Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by razing32
OpenRCT2, an open source game engine for RollerCoaster Tycoon 2
26 Apr 2017 at 9:49 am UTC

On the openlara engine I wondered how many of these things are out there in the ether of the net.
Today Liam delivers again.

Quoting: cRaZy-bisCuiTSo does this engine feel like the original game? Some do, like "Return to the Roots" (The Settlers 2). Some don't, like Ceasaria (Caesar III). ;)
Well , I thought Ceasaria sounded familiar , did a quick google and remembered it. Seems it was never finished. It is EA on steam and based on comments little to no work is being done. Maybe that's why the feel does not match ? (don't own it though)

Stardew Valley 1.2 is out with more languages, better gamepad support and more
26 Apr 2017 at 9:40 am UTC Likes: 1

Quoting: GuestI’d rather not get new content… I don’t like games that keep getting changes months after release. When I buy a game I want something worth playing, finish it, and be done with it.
I actually like this. Rather than have sequels that are just clones of the originals you get a game supported with more content .
If that's not your cup of tea , you can always play vanilla and uninstall I guess.

Still , a lot of games nowadays due to complexity and ports to certain operating systems (whose mascot is an aquatic flightless bird) need bugfixes and patches. Along with said patches a dev might discover a mechanic might need tweaking or re-balancing , or an exploit removed. I don't think the post release changes are a bad thing.
But again to each his/her own.

OpenRA has a new release with HiDPI font rendering, more Dune 2000 missions and more
26 Apr 2017 at 9:29 am UTC

Curios if anyone made any original content for this game-engine.
How cool would it be to have a Generals mod in this old school looking engine :)

OpenLara, an impressive open source engine for classic Tomb Raider has a WebGL demo
24 Apr 2017 at 7:52 pm UTC Likes: 1

Quoting: AnzaAs for coordinating big projects, I haven't seen anything in open source games that would be same size as AAA games. Battle for Wesnoth has quite many contributors though and it even has good single player campaigns, which is rarity in games with open source assets (as opposed to projects like OpenLara).
Yup , that was my concern.
You have to start something before any devs will join you voluntarily.
Huge undertaking. Not saying it wouldn't be awesome to have a powerful and also open source engine but I am not optimistic.
Wesnoth is a great game . It is one of my first go to games on Linux (bedsides Eschalon). still even with their project and google summer of code , they have issues at times with aging codebase per some of their announcements.

A look at Codroids, a puzzle game with a focus on simplicity
24 Apr 2017 at 7:39 pm UTC

Quoting: BeardedWhale
Quoting: razing32Good review.
Curios how long the game is and if there is a possibility to add community made level packs.
Would add more playability.
The game is 72 levels long. Towards the end, the puzzles grow very difficult, so if you like a real challenge, I'm sure the game will feel long enough.

For less hardcore players, I'd estimate that there are about 40-50 levels that can be solved with a (relatively) casual approach.

I have considered supporting community made levels, yes. I'd just have to make an user friendly level editor first.

//The developer
Thanks for the reply.
Best of luck with that editor:)

Space colony building sim 'Maia' has another massive update
24 Apr 2017 at 7:38 pm UTC

Quoting: Pecisk
Quoting: razing32I like the concept of this game and want to buy it but I am hesitant as it is still in EA and I am very torn.
Considering it is 'mocking about' simulation game, fact it is in EA doesn't work against it - it is quite fun to see all mechanics simulated and playing out, even bugs are fun.

If sim games is your bag, it is a good buy. I like where developer goes with it. Sometimes EA is not a bad thing.
My concern is seeing it done.
Nothing against this developer per say , but I have been burned by overly ambitious EA projects before.

Peace, Death! Possibly one of the weirdest games I've played for a while
24 Apr 2017 at 7:31 pm UTC

Quoting: EhvisSounds like it vaguely resembles "Papers, Please". Although there the simple tasks get complicated as it is always a fight between being accurate and quick.
Seems like a mashup between Papers Please and Reigns to me.

Project Zomboid has another major update with tons of bugs fixes and new map items
24 Apr 2017 at 7:03 pm UTC

I want to try this but some of the reviews on steam have me worried for the direction the project is going in.
Will hold out and see for a full release.