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Latest Comments by DrMcCoy
Steps we're taking as a site for GDPR compliance
23 Apr 2018 at 6:59 pm UTC Likes: 1

Quoting: TiedemannAfter watching a few hours of videos on youtube and having a 2 hour meeting at work where some of it was explained I still don't have a clue as to how to produce the needed documentation for what we have.
No offence, but the final approval of the GDPR was in April 2016, so you had two years of time to inform yourself about this. The text was final in April 2016 and, like everything EU, public. Especially if you work in a muncipality, as part of the government, the information should have been passed down long ago.

And it's not just you. All this rushing, from multiple (most?) orgs in the month before it goes live, after two years of forewarning, feels...not good.

Steps we're taking as a site for GDPR compliance
21 Apr 2018 at 9:16 am UTC Likes: 1

Personally, while testing our site using uBlock Origin in Chrome, I don't see a single notification about anything blocked, so that's good
I see that you're still pulling in stuff from Google, though. Namely a font CSS thing (which you could mirror yourself) and the reCAPTCHA script (probably not self-hostable).

There's also custom avatar URLs still live (Patola's, for example), and Ghostery also "complains" about Gravatar (it counts it as a tracker).

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 Apr 2018 at 9:49 pm UTC

Me, I haven't seen any segfaults on Gentoo with Nvidia 396.18. I have played it for about 6h now, and all in all, it runs quite beautifully.

However, what I have seen is that the game likes to lock-up when a notification is shown, i.e. something draws over the game's window. Both Steam notifications (like "New item in your inventory) and something else (like from the Signal desktop app) seem to trigger the lock-up.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 Apr 2018 at 8:22 am UTC

Quoting: Disharmonichttps://steamcommunity.com/games/391220/announcements/detail/2993081311552980094 :huh:
That was a week ago.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 7:45 pm UTC

Quoting: ageres1. Baba Yaga is a story DLC available in-game. It's ok, but doesn't include actual Baba Yaga, so I was disappointed. I suspect it was cut from the base game and sold separately.
So it actually adds stuff into the middle of the game? Damn, that means I want it, if only to potentially get the "full experience", story-wise.

Quoting: ageresBut the story is still written by Rhianna Pratchet and it's even worse than in TR 2013.
When I saw her name in the credits for Tomb Raider 2013, I was a bit shocked. Considering who her father was, I expected her to write, well, a better story.

The story of Tomb Raider 2013 had me constantly being annoyed at Lara for not getting the bloody obvious. And for nor killing Mathias quickly with her bow out of stealth, on any of the three dozens of times she would have been perfectly able to. Most of the characters in the game felt flat as cardboard, too.

Quoting: KetilDon't think I will manage to get everything to 100% in TR 2013 first.
I ended the game with 88% done. I then went back and collected a few easy GPS caches, killing a few deer. I must be at like 89% now. But I'm not going to go back and do 100%.

I mean, I do have an addictive personality, and getting the numbers up does appeal to me. I put 150 hours in Dragon Age: Inquisition and 105 hours into Mass Effect: Andromeda because of that. But there I at least got story-bits and stuff out of it (as watered down as it was). And I still hated myself for doing it. As satisfying as seeing the numbers go up is, and as okay a gameplay loop it is, Tomb Raider just didn't make me care enough about the world and the characters.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
18 Apr 2018 at 12:59 pm UTC

Well, my Nvidia GTX 1060 3GB is above the minimum, but below the recommended. CPU-wise I'm above, RAM-wise as well. We'll see how well it runs.

I already own the base game (through some bundle, I guess?). How important are the DLCs? Are they adding stuff to the end of the game or into the middle? I.e. do I need to buy the season pass thing before playing? Or can I push that to after I finished the main game (if at all)? I don't care about multiplayer, just single-player stuff.

For anybody who has played it: how does it compare to the previous 2013 Tomb Raider game? There I found the story to be really quite bad, with Lara being suprised about stuff that was very obvious a dozen hours ago. And the collection stuff was too over-to-the, and the quick-time events were annoying.

Make a name for your family in 'SAELIG', as it's now on Linux
17 Apr 2018 at 12:05 am UTC Likes: 9

SÆLIG
(Old English: blessed, fortunate, prosperous, happy)
That word still exists in other Germanic languages: "selig" in German, "salig" in Swedish, Norwegian and Danish, and "zalig" in Dutch.

In modern English, that morphed into "silly". And lost the "divinely blessed" usage.

Steam revamps profile privacy settings, Steam Spy no longer able to operate
12 Apr 2018 at 4:45 pm UTC

Quoting: Comandante ÑoñardoInteresting article related to this topic at GameIndustry.biz [External Link]
This is like that TechCrunch article that argued that the fault of RSS is that it doesn't allow for widespread tracking.

Steam revamps profile privacy settings, Steam Spy no longer able to operate
11 Apr 2018 at 1:56 pm UTC Likes: 4

Quoting: liamdaweI do agree it could do with a little more, but it's a damn good step in the right direction. It also hopefully builds a foundation for them to add more.
I don't have as much faith as you in Valve doing more than the absolutely minimum. :P

This change is likely fueled by the upcoming EU General Data Protection Regulation (GDPR), not because Valve listened to the people or whatever.

Quoting: liamdaweGOG Connect shouldn't be affected, anything that has you logging into Steam to connect together would then have access to it. I've never had problems with it and my profile was 100% private previously and it worked fine.
Huh? I had my profile private in the past, and I made it public again specifically for GOG Connect. Because it didn't work.

I mean, they even say it: "NOTE: Make sure your Steam Privacy Settings & Profile Status are set to public".

Steam revamps profile privacy settings, Steam Spy no longer able to operate
11 Apr 2018 at 1:45 pm UTC Likes: 4

That's still not enough control.

"This category includes the list of all games on your Steam account, games you’ve wishlisted, your achievements and your playtime. This setting also controls whether you’re seen as "in-game" and the title of the game you are playing"

I want to decide for every. single. item. who can see it.

Games I own? Friends
Wishlist? Everyone
Achievements? Friends
Playtime? Nobody
Ingame? Nobody

Hell, I even want to control access to it for certain API-users. Like, I want to allow GOG and Humble to see my game lists, without broadcasting it to the public. (GOG for GOG connect, and Humble so that is can display whether I have a game before I decide whether I want a Steam or Gift key.)

For the inventory, I want to decide by the type of item. Not just gift/non-gift, but in-game items, trading cards, coupons, gems.