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Latest Comments by scaine
Arcade shooter with a massive skill tree 'BYTEPATH' goes open source
6 July 2020 at 5:58 pm UTC

Nice, thanks. I'm tempted, but those constant video glitches and the chromatic aberration is also headache inducing. Can they be turned off? Honestly, I don't know why the developer thought that trailer was a good idea - zoomed in, flickery, colour-blurred graphics?? Is it to differentiate from being compared to plain old asteroids??

Valve silences the bots in Team Fortress 2, TF2 Classic Mod out now
6 July 2020 at 12:27 pm UTC Likes: 2

Honestly, I'm pretty happy with this model. Sure, it's a little annoying to have to buy something on the market, but that also ties the account to 2FA (Steamguard), so there's twice the benefit.

Unless someone can give a good reason for new accounts not to be restricted like this? The game is still perfectly playable, for hundreds of hours judging by my account, without voice/text chat. Callouts are a little harsh, but again, you can play without them and callouts tend only to be useful in a team that actually functions like a team, and you won't tend to notice their lack until you've decided to commit to the game anyway.

The last time I played TF2 was over a year ago though, so maybe some new, critical functionality is tied to chat/voice. The only time I ever used it was to ask people to ready-up (I only ever played Mann vs Machine). God, I hated the ready-up system... Valve could learn something from Killing Floor here. Too slow? Tough - get out there and die, that'll learn you!

Starship action RPG 'Drox Operative 2' arrives on GOG
6 July 2020 at 12:18 pm UTC Likes: 1

I dropped quite a few hours into the original, but I do think that Starcom Nexus surpassed it - not surprising when you realise that there's nearly five years between these titles. But as a result, Drox 2 has a lot to live up to!

Arcade shooter with a massive skill tree 'BYTEPATH' goes open source
6 July 2020 at 11:58 am UTC Likes: 1

I'd love to try this, and I suppose it's just under £2 without a sale... but is it always that zoomed in? I got queezy just watching the trailer, let alone trying to play all squashed up to the screen like that! It's like when FPS games default to a POV of 70... it gives me a weird, "kind of" motion sickness.

Can you "zoom out" in the game?

What have you been playing on Linux? Come and have a chat
6 July 2020 at 11:48 am UTC Likes: 1

andy155War Thunder High Tier - Noob Gameplay.

Very confused by this game to be honest. There's one moment, around the 19m mark where you put three shells into an enemy tank and it's still going, whereas your tank is frequently one-shotted, often from so far away, you can't even see the enemy that killed you on the map.

I have a friend who SWEARS by World of Tanks, and it's basically the same - pixel perfect shooting from kilometres away with seconds-long reloads. I... just don't get it!

What have you been playing on Linux? Come and have a chat
5 July 2020 at 4:22 pm UTC Likes: 4

I feel like a dirty traitor - almost no Linux native titles in my play list the past week:

1. Noita (it's like a whole new game with the "no more death" mod)
2. Elite Dangerous (stunning game... just... stunning. And for a fiver?? Or another fiver if you want the planetside expansion)
3. Grim Dawn (bought it for four quid in the sale - superb)
4. Outer Wilds (only played an hour, because Elite keeps calling me back)

For Linux native - I'm playing Battlestar Gallactica with friends on Tabletop Simulator. The scripting is very clever, much like when we play Gloomhaven - really takes the edge off the complexity. Great game, steep learning curve. Am totally not a cylon.

Also, of course, the A19 of 7 Days to Die dropped. Lovely enhancements all round, and they've already dropped a bug fix, so I'll be playing a bit of that to bring myself up to speed. And it's 66% off right now. Definitely worth a punt for the sheer amount of content you get.

Humble Choice for July is up with Railway Empire, EARTHLOCK and more
4 July 2020 at 11:05 am UTC

Quote- Metal Unit
Poor guy, does he clank when he walks?

Well, it's a she, but I'm guessing, "yes".

Action-adventure 'Sparklite' adds Linux support in a big update
3 July 2020 at 9:32 am UTC

God knows how I missed this the first time around, but given my love of this genre (Undermine, Crosscode, Mana Spark, Moonlighter, and faster-paced versions, like Gungeon, Woodpunk, Mr Shifty), I think I'll be picking this one up!

The 'Update of Plenty' has arrived for Dead Cells - revamping lots
2 July 2020 at 11:09 am UTC

Apparently I haven't played this since October 2018...! Great game though, and I sank over 15 hours into it back then. Maybe I need to give it another go. I'll have to tear myself away from Elite:Dangerous and 7 Days to Die though. Might be a bit of an ask to be honest! :)

7 Days to Die 'Alpha 19 Experimental' is out with HD Zombies
30 June 2020 at 10:05 pm UTC

razing32I played this a while back with friends.
Kinda lost intrest when an update made progression more grindy.(to skills)
Is it sitll the case ?

It's always been grindy, so I'm not sure what you mean. In the pre-A14 days, the grind related to what you did. So if you did a lot of mining, you got better at mining. That makes sense, but they dropped that because lots of the other skills didn't - you don't get better armour by bumping into cacti, but that's what the game gave you if you did it enough. It was also very difficult to progress the science skills, because you needed certain items (forges, beakers, etc), but for balance, they needed to level-gate those items, or people would have ended up riding around in gyrocopters by day 10.

So it's now xp based. You gain xp from killing zeds, obviously, but also from looting, mining, and building - especially building, and especially upgrading blocks from wood, to cobble, to cement, to reinforced. After a certain amount of xp, you gain a level, and that gives you a point to put into anything you like.

So, yeah. Still very grindy, just a different grind now. And still a fun grind, in my opinion, given the hours I've put in.