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Latest Comments by Solitary
GOG Connect adds more games, plus a huge summer sale now on
6 June 2017 at 4:39 pm UTC Likes: 4

Quoting: wvstolzing
Quoting: SalvatosAs it is I'm just likely to forget I own a given game on GOG.

I think GOG implemented the 'Connect' program precisely to counteract this. They're trying to help people consolidate more of their libraries on their service, so as to put a dent in Steam's enormous advantage in offering the convenience of a single launcher / single library / single account / single store.

That could work if GOG Galaxy worked on Linux...

Europa Universalis IV: Mandate of Heaven now available
7 April 2017 at 7:48 pm UTC Likes: 1

There is only one Mandate of Heaven and it's Might & Magic!

So, I played... Black Mesa
14 March 2017 at 11:32 pm UTC

Quoting: rea987
Quoting: SolitaryI am somewhat confident that you do not have Snarks during first encounter with BlackOps.

As I have pointed out I have cheated to let snarks eat them. But, if I am not mistaken there was a some sort of storage section that player encounters Black Ops just before Lambda Core; it should be bm_c3a2a of Lambda Core. That's a pretty late game that player should be holding almost whole arsenal.

Yes, you are correct. Second encounter is in the warehouse before Lambda Core and you have basically entire arsenal with the exception of gluon gun, which you actually acquire very soon after.

Arma: Cold War Assault released for Linux & Mac, but it's separated from the Windows version
14 March 2017 at 4:29 pm UTC Likes: 3

InstaBuy, Operation Flashpoint is still the best of the entire series and I mean it, and not just for any nostalgic values either... the game design and mechanics works beautifully here, it is perfectly balanced and knows its weaknesses. The newer games are too complex and ambitious for their own sake and the game engine lags behind even though they are trying to modernize it.

So, I played... Black Mesa
14 March 2017 at 11:34 am UTC

Quoting: rea987
Quoting: Mountain ManDo you have snarks by that point in the hands game? I can't remember.

Me neither. During my initial playthrough, I killed them with grenade launcher; that was the most solid way to stop them. Following playthroughs, I simply cheated, spawned the weapons I like and let snarks to eat them... :P

I am somewhat confident that you do not have Snarks during first encounter with BlackOps.

So, I played... Black Mesa
13 March 2017 at 9:51 pm UTC Likes: 3

Crouch-jumping, old nemesis of filthy casuals :P

Deep Sixed, a very unique looking space survival roguelike will have Linux support
6 March 2017 at 5:52 pm UTC Likes: 1

Quoting: BeamboomNot to be a debbie downer but... Is it made with Flash? Couldn't this just as well have been a browser game?

How did you come up with the idea they use Flash? I think they are using multiplatform engine Godot.

Serious Sam 3: BFE with the 'Fusion' engine and Vulkan could arrive next month in Beta
20 February 2017 at 10:19 pm UTC

Quoting: Shmerl
Quoting: SolitaryTheir issue is that it would be too much effort to support two totally different store platforms with different APIs and just not worth it.

http://steamcommunity.com/app/257510/discussions/0/626329186809171707/

This makes even less sense. If their games aren't multiplayer, so what's the issue with not using Steamworks? I don't buy the argument of "too much effort to support", unless developers of course voluntarily trapped themselves with depending on Steamworks too much. That happens for multiplayer games indeed, which rely on Steamworks servers infrastructure. But for single player games this doesn't apply.

Well, from what the dev is saying it just seems they really don't want to be bothered, relying heavily or not... they use Steamworks and supporting different branch that does not use it is just not worth it.

Also don't forget that it's never "that easy"... there is probably plenty of different issues and just simple overhead with dealing with different store. If it made sense for them they would already did it.

Serious Sam 3: BFE with the 'Fusion' engine and Vulkan could arrive next month in Beta
20 February 2017 at 9:59 pm UTC

Quoting: ShmerlI think Liam was hinting before, that Croteam weren't happy about upload tools or something of that sort, though I really don't understand what the problem is, and why many of the existing good tools can't be used effectively.

@liamdawe: May be you can make an interview with Croteam, and ask about this topic? I'm interested in hearing what woes they encountered while trying to release on GOG, and whether there is anything that can be done to improve things. GOG users would appreciate some progress on this, and it can benefit many other developers as well.

GOG were open to community input before, and for example implemented differential binary patching for Linux versions based on that.

Their issue is that it would be too much effort to support two totally different store platforms with different APIs and just not worth it.

http://steamcommunity.com/app/257510/discussions/0/626329186809171707/

The Talos Principle has a new stable build with more Vulkan optimizations
14 February 2017 at 7:55 pm UTC

Quoting: riusma
Quoting: SolitaryIn what way do you crash? I usually just freeze, 2 CPU cores get to a 100% usage by Talos and Xorg process, the time to crash seems random, it might be an hour or 5 minutes.

Hard lock of the system with black screen, ctrl + alt + f1 was not responding... so hard reboot (which isn't a good idea, I've read that there is a more secure way to reboot the system... should note that somewhere for my next adventure in Vulkan's lands ^^). Well, that was just one experience with Vulkan so I can't say the crash is reproducible or whatever (I've reported it on Steam and it seems that I'm not the only one who was experiencing this kind of crash). :)

I think I experienced those black screen crashes, I don't know if they are the same, maybe they fixed those already, did you try SSH? Your machine actually might have still lived, because when I experience those freezes I can't jump into console either, I think it's because keyboard does not respond (classic numlock test), because Xorg is "busy", but SSH still works.