Latest Comments by Ananace
Steam Play arrived on Linux one year ago, some thoughts
21 Aug 2019 at 9:38 am UTC Likes: 2
21 Aug 2019 at 9:38 am UTC Likes: 2
My personal opinion is that both Stadia and Proton are promoting Linux, just in different ways. Stadia is encouraging developers to write Linux versions of their games, while not necessarily releasing said Linux versions except to Google - who are curating the platform and ensuring the stability of said releases.
So Stadia will most certainly create more native Linux versions of games, but Linux as a desktop/gaming OS might not see much improvement from that.
Proton on the other hand is promoting users to switch to Linux, while game studios don't have to worry about any porting efforts or cost concerns. Which might certainly reduce the number of native Linux versions that are released, but on the other hand you - as a Linux user - stand to benefit both from an increased market saturation as well as improvements in Linux's ability as a desktop/gaming OS.
Of course, since I have no interest in streamed games at home - and nowhere near good enough a connection while on the go, Stadia is just going to be one of those things that exists but that I won't use. Simply because it doesn't offer anything to me.
So Stadia will most certainly create more native Linux versions of games, but Linux as a desktop/gaming OS might not see much improvement from that.
Proton on the other hand is promoting users to switch to Linux, while game studios don't have to worry about any porting efforts or cost concerns. Which might certainly reduce the number of native Linux versions that are released, but on the other hand you - as a Linux user - stand to benefit both from an increased market saturation as well as improvements in Linux's ability as a desktop/gaming OS.
Of course, since I have no interest in streamed games at home - and nowhere near good enough a connection while on the go, Stadia is just going to be one of those things that exists but that I won't use. Simply because it doesn't offer anything to me.
KDE has an unpatched security issue that's been made public
7 Aug 2019 at 12:06 pm UTC Likes: 8
7 Aug 2019 at 12:06 pm UTC Likes: 8
It's really annoying to see people labelling themselves as security researchers, only to then go and do absolute asshole / blackhat stuff like publicly posting undisclosed issues or even actively attacking groups themselves.
No, if you attack people, or hand out undisclosed exploits to the people, then you're no longer a security researcher. At that point you've instead become a malicious actor, and a threat to the security community as a whole.
If people start thinking badly of security researchers because news sites and the like accept and propagate the labels idiots like this apply to themselves, then the entire security community is going to suffer.
No, if you attack people, or hand out undisclosed exploits to the people, then you're no longer a security researcher. At that point you've instead become a malicious actor, and a threat to the security community as a whole.
If people start thinking badly of security researchers because news sites and the like accept and propagate the labels idiots like this apply to themselves, then the entire security community is going to suffer.
Valve has launched "Steam Labs", a place where Valve will show off new experiments
11 Jul 2019 at 7:24 pm UTC Likes: 7
Ah yes, Dragons, that classical game genre.
11 Jul 2019 at 7:24 pm UTC Likes: 7
Ah yes, Dragons, that classical game genre.
Valve may be working on a new version of the Steam Controller
5 Jul 2019 at 5:08 am UTC Likes: 2
The only place where I've used the left trackpad as anything like a d-pad has been in games that were badly written, so that you could only use pure controller input. In that case you can't really map anything but the d-pad actions onto it.
In my experience in those games (AC: Odyssey, FO4, and some others) it really doesn't do well if you try to use it like a regular d-pad, it's a bit too large to be as quick on the access as games expect the d-pad to be.
5 Jul 2019 at 5:08 am UTC Likes: 2
Quoting: MohandevirI didn't witness a situation where the left trackpad was really needed... In my personnal experience, it could be replaced with a standard d-pad, similar to what you get in a DS4... Unless there are some special use case that I don't know of? I'm just curious to know...In my case, I use the left trackpad almost exclusively for touch menus, things that you want to have quick access to but don't necessarily need to access in the middle of action. Sometimes I tend to involve the grips as well to have multiple menus that I can switch between.
The only place where I've used the left trackpad as anything like a d-pad has been in games that were badly written, so that you could only use pure controller input. In that case you can't really map anything but the d-pad actions onto it.
In my experience in those games (AC: Odyssey, FO4, and some others) it really doesn't do well if you try to use it like a regular d-pad, it's a bit too large to be as quick on the access as games expect the d-pad to be.
Valve may be working on a new version of the Steam Controller
4 Jul 2019 at 8:43 pm UTC Likes: 1
4 Jul 2019 at 8:43 pm UTC Likes: 1
The four paddles and pressure sensitivity sound frankly amazing.
As it is, the original is my favourite controller so far, even if there are things that I could see there being room for improvement on.
I love the fact that the Steam Controller runs off of regular batteries, though if they included a NiMh charging circuit that'd be cool. I love the trackpads on it, though I'm not perfectly sold on the patterning on the left one. I love the dual-stage triggers, though their travel is a bit too short. I love the high-precision linear actuators, though they could really do with better regular rumble emulation and support.
Most of all though, I love that I can easily flip it to BTLE for use when I'm out travelling, so I don't have to worry about losing the dongle.
As it is, the original is my favourite controller so far, even if there are things that I could see there being room for improvement on.
I love the fact that the Steam Controller runs off of regular batteries, though if they included a NiMh charging circuit that'd be cool. I love the trackpads on it, though I'm not perfectly sold on the patterning on the left one. I love the dual-stage triggers, though their travel is a bit too short. I love the high-precision linear actuators, though they could really do with better regular rumble emulation and support.
