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Latest Comments by DrMcCoy
LGSO - Organize Your Game Saves
16 Oct 2014 at 11:32 am UTC Likes: 1

Quoting: Tux1c 2it is fully usable
Yeah, and there's really no error checking at all that the directory creation, copying, etc. was successful before it rm -rf $OLD_DIR.

I also don't like that it gets a random file from the internet, parses it and uses the entries in that file to just go about your home and copy and delete stuff there. No even asking for confirmation anywhere. It would quite easily be able to delete your whole home directory with a tiny mistake in that lgsolist.txt file...

Unity3D Games "Phone Home" With Details Of Your Hardware & Software
13 Oct 2014 at 3:14 pm UTC

Yeah, I always suspected that most games do this. Had even thought about checking with Wireshark and adding rules for PeerGuardian a few times, but was always too lazy.

Shovel Knight - An NES Inspired Platformer Released On Linux
9 Oct 2014 at 7:53 am UTC Likes: 2

The great soundtrack is also available on Bandcamp: https://virt.bandcamp.com/album/shovel-knight-original-soundtrack [External Link]

The best thing is that there's even a link to the NSF file, so the soundtrack could be played on an actual NES. Or an emulating player like Nosefart [External Link].

GOL Survey Results: September
4 Oct 2014 at 8:57 am UTC

I'm at about 60MB for X and e16. 5MB for each urxvt instance. 600MB Firefox -.-.

This is my Arch laptop, and systemd-journal is taking up 60MB for who knows what.

Calling All Web Designers, We Need A New Look
1 Oct 2014 at 11:25 pm UTC

Hmm, okay, that didn't go well. :/

Yes, I was probably pouncing too hard and too quickly there, sorry.

But, the thing is, I care deeply about being able to use the basic functions of a website with NoScript turned on. Or hell, even with a text-only browser like w3m. I get frustrated a lot by some other websites using JavaScript for what are basically frivolities, and then not working at all when JavaScript is not available.

The design degrading gracefully, as Speedster puts it, is something I personally very much want to see kept for this website.

EDIT: Also, there is the issue of accessibility. Screen readers in particular will probably get horribly confused by JavaScript'd layout animations.

Calling All Web Designers, We Need A New Look
1 Oct 2014 at 9:02 pm UTC Likes: 2

For what it's worth, I have lots of duplicate Steam keys from bundles I can offer as a prize: https://drmccoy.de/zeugs/bundle.html [External Link]

Game Saves Are Messing Up Our Drives!
1 Oct 2014 at 12:09 pm UTC

Actually, I'm not sure. Save games in $XDG_DATA_HOME makes sense, yes. But shouldn't the game config be in $XDG_CONFIG_HOME instead?

Game Saves Are Messing Up Our Drives!
1 Oct 2014 at 11:58 am UTC Likes: 1

Quoting: GuestSDL_GetPrefPath [External Link] function… I don’t actually know where it points to.
Well, looking at the source, for Linux (and, apparently, FreeBSD), SDL_GetPrefPath("companyname", "gamename" ) points to $XDG_DATA_HOME/companyname/gamename/.

EDIT: Damn smilies...

Game Saves Are Messing Up Our Drives!
30 Sep 2014 at 2:28 pm UTC Likes: 1

Quoting: deBeauharnaisCreate a file named .hidden in the same folder than the unwanted folder.
Except that is something only Nautilus (aka "GNOME Files", the GNOME file manager) does, nothing and no one else.

Game Saves Are Messing Up Our Drives!
30 Sep 2014 at 12:38 pm UTC Likes: 1

A few more very annoying ones:

~/BrokenAge/
~/Documents/KentuckyRouteZero/
~/Documents/Paradox\ Interactive/Crusader\ Kings\ II/
~/Documents/Saved\ Games/Redshirt/
~/Documents/SavedGames/BreachClear/

At least I always know where Ren'Py games save: in ~/.renpy/