Latest Comments by johnhannibalsmith
Join the fun on our new server for Rust
8 Jul 2017 at 6:04 pm UTC
But, I run it on Linux with a GTX1070 and a pretty stout computer whereas if I run under Win7 with a GTX750ti and a solid but inferior rig, I get performance more in line with yours than with mine under Linux.
My own experiences would lead me to think that the game is just demanding regardless of OS, but I've read an awful lot of people complaining of poor Linux performance that figure to do better than they are when they get into specifics. Basically, I'm no help other than to say it might be normal linux performace for some setups based on what I've read in the past, but also that you can do much, much better.
8 Jul 2017 at 6:04 pm UTC
Quoting: FinnWhat kind of performance are people getting in Rust?I run it on the second-best setting (beautiful, I think) and it rests right at 99 for the most part. It will dip into eighties and high seventies if it is trying to render in something taxing or during a fight.
I've had it in my library and never really played it. I"m getting ~25fps on any settings other than the lowest, where I can maintain ~60fps.
Is this normal Linux performance for Rust?
But, I run it on Linux with a GTX1070 and a pretty stout computer whereas if I run under Win7 with a GTX750ti and a solid but inferior rig, I get performance more in line with yours than with mine under Linux.
My own experiences would lead me to think that the game is just demanding regardless of OS, but I've read an awful lot of people complaining of poor Linux performance that figure to do better than they are when they get into specifics. Basically, I'm no help other than to say it might be normal linux performace for some setups based on what I've read in the past, but also that you can do much, much better.
Join the fun on our new server for Rust
7 Jul 2017 at 3:27 pm UTC
7 Jul 2017 at 3:27 pm UTC
I'll have to make an effort to carve out some time and hop on. I've always enjoyed this game but am just so horrible at the PvP and can't devote the full-time job amount of time to it that it seems to drag out of many players. But, a Linux server sounds like a good cause and good fun, thus making for a good excuse.
The Linux port of Banished is still alive, the developer plans their next game to launch cross-platform on day-1
7 Feb 2017 at 2:50 pm UTC
7 Feb 2017 at 2:50 pm UTC
Of all the games in my Windows library, but not in my Linux library, which I regularly wish I could fire up without waking up another computer - Banished has to be at the top of the list. At some point in the last few weeks I even looked around for the forum to see if a port had ever been considered even. So, this is welcome news. Absolutely great low-effort game.
Early Exclusive: Civilization VI to release February 9th for Linux with a discount, NVIDIA only for now
6 Feb 2017 at 2:54 pm UTC
In some ways it seems like a bit of overkill (torturing yourself to squeeze the modifier lemon dry), or it may be that I just have a hard time going with the flow knowing choices have a bit more consequence when it comes to research and building. I don't love the game the way that I loved its predecessor when I started playing it, but agreeing with another poster, warts and all it still seems hard to justify a truly negative review about gameplay. Unless you hate surprise war. :)
6 Feb 2017 at 2:54 pm UTC
Quoting: GuestAwesome news :) about time! :DI think that if you are a fan of the Civ series you almost have to get it just to try the new flavor. It is definitely unique enough in the strategic building/planning sense (for a Civ game) to give you a reason to start a new game.
Although I do find the reviews still very mixed.
Just have to see for myself anyway.
In some ways it seems like a bit of overkill (torturing yourself to squeeze the modifier lemon dry), or it may be that I just have a hard time going with the flow knowing choices have a bit more consequence when it comes to research and building. I don't love the game the way that I loved its predecessor when I started playing it, but agreeing with another poster, warts and all it still seems hard to justify a truly negative review about gameplay. Unless you hate surprise war. :)
Cossacks 3 for Linux finally has a release date and it's close (updated)
6 Feb 2017 at 2:45 pm UTC
I don't know that I'm devout enough to deprive myself of something that I absolutely must play immediately (particularly if they're dragging on fulfilling the Linux promises anyhow like usual), but the vast majority of the time that should be easy enough to do since I'm never hoping to find a game for Windows. Thanks again, I do appreciate the insight.
6 Feb 2017 at 2:45 pm UTC
Quoting: thelimeydragonThanks, I appreciate it. The way games are marketed and distributed today, it seemed pretty counter-intuitive to think they'd go that route as I doubt that I'm amazingly rare with libraries for both platforms. Especially when it came to Linux libraries. Roberto Clemente rare, not Honus Wagner rare, since so many people dual-boot or run more than computer.Quoting: johnhannibalsmithOne question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.It all depends on the companies in question and what their internal contracts state. However what sometimes happens is the porting company/person only gets the Linux sales of the game. If a game is bought before the Linux port is out... it's unknown who gets the money.. guess it depends on the contract. So to be safe its why people ask you to only buy once it's out.
