Latest Comments by Brandon Smith
New opensource linux space sim
30 May 2011 at 5:24 pm UTC
30 May 2011 at 5:24 pm UTC
Eek, need some stars there! The planet parts look amazing though.
Oilrush updated to 0.63 and 0.631
26 May 2011 at 10:22 pm UTC
26 May 2011 at 10:22 pm UTC
If it runs on PS3 I might be interested.
Puzzle Moppet - a new 3D indie puzzle game
17 May 2011 at 4:14 pm UTC
17 May 2011 at 4:14 pm UTC
This one looks like my kind of game. I like puzzle games like this.
Helena The 3rd update
9 May 2011 at 7:49 am UTC
9 May 2011 at 7:49 am UTC
Well it took a bit longer than expected. But here liam, you can use this video if you'd like showing a few new things. I just tried to put a few of Rusty's new cave levels in.
http://www.youtube.com/watch?v=El4WQ5x9nEs [External Link]
http://www.youtube.com/watch?v=El4WQ5x9nEs [External Link]
Helena The 3rd update
8 May 2011 at 9:56 pm UTC
8 May 2011 at 9:56 pm UTC
Well let me see if I can at least create a new youtube video for you, so there's something new to show. Stand by....
Helena The 3rd update
8 May 2011 at 12:08 pm UTC
8 May 2011 at 12:08 pm UTC
Err.., I'm honored you posted the game again! We don't want to spam about it though right?
It's your call of course though, your site :)
It's your call of course though, your site :)
Dirk Dashing 2 Production Update
9 May 2011 at 8:19 am UTC
9 May 2011 at 8:19 am UTC
Well your game is very polished Troy, and it sticks to what it does well.
Just curious though, why not team up with others? I'm sure there are level designer and artists out there that would love to work on a published game?
Just curious though, why not team up with others? I'm sure there are level designer and artists out there that would love to work on a published game?
Linux Game Publishing...are alive?
8 May 2011 at 10:01 pm UTC
8 May 2011 at 10:01 pm UTC
At first I thought you were angry that people were playing games under WINE at all, but now I see you just don't want it considered on par with playing the game natively. I agree with that. WINE is impressive, but it's not the same as a native build.
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