Most of all though, I love that I can easily flip it to BTLE for use when I'm out travelling, so I don't have to worry about losing the dongle.
Linux Mint doing a small-form-factor MintBox 3, they don't sound too happy about Snaps
2 Jul 2019 at 10:35 pm UTC Likes: 2
2 Jul 2019 at 10:35 pm UTC Likes: 2
I personally wouldn't have as much against Snaps if Canonical were as good as they promised in ensuring it'd be a viable cross-distribution packaging method.
As it is, I don't have a choice as Flatpak's the only one that can be installed on any of the systems I use or administer.
Not that I can complain too much about that, Flatpak's custom installation system means I'm able to host a shared install between a roomful of computers. And the P2P install/update system means I'm even able to do the same with non-shared installations too.
As it is, I don't have a choice as Flatpak's the only one that can be installed on any of the systems I use or administer.
Not that I can complain too much about that, Flatpak's custom installation system means I'm able to host a shared install between a roomful of computers. And the P2P install/update system means I'm even able to do the same with non-shared installations too.
Remember the SMACH Z handheld? It's apparently going to be at E3 this year
4 Jun 2019 at 9:06 pm UTC Likes: 3
4 Jun 2019 at 9:06 pm UTC Likes: 3
Well, I'm most definitely going to have to give this a second look. Back when I first saw it I didn't really feel like there'd be that much of a need for a handheld Linux gaming machine for me, but today - with Steam Play and the general improvement in Linux releases - I'm most definitely going to want to have the ability to play games on the go like it offers.
And of course, the fact that it basically integrates a Steam Controller as well is just amazing.
I looked at doing the Steam remote streaming before, but as I play most of the games I'd use this for on various public transport and on countryside trips, the connection just would not be good enough for even the very lowest of quality. So something that can play the games directly is a real godsend, especially since it seems far nicer to carry around than a gaming laptop.
And of course, the fact that it basically integrates a Steam Controller as well is just amazing.
I looked at doing the Steam remote streaming before, but as I play most of the games I'd use this for on various public transport and on countryside trips, the connection just would not be good enough for even the very lowest of quality. So something that can play the games directly is a real godsend, especially since it seems far nicer to carry around than a gaming laptop.
What are you clicking on this weekend? Let us know your current favourites
1 Jun 2019 at 8:39 am UTC
1 Jun 2019 at 8:39 am UTC
Well, I'm not so sure I'll be getting that much Linux gaming time in, going to be busy during the weekend with the LinCon gaming convent - board games, card games, pen-and-paper, that sort of stuff.
Going to try and do some more laps on Dirt: Rally though, seeing as I've figured out a workaround for it's inability to load my profile.
Or possibly try out some Dungeon Siege for nostalgia reasons (Probably 2 with the mod that adds the DS 1 content), seeing as I literally just last week found out that it's on Steam. Should hopefully work fine with D9VK too, which will be fun to test.
Going to try and do some more laps on Dirt: Rally though, seeing as I've figured out a workaround for it's inability to load my profile.
Or possibly try out some Dungeon Siege for nostalgia reasons (Probably 2 with the mod that adds the DS 1 content), seeing as I literally just last week found out that it's on Steam. Should hopefully work fine with D9VK too, which will be fun to test.
Deep Rock Galactic continues being some of the most fun I've had in a while, thanks to Steam Play
16 May 2019 at 11:28 pm UTC Likes: 1
They've also answered earlier questions/comments about having been looking into technologies like such.
So while I doubt we'll see Steam games becoming Flatpak/snap packages, I wouldn't be surprised if Steam starts adopting some features from Flatpak (or snap), if only to further reduce the work game makers have to do to support Linux.
16 May 2019 at 11:28 pm UTC Likes: 1
Quoting: Luke_NukemHmm, I'd like to see DRM free games be released using either snap or flatpak now, even better would be Valve incorporating one of those in to Steam.Well, Valve are already incorporating Flatpak into their SteamOS since a while back, for installing desktop-mode applications.
Seriously... several dozen distros. All packaging the same user apps and games, just differently, for a massive duplication of effort. Can we please embrace snaps and flatpaks, and get a "base" Linux install, with all user apps installed this way.
They've also answered earlier questions/comments about having been looking into technologies like such.
So while I doubt we'll see Steam games becoming Flatpak/snap packages, I wouldn't be surprised if Steam starts adopting some features from Flatpak (or snap), if only to further reduce the work game makers have to do to support Linux.
DragonRuby Game Toolkit, a cross-platform way to make games with Ruby
20 Apr 2019 at 5:19 pm UTC
20 Apr 2019 at 5:19 pm UTC
Ruby actually has its' niches where it's really quite heavily used as it turns out.
My job as a Linux sysadmin deals almost exclusively in Ruby development, because all our major tooling uses Ruby in one way or another. From Foreman - our server orchestration and lifecycle-management tool - which is a RoR application, to Puppet - our configuration management tool - which is regular Ruby, as well as smaller things like the set of fog gems that abstract away cloud service communication.
My job as a Linux sysadmin deals almost exclusively in Ruby development, because all our major tooling uses Ruby in one way or another. From Foreman - our server orchestration and lifecycle-management tool - which is a RoR application, to Puppet - our configuration management tool - which is regular Ruby, as well as smaller things like the set of fog gems that abstract away cloud service communication.
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