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Latest Comments by scaine
Looks like first-person steampunk dungeon crawler 'Vaporum' is coming to Linux
23 Jan 2018 at 1:15 pm UTC

Impressive graphics. Not sure I still dig the whole grid-based dungeon crawling experience (I've played a lot of them), but I think I'll probably give this a shot, purely because it's single character. I get tired trying to track the multiple capabilities of four characters - you play, take a week's break, then can't get back into the game because you've forgotten it all!

DECEIVER is a cyberpunk pre-apocalyptic philosophical shooter that's heading to Linux
23 Jan 2018 at 1:11 pm UTC

Looks excellent. Got all excited, then saw that it's nearly 18 months away. Sheesh! :|

We Happy Few delayed again until 'Summer 2018', refunds will be possible
23 Jan 2018 at 1:08 pm UTC Likes: 2

Looks incredibly polished already and great to see a further push for quality. Still gutted that Linux is after release though. It's a familiar story, but until we see same day releases as the norm, we'll never be sure of what quantity of market share Linux is really capable of achieving. And it's unlikely to grow - dual booters will continue to dual boot after all, so they'll have likely already bought the game - Linux support at that point is just convenience and the sale is already attributed.

(Not an attack on dual booting - did it myself for a few years and it's an essential stepping stone for many)

The Linux 2017 GOTY Awards are now over, here's the winners
22 Jan 2018 at 9:19 pm UTC Likes: 1

Quoting: Alm888
Quoting: liamdaweI think you need to calm down a little.
I'm trying, I'm truing! I'm TRYINGGGGG, GOGGAMN!!!! :D
No, seriously, I've got the hint.
Quoting: liamdaweHalf-Life 3 doesn't even exist, Squadron 42 hardly exists, Cyberpunk 2077 doesn't exist yet either.

Rise of the Tomb Raider does exist, it's already released as a full game on Windows and people suspect it's a possible port from Feral, just look at the replies here. So yes, there are indications.
OK. But, just for the sake of clarification, you do know people have been seeing "indications" [External Link] for all those aforementioned games since who knows what time, don't you? And, Windows release speaks nothing about forthcoming Linux release (see "The Witcher 3", for example). Feral may drop hints however they want, this does not prove a thing (I do remember those "The Witcher 3 coming to SteamOS™" banners, thank you! :whistle: ).
I did a fair bit of vetting on the entries for Liam (there was a LOT of submissions), and I think we had that exact discussion - where do we draw the line on some of the "anticipated" entries? I think I knocked back a couple because they had no indication they were coming, but then started questioning it - thinking very much like yourself... why aren't we allowing anything?

In the end, Liam agreed that a) this was a bit of fun so b) allow wishlists. But by then, as I say, I'd already knocked some on the head.

So, basically: sorry!

The Linux 2017 GOTY Awards are now over, here's the winners
22 Jan 2018 at 6:28 pm UTC

Quoting: riusma
Quoting: tuubi
Quoting: EhvisFor favourite porter I voted for Knockout games because I found Aaron Melcher's name in the credits for Linux/Mac programming. I hadn't even heard that he was involved before then, so I decided to reward the work done completely out of the spotlight. Seems I was the only one.
In the credits of Tacoma I assume? Was he involved in any other ports last year?
Tacoma was the only one (game for Linux) in 2017 (source [External Link]). ;)
Huh - he was interviewed by Liam back in 2015 too! Didn't realise. Loved Tacoma though, so he has my thanks, if not my vote in this case (I voted for Ethan Lee, I think, basically because of Salt and Sanctuary).

The Linux 2017 GOTY Awards are now over, here's the winners
22 Jan 2018 at 3:58 pm UTC Likes: 1

That was a lot of fun and I hope people don't get too hung up on the preferential voting point - this isn't anything "at stake" here and it's just nice to see the results and have had a say in influencing them.

I'm a bit gutted that Wine beat out Mesa in the end, and I like to think that Feral won their "best porter" award based on how much they've contributed to that effort, and NOT relied on Wine.

