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Latest Comments by scaine
The roadmap for upcoming updates to UnderMine sound great with lots of new encounters coming
10 October 2019 at 12:50 pm UTC

I haven't played this for a few weeks after being utterly hooked on it for about a fortnight or so. It's excellent, but after about 8-9 hours or so, I felt it became a bit grindy, needing two or three dungeon runs back to back to be able to afford the "next" upgrade. My only other gripe is that the snake boss is nearly unbeatable, so I ended up doing the dungeon runs every time instead - but that requires that you do the mage/knight boss sequence instead (
Spoiler, click me
talk to them in one run, find a key in a second run, then find the secret dungeon entrance in the third run, and finally free the prisoner, which unlocks the dungeon area
).

Now that they've added so many new features, I think I'll be playing again.

Indivisible, the action RPG platformer from the creator of Skullgirls is out now
8 October 2019 at 10:08 pm UTC Likes: 2

This looks like my kind of game. I was considering a 505 Games ban a while back, but I think they're only in the shade over the admittedly awful handling of the Bloodstained kickstarter cock up, so I'm willing to cut them a break.

And yeah, this looks like my kind of game. I think I'm gonna have to pick it up, but now that I've upgraded to the latest Ubuntu LTS, I think I might send my money back to Steamworld Quest instead - I refunded it when it didn't launch on Ubuntu 16.04. And it looks awesome.

Then I'll probably buy this.

New Steam Client Beta up with an updated Steam Linux Runtime and memory leak fixes
1 October 2019 at 5:04 pm UTC Likes: 1

Huh - I'm the opposite. I love the new design. So much more engaging and eye-catching. I especially love the little "player" icon that appears next to games in your library to show that friends are playing that game - it gives you so much potential to hook up for a game with friends, instead of arranging it manually, or checking friend lists (which I rarely bothered with).

The only thing I'm missing right now, and I haven't spent long hunting, is a way to show what games are taking up the most space on my disk. I have to periodically do that to remove the big-hitters. Even with a terabyte disk, I have to some house-cleaning occasionally and it was pretty straightforward on the old design.

It also doesn't seem to be amazingly obvious when a game is using Steam Play (or am I missing something here)? No big deal though really.

So yeah, huge improvement in my books.

The promising action-adventure rogue-lite UnderMine just got a big update
1 October 2019 at 12:42 pm UTC Likes: 1

I'm still loving this game. Fantastic to see it develop to aggressively.

New Steam Client Beta up with an updated Steam Linux Runtime and memory leak fixes
1 October 2019 at 12:05 pm UTC Likes: 1

I have the same problem with the Library - either it "freezes" (even though button presses still work), or I get a black page with nothing on it. Occasionally going to the Store, and back to the Library will fix it, but most times I have to restart Steam.

Seems to be consistent between Nvidia and AMD too, since me and Liam are on Nvidia, and I see that chancho_zombie is on AMD.

I might try turning off the GPU acceleration next, although I'm not about for the next few days.

Testing the Gioteck WX-4 Wireless gamepad on Linux, pretty good for the price
27 September 2019 at 12:12 pm UTC Likes: 4

I'm still using old Xbox360 controllers - these things were built like tanks. Honestly, at least one of them is now coming up about 8 years old and it's still in absolutely perfect condition!

Would definitely keep these in mind as a replacement, but I still have 2x PS3 controllers lying around too - I'd probably try them first before buying a new unit.

Broken Lines will bring a story-driven tactical RPG in an alternative WW2 setting to Linux
26 September 2019 at 10:07 pm UTC Likes: 3

Wow. You really can't be convinced that there's a wider world out there beyond your little bubble, huh, @dorrit?

It's probably going to fall on deaf ears, but most game devs are trying their best to make a fun, engaging game based on their experiences, the experiences of the people around them, their history and the history of the world they live in. There's no master plan to "be politically correct". Devs don't get together to figure out how best they can piss off straight, white CIS men. They're just story tellers, trying to make a living in an incredibly unforgiving, competitive market.

Look at that trailer - it's incredible. But all you see is a political message... all the while maintaining that devs and games can be free from politics? The irony is palpable.

I've gone from "vaguely interested" over this game to "utterly engaged". You won't buy it, so I will. Everyone wins.

