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Latest Comments by scaine
Build insane spaceships in Defect, defeat enemies and get blasted out of an airlock, now on Linux
7 Jun 2016 at 9:43 pm UTC

Love the look of this, but I'm not a fan of the whole "battle your own designs" idea. I didn't like it in Reassembly at least, which aced the idea by also pitting you against other people's designs too. I just want to build my ships and empire and keep expanding - not starting over each time you finish a mission.

Still, it's EA, so maybe it'll evolve over time. I'll wishlist it and check it out on release.

Aragami, a great looking third person stealth game coming to Linux
24 May 2016 at 6:07 pm UTC

Wow, I'd forgotten all about this! I wrote about it in Funding Crowd back in mid-2014 and I see that Flesk covered it last year too.

Looks great and it's superb that they're still pushing Linux support. Sticking onto the Wishlist right now.

Minetest, the open source sandbox game inspired by InfiniMiner & Minecraft has a major new version
21 May 2016 at 4:59 pm UTC

Worth looking at Terasology too, although I haven't tried it myself.

SEUM: Speedrunners from Hell, a heavy metal first-person platformer that looks insane is coming to Linux
11 May 2016 at 5:23 pm UTC

Looks like Deadcore, but in a quake-style universe with added heavy metal music. Could be tempted...

Infinium Strike launching July 14th with Linux support, blending space action with tower defence
11 May 2016 at 5:19 pm UTC

Looking forward to this - I tried a similar looking game, SpaceTruckers, or something like that? But being unable to control your ship and the annoyingly narrow range of fire on your turrets meant that it quickly became a tedious "memorise the waves" tower defence.

This looks similar, kitting out your ship with various turrets for offence and defence... but you get to control the route your ship takes into the battle - magic.

Yeah, pretty hyped for this.

Stellaris releasing today with day 1 Linux support, here’s my review, livestream later with key giveaway!
10 May 2016 at 9:19 am UTC Likes: 1

Quoting: Mountain Man
Quoting: neowiz73just picked up Stellaris Nova Edition from the Games Republic store, plus I got the Anomoly Warzone Earth for free as well. that's a pretty good deal :)
Except the Anomaly games don't seem to work in Linux, and the developer apparently can't be bothered to fix them.
I was playing Anomaly Korea a couple of months ago and it was fine. I also completed the first Anomaly game on Linux. What's broken? Is it a recent thing?

Steam makes an attempt to fix up their review system
4 May 2016 at 7:07 pm UTC

Quoting: wyqydsyqActually I don't think PAYDAY2 is a good example. It was well received early on and only got review bombed when the devs began neglecting the community and releasing ridiculous amounts of DLC to the point where now to have the game and all the DLC you've got to spend over $100, then they also have microtransactions on top of that too. Since the reasons people gave negative reviews haven't been addressed, I'd say they're still relevant reviews to display.
I disagree. As a new player of a game that wouldn't be around today without those (completely optional) microtransactions, I'm delighted with the game and Overkill's approach to it.

Can't comment on "neglecting the community", except to say that the community was extremely vocal about having no micro-transactions and Overkill doing it anyway. Perhaps the outcry is because they'd previously said they wouldn't?

Thing is, that outcry appears to have wanted the game to die off rather than implement microtransactions. Which is a bit weird. And as I say, without their approach, I wouldn't be playing it today, so I'm pretty happy about it.

BTW, how do Overkill "address" the negative reviews?? Kill the game off? Or give everything away for free until they go bankrupt? I'm not really clear on what the negative reviewers are demanding, if I'm honest.

Here's an except that seems to sum it up:
A small company cannot be cut slack when they have the nerve to put microtransactions into their game.
I mean... how do you respond to an attitude like that? Is it so hard to ignore the DLC? Are you actually required to buy it, like in CoD or Battlefield? Nope. Its very existence is the issue here.

Crazy stuff.

7 Days to Die alpha 14.6 released, finally fixes textures for Linux
2 May 2016 at 12:47 pm UTC

Quoting: Tak
Quoting: scaineI believe it was a Unity bug
No, it was a custom terrain shader relying on undefined behavior.
Rolling back to Unity 4 fixed it though, briefly (they took the build down after a couple of days, sadly). So the undefined behaviour was probably a result of Unity 5, right? Which... well, that makes it a Unity bug, surely?

Ah, right, I think see what you mean. It's not a Unity "bug", but a Fun Pimps bug highlighted by the move to Unity 5?

7 Days to Die alpha 14.6 released, finally fixes textures for Linux
1 May 2016 at 11:23 pm UTC

I believe it was a Unity bug, so I'm willing to cut them slack over this one. And the devs (or at least one of them) has been pretty active on the forum thread [External Link] discussing this error, which affects Mac users too apparently.

Nice to be able to play this again. Since Alpha 13, it's a LOT of fun. Worth youtubing a quick five minute intro video though, as it still features an initially steep learning curve.

Check out this new Shadow Warrior 2 gameplay video, coming to Linux & SteamOS
29 Apr 2016 at 12:57 pm UTC

Four player co-op, eh? Superb news. Can't wait to play this one.