Latest Comments by scaine
An interview with the developer of space sim Helium Rain who says ‘Linux gaming is alive and well’
3 Jan 2018 at 4:06 pm UTC Likes: 1
Pure speculation on my part though.
3 Jan 2018 at 4:06 pm UTC Likes: 1
Quoting: ShmerlMemory of previous articles suggests to me that their AMD issues are UE4 engine related. Something about the way Mesa worked shaders? So if release is still a long way off, UE4 might resolve these issues as a matter of course.At this moment, we only test on NVIDIA hardware, based on what we currently own. When the game moves to a final release, we'll try to have more testing on AMD hardware ; but hopefully by this point we will have our AMD issues resolved.This sounds a bit confusing. How can they resolve such issues by that time, if they don't test on AMD?
Pure speculation on my part though.
The Signal From Tölva is now officially released for Linux on Steam & GOG
2 Jan 2018 at 10:44 am UTC
2 Jan 2018 at 10:44 am UTC
Quoting: scaineThat i like is certain mystery and exploration parts. I like these tranquil silent fields. I like these ancient derelicts.I agree![/quote]Whaaaa? I didn't say that! no_information_here quoted me as Kuromi. But since I agree... it's all good! Also agree with Kuromi on 3079/3089, but those games aren't anywhere near as accessible initially and nor are they as polished. I'll have to try 5089 though as I did eventually really enjoy the first two.
First-person sci-fi game 'TARTARUS' is now available on Linux
29 Dec 2017 at 2:25 pm UTC Likes: 2
29 Dec 2017 at 2:25 pm UTC Likes: 2
I had to refund this in the end. There just too many bugs and horrible design decisions:
Ultimately though, I think the biggest disappointment is that despite the really nice graphics and FPS dynamic, all you're really doing is walking a pre-set route from one puzzle (which locks you in the room until you solve it) to the next puzzle (which locks you in the room until you solve it). There's no exploration, no interaction with objects unless you're told to. It breaks the feeling of freedom that I usually expect from an first person perspective.
- Interactions are only available after a trigger in the story - so that floor panel you want to open? Nope, not until you're told to look for a floor panel...
- Sometimes those interactions fail to trigger. Restart your game..
- Mediocre voice acting
- You walk like a geriatric. You crawl even slower.
- The torch barely illuminates the 9cm circle it projects.
- In one scene, a jump-scare involving rats, there were no rats.
- In "linux-y" terminal puzzles, you don't "cd", you "sf". This was incredibly annoying. Might just be me. Also, no tab-completion. Also "list" instead of "ls" and "open" instead of "cat". It all added up to complete frustration
- The first 20 minutes of game has you listening to a constant, loud alarm, before you get to turn it off.
Ultimately though, I think the biggest disappointment is that despite the really nice graphics and FPS dynamic, all you're really doing is walking a pre-set route from one puzzle (which locks you in the room until you solve it) to the next puzzle (which locks you in the room until you solve it). There's no exploration, no interaction with objects unless you're told to. It breaks the feeling of freedom that I usually expect from an first person perspective.
Top-down shooter 'Solstice Chronicles: MIA' still planned for Linux, may release soon
29 Dec 2017 at 1:39 pm UTC
29 Dec 2017 at 1:39 pm UTC
Wishlisted this - looks superb.
Speculation: Counter-Strike: Global Offensive might be getting a PUBG-like mode
19 Dec 2017 at 11:37 pm UTC Likes: 2
19 Dec 2017 at 11:37 pm UTC Likes: 2
Quoting: abelthorneI once had five Atari STs set up in my bedroom, linked by midi cables. Power bars everywhere, TVs jammed together. What a game. And it worked brilliantly! We played it for for hours, knowing that we'd likely never go to such lengths ever again. We were right... Worth it though.Quoting: EikeWolfenstein 3D was there, and known well enough to earn the new releases. But of course, Doom was bigger.Ha! id Software were mere copycats of MIDI Maze (https://www.youtube.com/watch?v=Ooks6QWpmk8) with their unoriginal Wolfenstein 3D! I haven't heard the developers of MIDI Maze whine at the time, though.
Speculation: Counter-Strike: Global Offensive might be getting a PUBG-like mode
18 Dec 2017 at 10:28 pm UTC Likes: 4
18 Dec 2017 at 10:28 pm UTC Likes: 4
Embarrassing that Epic have never released Fortnite for Linux, particularly after Tim Sweeney's childish rant about the Windows 10 store. Words without power. Funnily enough, not a single one of Tim's rants (and there have been a few) have ever even mentioned Linux, despite his company's engine supporting the platform. It's like he's fundamentally unaware of it.
Or, more likely, money talks and he know who butters his bread: Microsoft.
Or, more likely, money talks and he know who butters his bread: Microsoft.
Exploration flying game 'InnerSpace' from Aspyr Media & PolyKnight Games to release January 16th
15 Dec 2017 at 12:43 am UTC
15 Dec 2017 at 12:43 am UTC
I think this was one of the final games I backed on Kickstarter. It's late, I'll check tomorrow.
Factorio 0.16 is out with artillery, cliffs, more high-res graphics and more
14 Dec 2017 at 7:35 pm UTC Likes: 1
14 Dec 2017 at 7:35 pm UTC Likes: 1
I wish they'd just release it. It was slated for early/mid 2017 and we're at the end of the year and they're still firing out EA updates.
To be fair, I did crumble and buy Oxygen Not Included in EA, and it's amazing. But I don't want to ruin this, Rimworld, or the many other titles I'm waiting to spend money on if they'd only just hurry up and release their product!
To be fair, I did crumble and buy Oxygen Not Included in EA, and it's amazing. But I don't want to ruin this, Rimworld, or the many other titles I'm waiting to spend money on if they'd only just hurry up and release their product!
VP's ARMA 3 1.76 beta now out, compatible with Windows for now
10 Dec 2017 at 6:29 pm UTC
10 Dec 2017 at 6:29 pm UTC
Quoting: fedotixIs there a specific date of release for the linux version ?I don't think they've said anything yet - which is a bit depressing cos I really want to buy this one as an official release. And it's 60% off too.
The Signal From Tölva is now officially released for Linux on Steam & GOG
30 Nov 2017 at 11:26 pm UTC
No regrets though, and I might very well go back for another run.
30 Nov 2017 at 11:26 pm UTC
Quoting: KuromiI play this game for, like, 5-6 hours and more or less like it. There is definitely weak point in this game - certain lack of variety in action, little unfair enemies (with better aim and coming in packs), very small variation in weaponry - as i mentioned i liked 3089 (3079 too) and one point i liked it is ability to assemble your gun from spare parts - with enough effort it was possible to make ultrasniper rifle with explosive bullets or something like that, but not in Tolva.I finished in about 7 hours, so you should be pretty close. It has its flaws, but I loved the experience. With a bit more polish and more variety in the guns and enemies, this could have been an absolutely massive hit. As it stands, I highly recommend it, but agree with much of what you say.
That i like is certain mystery and exploration parts. I like these tranquil silent fields. I like these ancient derelicts.
Its not best game ever and its doesnt ring "WOW", but i feel like finishing it.
No regrets though, and I might very well go back for another run.
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