Mesa 19.2 released to push open source graphics drivers
26 September 2019 at 8:50 am UTC

Quoting: MayeulC
Quoting: scaine
Quoting: x_wing
Quoting: linuxcityI have the Mesa aco drivers should I stick with that or go with this one

If you want to use valve compiler for AMD GPU you should stick with your current drivers or use a bleeding-edge version of Mesa (aco was merged and will be shipping with Mesa 19.3).

From my point of view, your best option is to keep at system wide a stable version of Mesa and compile ACO drivers by yourself. That way you will have a stable system and you will also be able to use ACO on the games/app you prefer.

EDIT: worth mention that compiling may not be mandatory if you have an Ubuntu based distro. In that case you can unpack deb files of a Mesa-ACO ppa in specific directories in order to get the driver running (the same should be possible with arch based distros).

You lost me at "compile". I kept at it, but then there was something about unpack deb files. Jesus, it's 2019. This isn't 2012 Linux anymore. Either it'll work by adding a package/snap, or at worst, I have to add a PPA. Compiling? C'mon.

In all seriousness, I didn't understand pretty much any of your answer. And while I realise that ignorance is nothing to be proud of, if this is what we need to learn to play games on Linux, we've already lost this fight, I think. No idea what "KDE Neon" architecture is, but it sounds like Gentoo, Slackware, or Arch - totally hardcore. Not my scene (obviously).
Oh, please. If you want the latest, bleeding-edge, experimental stuff (like ACO), then you are obviously going to dirty your hands. The ecosystem around them isn't mature, the projects cannot necessarily be considered "stable", and are not included by default in most "simple" environments :)

I mean, this is like trying to perform some extremem overclocking, and complaining that you have to learn stuff on CPU and memory architecture. Or buying a custom set of "performance" parts for your car, and complaining about having to bolt them on yourself.

It isn't that hard to do or learn, but are you sure that's reeally what you want, if you are not prepared to spend some time learning?

Personally, even though I could do it, and have done so occasionaly, I prefer to stay with the defaults, and spend my energy elsewhere ;)

Yep, x_wing already answered to this effect. The fact that this is all very experimental/cutting-edge was lost on me when I typed my comment. Like you, I prefer to just "play games" these days. My interest in that level of tinkering pretty much dried up when Steam launched on Linux and the whole experience became that much more mainstream.

Broken Lines will bring a story-driven tactical RPG in an alternative WW2 setting to Linux
26 September 2019 at 8:42 am UTC Likes: 2

Quoting: Liam Dawe
Quoting: DorritOh no, female characters where they never existed, again.

"Eastern Europe"
There were plenty of women in military roles across EE during WW2, that's a literal fact.

"alternative WW2 setting"
Do people not read?

Genuinely didn't know this. Incredible stats and facts here: https://en.wikipedia.org/wiki/Soviet_women_in_World_War_II. I also found some interesting snippets on history.com here, but about the U.S. women's roles, where they were almost always non-combatant roles: https://www.history.com/topics/world-war-ii/american-women-in-world-war-ii-1.

Just google Roza Shanina for an incredible story. Fascinating stuff.

As for Broken Lines, it's not my usual scene, but the polish and style really shines through on the trailer. I'll be keeping an eye on this.

Mesa 19.2 released to push open source graphics drivers
25 September 2019 at 10:08 pm UTC Likes: 4

Quoting: x_wing
Quoting: linuxcityI have the Mesa aco drivers should I stick with that or go with this one

If you want to use valve compiler for AMD GPU you should stick with your current drivers or use a bleeding-edge version of Mesa (aco was merged and will be shipping with Mesa 19.3).

From my point of view, your best option is to keep at system wide a stable version of Mesa and compile ACO drivers by yourself. That way you will have a stable system and you will also be able to use ACO on the games/app you prefer.

EDIT: worth mention that compiling may not be mandatory if you have an Ubuntu based distro. In that case you can unpack deb files of a Mesa-ACO ppa in specific directories in order to get the driver running (the same should be possible with arch based distros).

You lost me at "compile". I kept at it, but then there was something about unpack deb files. Jesus, it's 2019. This isn't 2012 Linux anymore. Either it'll work by adding a package/snap, or at worst, I have to add a PPA. Compiling? C'mon.

In all seriousness, I didn't understand pretty much any of your answer. And while I realise that ignorance is nothing to be proud of, if this is what we need to learn to play games on Linux, we've already lost this fight, I think. No idea what "KDE Neon" architecture is, but it sounds like Gentoo, Slackware, or Arch - totally hardcore. Not my scene (obviously).