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Streets of Rogue will finally release on Steam this Friday, come see the new trailer
9 Mar 2017 at 7:44 am UTC
9 Mar 2017 at 7:44 am UTC
If anyone wants to play the game right now it is available for free on Itch: https://madguy.itch.io/streets-of-rogue [External Link]
The difference between the Steam version and the Itch version seems to be the following: http://streetsofrogue.tumblr.com/post/158120901745/on-steam-this-friday [External Link]
The difference between the Steam version and the Itch version seems to be the following: http://streetsofrogue.tumblr.com/post/158120901745/on-steam-this-friday [External Link]
New features for the Steam version:
Online Multiplayer
4-Player Local Coop Support
Home Base
Daily Runs
Mutators
Unlockables
Steam Achievements
Game is saved when the player quits
Cloud Saves
Steam Big Picture virtual keyboard support
Introduction, Tutorial, and story stuff
Support for 7 new languages: Chinese (simplified), Korean, German, Spanish, Portuguese, French and Russian
The release of Mesa 17 has seen a bit of a delay, for all the right reasons
17 Jan 2017 at 4:33 pm UTC Likes: 9
- Kernel driver
- Xorg driver
- OpenGL driver
- Vulkan driver
OpenGL and Vulkan are two different APIs for developers to use to tell the graphics card what to draw on the screen.
The AMD and Intel drivers also contain the above parts but they are not provided by one "AMD driver" (I am on purpose excluding amdgpu-pro) or one "Intel driver". Instead they are provided by different projects such as Mesa. Mesa includes the OpenGL and Vulkan drivers for AMD and Intel. The OpenGL drivers for the free Nvidia nouveau driver is also included in Mesa.
So unless you are an Nvidia user who uses nouveau there is no need for you to care what version of Mesa you have installed because the OpenGL and Vulkan drivers provided by that project are not used on your computer. You are using those provided by the Nvidia proprietary driver.
If you however are an AMD or Intel user you want to keep your Mesa as up to date as possible.
Developers using the Vulkan API when developing games for Linux or porting games to Linux is however something you want to care about no matter which graphics card you use because that is something that hopefully will bring performance of demanding games closer or equal to the performance in Windows.
17 Jan 2017 at 4:33 pm UTC Likes: 9
Quoting: dodrianCould someone explain...The Nvidia proprietary drivers you mention consists of different parts.
- Kernel driver
- Xorg driver
- OpenGL driver
- Vulkan driver
OpenGL and Vulkan are two different APIs for developers to use to tell the graphics card what to draw on the screen.
The AMD and Intel drivers also contain the above parts but they are not provided by one "AMD driver" (I am on purpose excluding amdgpu-pro) or one "Intel driver". Instead they are provided by different projects such as Mesa. Mesa includes the OpenGL and Vulkan drivers for AMD and Intel. The OpenGL drivers for the free Nvidia nouveau driver is also included in Mesa.
So unless you are an Nvidia user who uses nouveau there is no need for you to care what version of Mesa you have installed because the OpenGL and Vulkan drivers provided by that project are not used on your computer. You are using those provided by the Nvidia proprietary driver.
If you however are an AMD or Intel user you want to keep your Mesa as up to date as possible.
Developers using the Vulkan API when developing games for Linux or porting games to Linux is however something you want to care about no matter which graphics card you use because that is something that hopefully will bring performance of demanding games closer or equal to the performance in Windows.
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