Latest Comments by Phlebiac
DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0
27 February 2019 at 6:34 am UTC
I thought they skipped from 8 to OSX, and then grudgingly did 9 since OSX was still buggy, but wikipedia tells me I am misremembering. Oops.
27 February 2019 at 6:34 am UTC
Quoting: wvstolzingWait, which '9' did Apple skip over? The pre-unix system was called MacOS 9 (in fact they kind of 'skipped over' *8* by retiring it early)
I thought they skipped from 8 to OSX, and then grudgingly did 9 since OSX was still buggy, but wikipedia tells me I am misremembering. Oops.
DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0
26 February 2019 at 6:35 am UTC Likes: 1
Windows 8.x is stuck at DX11 also (I didn't realize even Vista got it):
https://support.microsoft.com/en-us/help/179113/how-to-install-the-latest-version-of-directx
So it's going to be around longer than that (even if Win8 wasn't as popular).
26 February 2019 at 6:35 am UTC Likes: 1
Quoting: mylkaDX11 will die with win7 (i know win7 will die slowly)
Windows 8.x is stuck at DX11 also (I didn't realize even Vista got it):
https://support.microsoft.com/en-us/help/179113/how-to-install-the-latest-version-of-directx
So it's going to be around longer than that (even if Win8 wasn't as popular).
DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0
26 February 2019 at 6:31 am UTC Likes: 3
M$ skipped over 9, just like Apple. Also just like Apple, they are saying they will keep updating 10 for the foreseeable future (meanwhile, we got X11 for decades, lol! I remember there was a proposal for "Y", but then it went the other direction, with "W"ayland).
26 February 2019 at 6:31 am UTC Likes: 3
Quoting: Purple Library Guyhang on a minute, was there a Windows 9? I don't even remember.
M$ skipped over 9, just like Apple. Also just like Apple, they are saying they will keep updating 10 for the foreseeable future (meanwhile, we got X11 for decades, lol! I remember there was a proposal for "Y", but then it went the other direction, with "W"ayland).
Seriously stylish adventure game Trüberbrook to release March 12th with Linux support
25 February 2019 at 6:14 pm UTC
The voice acting is good, but the English translation (from German?) sounds a bit too literal...
25 February 2019 at 6:14 pm UTC
Quoting: Beamboom... and with proper voice acting too
The voice acting is good, but the English translation (from German?) sounds a bit too literal...
Six years ago today, Steam was released for Linux - Happy Birthday
15 February 2019 at 5:21 am UTC
Definitely not a coincidence for me that I hit 6 years on December 19th... Steam beta!
I bought a lot of the games Loki published, every iD title that had Linux binaries, and even a stack of LGP titles when they had a big sale. But I've always had the same problem... more games than time to play. :(
15 February 2019 at 5:21 am UTC
Quoting: stretch611Odd... This must be some type of coincidence because it can't possibly be related to the story. :P
But according to the badge on my profile page, my years of service on Steam will hit 6 years within the next two months. How odd is that being so close to 6 years of Steam on linux?
Definitely not a coincidence for me that I hit 6 years on December 19th... Steam beta!
I bought a lot of the games Loki published, every iD title that had Linux binaries, and even a stack of LGP titles when they had a big sale. But I've always had the same problem... more games than time to play. :(
There's some pretty big sales going on right now, here's a look
5 February 2019 at 7:11 am UTC Likes: 2
5 February 2019 at 7:11 am UTC Likes: 2
Witcher 3 GOTY for $15 + NWN bundle for $17.37 with $5 discount, nice!
Lutris has the first release candidate available for 0.5 which needs testing
29 January 2019 at 6:02 am UTC
I haven't tried any recent builds, but last I saw it only looks for games in your default Steam library folder.
29 January 2019 at 6:02 am UTC
Quoting: GuestQuoting: etamYou can link your steam account with lutris and list of your games gets synchronized automatically.
But it only syncs the library partially, not all the games are there... and additionally you cannot get it to sync multiple accounts.
I haven't tried any recent builds, but last I saw it only looks for games in your default Steam library folder.
Steam Play versus Linux Version, a little performance comparison and more thoughts
19 January 2019 at 11:59 pm UTC Likes: 1
Back when Steam Play was still a rumor, I theorized that: 1) it was at least partially based on WINE (correct), and 2) it would be used not only on Linux, but also on macOS and Windows (for games that broke on newer Windows versions). It looks like the macOS support was there early on but got axed (due to Apple being so anti-gaming with their API support), and so far they haven't done it for Windows. But they could in the future?
19 January 2019 at 11:59 pm UTC Likes: 1
Quoting: MagicMythI can see Steam Proton soon being able to run a tone of older games easily that Windows 10 either requires a lot of hacks for or just can't be done. It will be a funny time when a large amount of one's Windows games collection only works on Linux as the years go by.
Back when Steam Play was still a rumor, I theorized that: 1) it was at least partially based on WINE (correct), and 2) it would be used not only on Linux, but also on macOS and Windows (for games that broke on newer Windows versions). It looks like the macOS support was there early on but got axed (due to Apple being so anti-gaming with their API support), and so far they haven't done it for Windows. But they could in the future?
Another Steam Client Beta is out, adds the ability to force Steam Play
18 January 2019 at 6:20 am UTC
18 January 2019 at 6:20 am UTC
The "0 byte downloads" aren't completely gone! Here's one easy way to trigger it:
1) Open the properties of a native game
2) Check the "Force the use of a specific Steam Play compatibility tool" checkbox
3) Immediately, there is an update queued
4) Uncheck the box and close the dialog
You will now get a 0 byte download. At least in this scenario, it makes sense how you get that result.
1) Open the properties of a native game
2) Check the "Force the use of a specific Steam Play compatibility tool" checkbox
3) Immediately, there is an update queued
4) Uncheck the box and close the dialog
You will now get a 0 byte download. At least in this scenario, it makes sense how you get that result.
Another Steam Client Beta is out, adds the ability to force Steam Play
18 January 2019 at 6:13 am UTC
It's slightly less annoying with the current beta; you can leave the globally enabled Steam Play option off, and force Proton to be used for specific Windows games. But that still makes them show up under the STEAMOS + LINUX view.
18 January 2019 at 6:13 am UTC
Quoting: PhlebiacI still wish they would change it so that you can have the officially supported games in the "STEAMOS + LINUX" view, but be able to launch unsupported games via Steam Play from the "GAMES" view. Right now, you have to globally enable Steam Play, and then the Linux view has both supported and unsupported games in it. Plus switching between modes requires a client restart - annoying.
It's slightly less annoying with the current beta; you can leave the globally enabled Steam Play option off, and force Proton to be used for specific Windows games. But that still makes them show up under the STEAMOS + LINUX view.
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