I don't know that I'm devout enough to deprive myself of something that I absolutely must play immediately (particularly if they're dragging on fulfilling the Linux promises anyhow like usual), but the vast majority of the time that should be easy enough to do since I'm never hoping to find a game for Windows. Thanks again, I do appreciate the insight.
Cossacks 3 for Linux finally has a release date and it's close (updated)
3 Feb 2017 at 10:10 pm UTC
I know what you're saying. Similarly, I pre-ordered Civilization 6 after Steam store and other sources made it seem a slam dunk to be ported for Linux. I would have never otherwise pre-ordered, but I'm sure I would have bought it for Windows as a fan of the series either way eventually. I was a bit miffed when suddenly the port was being cast as more of a possibility than an inevitability. That cured me of taking anything seriously prior to it actually being completed.
One question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.
3 Feb 2017 at 10:10 pm UTC
Quoting: cRaZy-bisCuiTIn this case, I can run the game either way. It sounded plenty interesting when I read about it here that I was happy to plop down the money for it. I probably shouldn't have lumped it in with the others since they were truly purchased specifically for the Linux aspect after reading here (still have about 0.01 hours in Block'hood, but played Motorsports quite a bit despite not being a car racing fan as such), but I get longwinded as it is. :)Quoting: johnhannibalsmithI've picked up when I hada few spare bucks based upon what I've read here, hoping to lend some support to developers and games that at least are trying to bring Linux into the fold.Actually you shouldn't by Games before they're released on Linux for at least two reasons: 1. Maybe the release got delayed or cancelled. 2. The Linux devs won't earn a penny like that. Except for it's an in-house port.
I know what you're saying. Similarly, I pre-ordered Civilization 6 after Steam store and other sources made it seem a slam dunk to be ported for Linux. I would have never otherwise pre-ordered, but I'm sure I would have bought it for Windows as a fan of the series either way eventually. I was a bit miffed when suddenly the port was being cast as more of a possibility than an inevitability. That cured me of taking anything seriously prior to it actually being completed.
One question on the last part of your statement about the Linux developers not making money - are you implying that the Linux port devs are paid in part based on sales after the port? I'm curious how a Linux dev would do better by me if I bought the game after it was ported (or otherwise released) rather than before. Thanks.
A reminder that I rely on Patreon funding to keep GamingOnLinux running
3 Feb 2017 at 2:55 pm UTC Likes: 3
3 Feb 2017 at 2:55 pm UTC Likes: 3
Quoting: SadisticJust started supporting, just registered this site but have been browsing GOL on daily basis. Thank you for this site and all the work you've done liam.Seconded. Or thirded or fourthed, I guess, since there are more replies after this one that I haven't yet read. But whichever, my story is roughly identical. This has been a pretty invaluable resource for me in terms of keeping tabs on gaming since moving to Linux and I'll make a note to come back to this article and try to repay you (Liam) for the help. And then a second note to remind me to find the first note.
Cossacks 3 for Linux finally has a release date and it's close (updated)
3 Feb 2017 at 2:48 pm UTC
3 Feb 2017 at 2:48 pm UTC
Thanks for the update. Cossacks 3 is yet another (Blockhood, Motorsports Manager, etc.) that I've picked up when I hada few spare bucks based upon what I've read here, hoping to lend some support to developers and games that at least are trying to bring Linux into the fold.
I've played the game only a handful of times on my Windows machine and it is pretty entertaining. I'm sure that it will be more entertaining if I can ever figure out how to utilize ranged and melee units effectively, but I've been slow figuring it out because... uh, I want to learn how not to be awful when it comes to Linux. Yeah, that's my excuse for being terrible at the game.
I've played the game only a handful of times on my Windows machine and it is pretty entertaining. I'm sure that it will be more entertaining if I can ever figure out how to utilize ranged and melee units effectively, but I've been slow figuring it out because... uh, I want to learn how not to be awful when it comes to Linux. Yeah, that's my excuse for being terrible at the game.
Building on up in Block'hood, my early thoughts on this cute neighbourhood-building sim
16 Jan 2017 at 7:29 pm UTC
16 Jan 2017 at 7:29 pm UTC
Glad to read a little more about this here. I read one of your previous posts here on the game being released for Linux and went ahead and picked it up on Steam. I read a bit about it and realized that, as you mentioned, it was a bit more complex than I had expected and my brain wasn't prepared to absorb some of these complexities at that time.
But, I do keep meaning to sit down and get into it. It looks like a really unique spin with the dependencies and decay so I appreciate these updates with some added insight to pique my interest and give me a little kick in the slats.