I've never been a fan of Wine, but even I can grudgingly admit that they've done some incredible work over the decades and more recently it even feels like there's a momentum there that never existed before. If only I got consistent results when using it, I'm sure I'd get over my bias about it all! :D

Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
20 Jan 2018 at 1:33 pm UTC

Quoting: pete910
Quoting: scaine
Quoting: orochi_kyo
Quoting: Alm888
Quoting: ThorstenFolkersWe rely on some Steam matchmaking features for the online Multiplayer and also copy-protection. So a DRM-free version is possible in the future but is not something we are working towards at the moment.

Thanks!

Thorsten
Thank you for your response! Sadly, I'm not interested anymore and will pass. Good luck!
Stop the production and drop the project, he is not interested anymore!!

OMG LOL. "DRM free" kids are so entitled.
Belittling others for having an unpopular ethos or opinion is EXACTLY why all Linux users get such a hard time on the Steam forums when asking for a Linux port.

Please don't be like them.
Yes but we read the same thing all the time, I as other have no objection in anyone asking but with responses like,
Thank you for your response! Sadly, I'm not interested anymore and will pass
They just come across as can entitled brat and just annoys others and more than likely the devs too. It's also the reason for the premise of Linux users don't want to pay their way, That's why linux users get the hard time on most non linux forums especially steam.
So we're all "entitled brats" for using Linux? Even if we are, I like to think this readership is above belittling others for their views.

As for a reputation of not paying our way, that's because Linux is free, not because a percentage of Linux users oppose DRM. Either way, it's long refuted by the HiB sales and irrelevant when you're throwing insults around.

Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
20 Jan 2018 at 10:49 am UTC Likes: 2

Quoting: orochi_kyo
Quoting: Alm888
Quoting: ThorstenFolkersWe rely on some Steam matchmaking features for the online Multiplayer and also copy-protection. So a DRM-free version is possible in the future but is not something we are working towards at the moment.

Thanks!

Thorsten
Thank you for your response! Sadly, I'm not interested anymore and will pass. Good luck!
Stop the production and drop the project, he is not interested anymore!!

OMG LOL. "DRM free" kids are so entitled.
Belittling others for having an unpopular ethos or opinion is EXACTLY why all Linux users get such a hard time on the Steam forums when asking for a Linux port.

Please don't be like them.

Realistic racing game 'DRAG' coming to Linux soon, built on Linux and it looks astonishing
19 Jan 2018 at 11:49 am UTC Likes: 1

I'm not a fan of racing games, but this is an insta-buy for me. For the reason mentioned, I don't own a wheel, but I wonder what the wheel support is like. Gonna check out their blog while waiting for their steam page to go live so that I can wishlist it.

Killing Floor 2 for Linux is 'indefinitely on hold' as they can't find a developer
15 Jan 2018 at 8:33 pm UTC Likes: 1

Quoting: GuestI see the usual garbage and slagging off the developers is being posted...

Why did they use Direct3D ? Simple. It's the best API for the desktop platform. Doesn't matter about "vendor lock in" when 90% of your market is on the platform where that doeesnt matter.
It matters entirely when you a) claim to support Linux/SteamOS, b) later tweet about that support [External Link], AND c) your founder and president even advocates SteamOS in an interview [External Link].

In the same interview, Gibson even claimed to believe that "almost every PC game will end up on Linux eventually". Yeah. That won't really happen unless he does something about that shoddy engine decision, will it?

It's nice that you defend developers, Jaycee (you are one, I seem to remember?), but Tripwire don't deserve it in this case. Another broken promise.

Icing on the cake for me was that they locked their Steam forums such that you may only post if you already own the game. Just why? So frustrating, cos until recently, we didn't even have any way to show support for a Linux client. I've got it wishlisted now, but honestly, after the extent of both their broken promises and lack of communication regarding this, I'm not sure I can bring myself to support them.

And finally, Yashiro, in his update closing the 450+ odd comments requesting a Linux client [External Link]... actually has the bare-faced gall to suggest that Linux sales of KF1 didn't justify the investment... just, holy shit. He's using a 2009 game released solely for Windows and which got an indirect port TWO YEARS later, plagued with texture issues, as an additional justification for not porting KF2?!?

Nope. I'm out.