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Latest Comments by Linuxwarper
The survival game 'SCUM' seems to still be coming to Linux, no date yet though
24 Jun 2019 at 3:47 pm UTC Likes: 4

I bought Talos Principle first and foremost because of Croteam, and second because I don't mind puzzle games (and Talos was praised for it). So I wish them best with SCUM when it leaves early access, and I will be sure to have a look:)

Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 7:54 am UTC Likes: 2

Canonical doesn't seem to care. So I will be happy to switch distribution once it's viable. Not that I am using the standard Ubuntu, after Gnome memory issues I decided against it.
Tweets by Canonical/Ubuntu accounts with gaming filters (and a Microsoft one) [External Link]

I'm with Valve. They have done alot for gaming on linux as of late that I have faith in them. Here is a fun fact: when I went to install Dota Underlords on my phone, they had even included APK download options!

Dota Underlords from Valve is already quite addictive and they're improving it quickly
15 Jun 2019 at 11:13 pm UTC Likes: 6

Quoting: GuestMark my words the time will come when valve made more DotA games than any of their other ips.
They are developing VR games. One of them is a flagship game [External Link]. They are working closely with Node [External Link], developers who are pioneers of VR.

Underlords is a smart business decision. And just because they released it, it doesn't mean they are just working only on it.

GOG are ending their 'Fair Price Package program', soon after letting staff go
28 Feb 2019 at 12:42 pm UTC

Quoting: TuxgamerDevelopers need to stop using DX all together and use Vulken.
https://www.gog.com/wishlist/games/cyberpunk_2077_no_gameworks_vulkandx12 [External Link]

I think we need to make it clear to CDPR how important Vulkan is for us. If they can't support Linux directly, they can at very least do so through Vulkan. Short term I don't think they can support us with native games without issues, even if they used Vulkan for the game. But if they use Vulkan for better SteamPlay compatibility that will be really great. It will plant a big seed for Linux becoming more viable. With such a big game working through Linux with performance being very close to Windows, it will be compelling for gamers to switch to Linux.

GOG are ending their 'Fair Price Package program', soon after letting staff go
28 Feb 2019 at 11:18 am UTC

This is just sad. I have hope and expectation that, if not now, in future when GOG/CDPR business is much better that they will come through for Linux platform. It may be silly to say but I'd prefer CDPR/GOG to adopt Vulkan so that their games can run even better rather bring Galaxy first. Besides updates I really can't say I found Galaxy anything particular interesting to use. Not that it's bad, i feel the same about Steam, but I just want a client that updates and my games. Then it comes down to multiplayer versus better performance, I prefer latter.

Their situation is probably caused by Epic Games. Because of that I hope CDPR excludes Cyberpunk 2077 for a year on Epic Store, and maybe also receive a sum of cash from Epic when it's released. I'm against exclusivity but seeing as GOG is directly in competition with them, and Epic have deployed such dirty tactics to get third party games they should get a taste of their own medicine.
I believe GOG's success hangs more on Epic's failure than Steam's. Not that Steam has been a detriment to GOG. Take Proton as a clear example, we can run our GOG bought games through Steam.

While clueless people make fake news about Cyberpunk 2077 potentially being exclusive to Epic store, not knowing GOG is tied to CDPR and CDPR rep, I wonder more if CDPR/GOG will exclude Epic Store. That would be a good business decision. Similar to Ubisoft excluding Division2 on Steam. They, Ubi, may know that many people won't get Epic Store and will then be forced to go directly through their own. Win-win.

Apparently Valve are working with Easy Anti-Cheat to get support in Steam Play (updated: yup)
16 Feb 2019 at 1:19 am UTC Likes: 1

Quoting: TermyI'm kind of baffled that Epic is allowing collaboration with Valve ^^
Glad to hear this though :D
Quoting: BielFPsI hope they don't give up on this, since EAC is developed by a company owned by Epic, and for then would be better to "not help the competitor".

Unless they're actually planing something with linux too, who knows...
I think Epic holding Valve back would be bad pr for them. They are already disliked for their anti consumer practices. If they work against Valve they will, hopefully, get much more backlash from PC community.
Valve could, and rightfully so, rub salt into wound that is Epic Store by pointing out how the company has ported Fortnite for so many platforms but neglected Linux, and now they are even stopping progress to make games available for the platform.
It would be disgusting if that actually happens.

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
13 Feb 2019 at 11:46 pm UTC

Quoting: monnefWell, until it is allowed to run outside Steam (which all Valve stuff related to Steam aren't IIRC), I don't think so. This locks game hard to one store, so I don't think devs/publishers will use it, unless they firmly decided they want to release only on Steam, so closing their options not only for release, but for the future as well.
I have faith that Valve will do the right thing. If Trust matchmaking improvements makes it effective against cheaters, then surely it would get better adoptation if it can be used even without Steam. I could be entirely wrong too, but Valve's track record so far has been good in my eyes. They aren't perfect but they sure as hell ain't Epic.
Robin Williams (rip) comes out of book and asks "Has Fortnite been released for Linux?!"

Trust feature aside, I read on LG reddit that Valve is apparently working with EAC?

Valve working with EAC (supposedly) [External Link]

One thing to keep in mind. If Trust tackles cheating much better than EAC, VAC and Battleeye, then it could persuade devs. Assuming Trust (after improved) will be low resource compared to anticheat solutions. I sure would embrace it, at very least for Steam, if it worked well.

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
11 Feb 2019 at 11:41 pm UTC Likes: 1

We talked about Valve adressing anti cheat. Could the Trust match making be the answer?
https://support.steampowered.com/kb_article.php?ref=5966-WKLC-4172 [External Link]

One of Valve's plan for 2019
Steam Trust: The technology behind Trusted Matchmaking on CS:GO is getting an upgrade and will become a full Steam feature that will be available to all games. This means you'll have more information that you can use to help determine how likely a player is a cheater or not.
So if it's effective in stopping cheaters and devs use it, problem solved?

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
10 Feb 2019 at 9:24 pm UTC Likes: 1

Quoting: orochi_kyoIm agree that,
2 Everything started to break when Epic buy EAC.
Is that a fact or speculation? Because as it is Epic is already detrimental to Linux, if this is true as well..then they are bloody garbage.

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
9 Feb 2019 at 11:33 pm UTC

Valve needs to tackle anti cheat. If they do lots games will work and many will probably be whitelisted. It's one of the big things that plagues SteamPlay/Wine (other being Denuvo). Is there any reason to believe that Epic Games will hinder Valve from working with EAC devs? Since Epic Games owns Kamu, the parent company of EAC, and they are now in direct competition to Valve.