But, I do keep meaning to sit down and get into it. It looks like a really unique spin with the dependencies and decay so I appreciate these updates with some added insight to pique my interest and give me a little kick in the slats.
Early Access survival game 'Rust' gains Vulkan support in a pre-release
13 Jan 2017 at 9:01 pm UTC Likes: 5
13 Jan 2017 at 9:01 pm UTC Likes: 5
Though I've lurked this site since converting to Linux several months ago, I've only just now registered in order to comment on the first subject I might have something worth sharing.
If you have beefy hardware, a solid video card (I run NVidia with their proprietary drivers - I know heresy - and seems to be part of the key here), and are interested in playing the game and can get it on sale or feel comfortable getting a refund if it fails - I wouldn't assume that it will be unplayable for you.
I owned and played the game on Windows for several months prior to moving to Linux Mint 18, so I had familiarity with it prior to playing on Linux. Granted, the Windows 7 computer on which I played it is inferior to the current Linux computer - but that isn't to say that the Windows computer was any kind of shoddy machine, just an older i7 with 16MB RAM and something of a generic decade old motherboard. With a GTX750ti, the game played very well and when I later upgraded to the GTX1070 (to test it, ahem) that would migrate to the Linux computer when it was built, it was gorgeous and played wonderfully.
I had hopes that as well as it played with that hardware that on the new computer running Linux it would at least outperform the negative reports I had read to that point. I was hoping for playable and probably an ideal scenario where it plays as well as it did on the 750ti on Windows.
To my surprise, it played almost identically well to when I ran it on the slightly lesser computer running Windows 7. At the time, the game was testing an experience system that flashed a sort-of level-up placards at the bottom of the screen and they rendered a little screwy and the initial load dialogue boxes were a bit off-kilter from what I was used to but as far as gameplay - I didn't notice a difference from the last time that I had played with the 1070 on Windows. Not the highest graphics settings, but still beautiful and playing with the same 80-100 FPS I was accustomed to.
As you've surely deduced I am no Linux expert so it is unlikely I can help with any sort of technical insight. Maybe I just got sheetcan lucky, but this was just a matter of installing the proprietaries, then steam, and loading the game after it had installed. I didn't need to cut and paste paragraphs of stuff that I located on Google into the terminal or anything. Plug and play like Windows. :)
Good luck if you try it. I'm kind of an old guy by the standards of this sort of wacky sandbox shooter type of game, but it is so unlike any sort of game that I grew up playing that as bad as I am at it, I just find it all kind of fascinating and fun to play. And headache inducing, at times.
If you have beefy hardware, a solid video card (I run NVidia with their proprietary drivers - I know heresy - and seems to be part of the key here), and are interested in playing the game and can get it on sale or feel comfortable getting a refund if it fails - I wouldn't assume that it will be unplayable for you.
I owned and played the game on Windows for several months prior to moving to Linux Mint 18, so I had familiarity with it prior to playing on Linux. Granted, the Windows 7 computer on which I played it is inferior to the current Linux computer - but that isn't to say that the Windows computer was any kind of shoddy machine, just an older i7 with 16MB RAM and something of a generic decade old motherboard. With a GTX750ti, the game played very well and when I later upgraded to the GTX1070 (to test it, ahem) that would migrate to the Linux computer when it was built, it was gorgeous and played wonderfully.
I had hopes that as well as it played with that hardware that on the new computer running Linux it would at least outperform the negative reports I had read to that point. I was hoping for playable and probably an ideal scenario where it plays as well as it did on the 750ti on Windows.
To my surprise, it played almost identically well to when I ran it on the slightly lesser computer running Windows 7. At the time, the game was testing an experience system that flashed a sort-of level-up placards at the bottom of the screen and they rendered a little screwy and the initial load dialogue boxes were a bit off-kilter from what I was used to but as far as gameplay - I didn't notice a difference from the last time that I had played with the 1070 on Windows. Not the highest graphics settings, but still beautiful and playing with the same 80-100 FPS I was accustomed to.
As you've surely deduced I am no Linux expert so it is unlikely I can help with any sort of technical insight. Maybe I just got sheetcan lucky, but this was just a matter of installing the proprietaries, then steam, and loading the game after it had installed. I didn't need to cut and paste paragraphs of stuff that I located on Google into the terminal or anything. Plug and play like Windows. :)
Good luck if you try it. I'm kind of an old guy by the standards of this sort of wacky sandbox shooter type of game, but it is so unlike any sort of game that I grew up playing that as bad as I am at it, I just find it all kind of fascinating and fun to play. And headache inducing, at times.
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