Latest Comments by Linuxwarper
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 8:59 pm UTC Likes: 2
To begin with, many developers use DX. That already kills prospect of game being ported to Linux. If they chose to do it, it will be a uphill battle not only because of the api but because of their lack of experience with Linux. And there there is that Linux isn't completely polished from a desktop and driver point of view.
Let's use Cyberpunk 2077 as example. It's not been revealed what api they have used. But assuming they are using DX11...for them to port such a massive game to Linux would be a huge mistake business wise. With GOG store they are already struggling. To port Cyberpunk to Linux would costs alot. And for what? 1%? The cost probably far outweighs the outcome.
Until Linux reaches a marketshare that justifies porting a game, I will be grateful with devs supporting Linux by ensuring great compatibility with Proton. It costs little for them to do so and it will give great experience if they use Vulkan.
The fact you don't comprehend that we can't demand native games because our marketshare can't back it up. You make game to sell it and profit. Linux isn't profitable for many games. To change that we need more users on Linux. But users don't come because Linux doesn't have games. So devs don't make games because there aren't enough users and users don't switch because there isn't even close to same amount of games as on Windows.
If Proton starts working with BattleEye and EAC, and more devs adopt Vulkan for their games, I promise you...many users will switch. And the marketshare increasing will go faster than it is at the moment.
On a other note: Maybe we can get Tomb Raider with Vulkan since it's going to be put on Stadia. Making the work for Feral easier. I can't wait for that :)
29 Jun 2019 at 8:59 pm UTC Likes: 2
Quoting: GuestYou should direct asking for Linux support to all devs that have games that you'd like to support.Why should I? I know better than that. Linux port isn't profitable enough or worth doing. Instead of making a native port they can make a DLC and get much more money out of it. Then they can use that money to nurture their company.
To begin with, many developers use DX. That already kills prospect of game being ported to Linux. If they chose to do it, it will be a uphill battle not only because of the api but because of their lack of experience with Linux. And there there is that Linux isn't completely polished from a desktop and driver point of view.
Let's use Cyberpunk 2077 as example. It's not been revealed what api they have used. But assuming they are using DX11...for them to port such a massive game to Linux would be a huge mistake business wise. With GOG store they are already struggling. To port Cyberpunk to Linux would costs alot. And for what? 1%? The cost probably far outweighs the outcome.
Until Linux reaches a marketshare that justifies porting a game, I will be grateful with devs supporting Linux by ensuring great compatibility with Proton. It costs little for them to do so and it will give great experience if they use Vulkan.
The fact you don't comprehend that we can't demand native games because our marketshare can't back it up. You make game to sell it and profit. Linux isn't profitable for many games. To change that we need more users on Linux. But users don't come because Linux doesn't have games. So devs don't make games because there aren't enough users and users don't switch because there isn't even close to same amount of games as on Windows.
If Proton starts working with BattleEye and EAC, and more devs adopt Vulkan for their games, I promise you...many users will switch. And the marketshare increasing will go faster than it is at the moment.
On a other note: Maybe we can get Tomb Raider with Vulkan since it's going to be put on Stadia. Making the work for Feral easier. I can't wait for that :)
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 6:23 pm UTC Likes: 1
If there is one thing I agree with you on, it is that you should ask for Linux port. But you should direct it at developers supporting Stadia and indie devs. Indie devs because their game is easier to port because of scale of the game. Stadia developers because Vulkan is used and Paradox has said there are also other aspects that Stadia shares with Linux. Vulkan and Linux similarity reduces cost for the port. Asking or demanding a port from devs that won't be using Vulkan is futile. They can use the money instead to make a dlc and get more returns from Windows.
29 Jun 2019 at 6:23 pm UTC Likes: 1
Quoting: GuestNumbers of Linux gamers or subscribers to whatever website increasing has no effect on Linux games if the demand for Linux games isn't also increasing.I wasn't arguing that it does. But it clearly shows that Valve's involvement with Linux is working to bring users to the platform. And it will only go up when they further polished Proton and Linux desktop and make anticheat work with Proton. Proton is still not complete. But even in it's incomplete state it has persuaded alot people to stay on/switch to Linux. Infact, I might have changed back to Windows if it wasn't for Proton.
If there is one thing I agree with you on, it is that you should ask for Linux port. But you should direct it at developers supporting Stadia and indie devs. Indie devs because their game is easier to port because of scale of the game. Stadia developers because Vulkan is used and Paradox has said there are also other aspects that Stadia shares with Linux. Vulkan and Linux similarity reduces cost for the port. Asking or demanding a port from devs that won't be using Vulkan is futile. They can use the money instead to make a dlc and get more returns from Windows.
