 hours as of writing I'm hooked into the game :)
The next version of SDL will have Vulkan support locked in
30 Aug 2017 at 10:10 pm UTC
30 Aug 2017 at 10:10 pm UTC
Quoting: cprnCrap. I'm always leaking :whistle:Quoting: FaalagornHappy 7th cake day Liam! ;)Isn't cake day a reddit's thing?
The next version of SDL will have Vulkan support locked in
29 Aug 2017 at 12:44 pm UTC
29 Aug 2017 at 12:44 pm UTC
Quoting: liamdaweDidn't forget, just not relevant to our audience ;)Happy 7th cake day Liam! ;)
Better late than never, GOG now has the Linux version of Dust: An Elysian Tail
3 Aug 2017 at 8:20 pm UTC Likes: 3
3 Aug 2017 at 8:20 pm UTC Likes: 3
Great news, one less title from the GOG's missing Linux list - already updated it :)
Dreamfall Chapters 'The Final Cut' released as a major free update
24 Jul 2017 at 7:08 pm UTC
24 Jul 2017 at 7:08 pm UTC
Anyone tested which Unity engine they bumped their version into? Does it work under Vulkan, maybe with -force-vulkan? I'm curious, and may look for it later myself as I own the game, just didn't play it yet :)
Steam just keeps growing according to a presentation Valve did recently, UI update is coming
6 Jul 2017 at 8:38 am UTC
6 Jul 2017 at 8:38 am UTC
I would also like to point out that the pie chart is about the Steam Sales by region in dollars - with that in mind, the user base in countries where the games are cheaper (per dollar), including Asia, is actually even higher.
Wine Staging 2.11 released with GTA 5 and The Witcher 3 fixes, also improved Unity game support
28 Jun 2017 at 11:52 pm UTC
28 Jun 2017 at 11:52 pm UTC
If they fixed the mouse issues that should bump several titles' rating I maintain to Gold :). Gotta re-test them soon, though it's worth mentioning that many Unity titles can be made run natively :).
Breaking Point, an Arma 3 mod is moving to Unreal Engine 4 with Kickstarter, Linux & Vulkan planned
2 Jun 2017 at 12:42 pm UTC
2 Jun 2017 at 12:42 pm UTC
The funniest part is, if I'm reading it right, that they plan on support both Vulkan under Linux and DX12 under Windows. That's especially unusual, since most of the games are nowadays opting to one on another (I think the only one with actual implementation of both will be Ashes of Singularity, when Vulkan comes out).
GOG adds a bunch of NEO GEO classics, some have Linux support
30 May 2017 at 9:49 pm UTC
30 May 2017 at 9:49 pm UTC
Actually they all have linux version, either officially or as unsupported bonus content, so it seems they all should work, just some without 3rd party support given :). Thanks for mentioning Avehicle7887!
Project Zomboid adds vehicles in a new beta
12 May 2017 at 8:58 am UTC
12 May 2017 at 8:58 am UTC
Yup, basically people are fed up y long waiting times, but I find most other arguments from the review (and other reviews) mention invalid. Purchase now should be based mostly on whether you thing the game at the current state is worth it - if not, wait for a more complete build :) Unless you are dedicated enough to help improve the game and/or want to play with mods filling the gaps with missing features.
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