Steam's top releases of May show why Steam Play is needed for Linux
29 Jun 2019 at 5:45 pm UTC
29 Jun 2019 at 5:45 pm UTC
Linux_gaming suscribers is on the rise. I'd argue its because of Proton:
Steam's top releases of May show why Steam Play is needed for Linux
28 Jun 2019 at 6:34 pm UTC Likes: 9
Imagine the scenario that 10 big companies, Ubisoft and EA to name two, release 10 major games on Linux. As it is we are already at 1%, so few buyers. Then those 10 companies's games have to compete against eachother to get your money. There are other factors too such as maybe the game being released doesn't interest the linux user.
Anyone with common sense will know that "No Tux No Bux" is not effective when it comes to semi major to major games. If I remember correctly Feral even expressed that they are able to do what they do because they are one of few companies catering to Linux. The more big companies support Linux with their games the less profit, and as it is Linux is already not profitable enough with few actors in the playground!
There may come a time when "No Tux No Bux" will have more meaning behind it, and that is when Linux reaches marketshare that makes native ports worth funding. Until that time "No Tux No Bux" is as far as I understand it meaningless.
28 Jun 2019 at 6:34 pm UTC Likes: 9
Quoting: GuestI disagree strongly. It may be that No Tux No Bux is effective for indie games, but for major games it means nothing.Quoting: GuestI've said it before and I will say it again, "no tux no bucks" does more harm than good and this shows whyNo Tux No Bux is exactly what we need more of so that we get more Linux support. We want to be Linux gamers and help the Linux support ecosystem, not Windows gamers helping the Windows support ecosystem.
Imagine the scenario that 10 big companies, Ubisoft and EA to name two, release 10 major games on Linux. As it is we are already at 1%, so few buyers. Then those 10 companies's games have to compete against eachother to get your money. There are other factors too such as maybe the game being released doesn't interest the linux user.
Anyone with common sense will know that "No Tux No Bux" is not effective when it comes to semi major to major games. If I remember correctly Feral even expressed that they are able to do what they do because they are one of few companies catering to Linux. The more big companies support Linux with their games the less profit, and as it is Linux is already not profitable enough with few actors in the playground!
There may come a time when "No Tux No Bux" will have more meaning behind it, and that is when Linux reaches marketshare that makes native ports worth funding. Until that time "No Tux No Bux" is as far as I understand it meaningless.
The survival game 'SCUM' seems to still be coming to Linux, no date yet though
24 Jun 2019 at 3:47 pm UTC Likes: 4
24 Jun 2019 at 3:47 pm UTC Likes: 4
I bought Talos Principle first and foremost because of Croteam, and second because I don't mind puzzle games (and Talos was praised for it). So I wish them best with SCUM when it leaves early access, and I will be sure to have a look:)
Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 7:54 am UTC Likes: 2
24 Jun 2019 at 7:54 am UTC Likes: 2
Canonical doesn't seem to care. So I will be happy to switch distribution once it's viable. Not that I am using the standard Ubuntu, after Gnome memory issues I decided against it.
Tweets by Canonical/Ubuntu accounts with gaming filters (and a Microsoft one) [External Link]
I'm with Valve. They have done alot for gaming on linux as of late that I have faith in them. Here is a fun fact: when I went to install Dota Underlords on my phone, they had even included APK download options!
Tweets by Canonical/Ubuntu accounts with gaming filters (and a Microsoft one) [External Link]
I'm with Valve. They have done alot for gaming on linux as of late that I have faith in them. Here is a fun fact: when I went to install Dota Underlords on my phone, they had even included APK download options!
Dota Underlords from Valve is already quite addictive and they're improving it quickly
15 Jun 2019 at 11:13 pm UTC Likes: 6
Underlords is a smart business decision. And just because they released it, it doesn't mean they are just working only on it.
15 Jun 2019 at 11:13 pm UTC Likes: 6
Quoting: GuestMark my words the time will come when valve made more DotA games than any of their other ips.They are developing VR games. One of them is a flagship game [External Link]. They are working closely with Node [External Link], developers who are pioneers of VR.
Underlords is a smart business decision. And just because they released it, it doesn't mean they are just working only on it.
GOG are ending their 'Fair Price Package program', soon after letting staff go
28 Feb 2019 at 12:42 pm UTC
I think we need to make it clear to CDPR how important Vulkan is for us. If they can't support Linux directly, they can at very least do so through Vulkan. Short term I don't think they can support us with native games without issues, even if they used Vulkan for the game. But if they use Vulkan for better SteamPlay compatibility that will be really great. It will plant a big seed for Linux becoming more viable. With such a big game working through Linux with performance being very close to Windows, it will be compelling for gamers to switch to Linux.
28 Feb 2019 at 12:42 pm UTC
Quoting: TuxgamerDevelopers need to stop using DX all together and use Vulken.https://www.gog.com/wishlist/games/cyberpunk_2077_no_gameworks_vulkandx12 [External Link]
I think we need to make it clear to CDPR how important Vulkan is for us. If they can't support Linux directly, they can at very least do so through Vulkan. Short term I don't think they can support us with native games without issues, even if they used Vulkan for the game. But if they use Vulkan for better SteamPlay compatibility that will be really great. It will plant a big seed for Linux becoming more viable. With such a big game working through Linux with performance being very close to Windows, it will be compelling for gamers to switch to Linux.
GOG are ending their 'Fair Price Package program', soon after letting staff go
28 Feb 2019 at 11:18 am UTC
28 Feb 2019 at 11:18 am UTC
This is just sad. I have hope and expectation that, if not now, in future when GOG/CDPR business is much better that they will come through for Linux platform. It may be silly to say but I'd prefer CDPR/GOG to adopt Vulkan so that their games can run even better rather bring Galaxy first. Besides updates I really can't say I found Galaxy anything particular interesting to use. Not that it's bad, i feel the same about Steam, but I just want a client that updates and my games. Then it comes down to multiplayer versus better performance, I prefer latter.
Their situation is probably caused by Epic Games. Because of that I hope CDPR excludes Cyberpunk 2077 for a year on Epic Store, and maybe also receive a sum of cash from Epic when it's released. I'm against exclusivity but seeing as GOG is directly in competition with them, and Epic have deployed such dirty tactics to get third party games they should get a taste of their own medicine.
I believe GOG's success hangs more on Epic's failure than Steam's. Not that Steam has been a detriment to GOG. Take Proton as a clear example, we can run our GOG bought games through Steam.
While clueless people make fake news about Cyberpunk 2077 potentially being exclusive to Epic store, not knowing GOG is tied to CDPR and CDPR rep, I wonder more if CDPR/GOG will exclude Epic Store. That would be a good business decision. Similar to Ubisoft excluding Division2 on Steam. They, Ubi, may know that many people won't get Epic Store and will then be forced to go directly through their own. Win-win.
Their situation is probably caused by Epic Games. Because of that I hope CDPR excludes Cyberpunk 2077 for a year on Epic Store, and maybe also receive a sum of cash from Epic when it's released. I'm against exclusivity but seeing as GOG is directly in competition with them, and Epic have deployed such dirty tactics to get third party games they should get a taste of their own medicine.
I believe GOG's success hangs more on Epic's failure than Steam's. Not that Steam has been a detriment to GOG. Take Proton as a clear example, we can run our GOG bought games through Steam.
While clueless people make fake news about Cyberpunk 2077 potentially being exclusive to Epic store, not knowing GOG is tied to CDPR and CDPR rep, I wonder more if CDPR/GOG will exclude Epic Store. That would be a good business decision. Similar to Ubisoft excluding Division2 on Steam. They, Ubi, may know that many people won't get Epic Store and will then be forced to go directly through their own. Win-win.
Apparently Valve are working with Easy Anti-Cheat to get support in Steam Play (updated: yup)
16 Feb 2019 at 1:19 am UTC Likes: 1
Valve could, and rightfully so, rub salt into wound that is Epic Store by pointing out how the company has ported Fortnite for so many platforms but neglected Linux, and now they are even stopping progress to make games available for the platform.
It would be disgusting if that actually happens.
16 Feb 2019 at 1:19 am UTC Likes: 1
Quoting: TermyI'm kind of baffled that Epic is allowing collaboration with Valve ^^
Glad to hear this though :D
Quoting: BielFPsI hope they don't give up on this, since EAC is developed by a company owned by Epic, and for then would be better to "not help the competitor".I think Epic holding Valve back would be bad pr for them. They are already disliked for their anti consumer practices. If they work against Valve they will, hopefully, get much more backlash from PC community.
Unless they're actually planing something with linux too, who knows...
Valve could, and rightfully so, rub salt into wound that is Epic Store by pointing out how the company has ported Fortnite for so many platforms but neglected Linux, and now they are even stopping progress to make games available for the platform.
It would be disgusting if that actually happens.
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