Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Ketil
Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 3:07 pm UTC Likes: 1

Quoting: GrimfistBecause there is one thing that Unity 7 did absolutly right compared to ALL other Linux DE's out there, in times where 16:9 widescreens are the norm, vertical screen space is very precious compared to horizontal screen space. Having a monstrous launcher bar at the bottom is just bad UX design when you can have it at the left side of the screen, preserving precious vertical screen space and using the available but only 80% or so used horizontal screen space. And delivering such a good out of the box experience is what drives Ubuntu.
KDE is very configurable. While KDE's default layout isn't too great, everyone can tweak it easily. I reduced the vertical space usage on my desktop running KDE already in 2008 after a conversation with a friend and kind of stuck with that custom design until I switched to i3 last year.

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 11:08 am UTC

Quoting: Eike
Quoting: RussianNeuroMancer
Quoting: EikeI'm sad that this puts the end to a possible alternative for mobile phones.
SailfishOS and Tizen is still around.
I didn't say there's no alternative, but let me do so: I don't think there's an alternative for smartphones that's viable for me. I bought my first smartphone just some months ago because some people seem to have forgotten how to communicate if you don't have WhatsApp.(*) So a smartphone to be useful to me needs to be a) available in Germany, b) have a decent amounts of Apps, including c) WhatsApp. What's left then?

(*) Yes, this is sad.
SailfishOS is decent enough, with android 4.1 app support and you can even install google play unofficially. That being said I think the community is kind of bad/silent and I don't see many of the improvements that I want. I have never tried whatsapp so I have no idea if that works or not.

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME
7 Apr 2017 at 10:46 am UTC

Every person is different, so I think having a vast amount of desktops and window managers is a good thing. I have always thought having mir separate from wayland was a terrible idea. Would be better to concentrate on getting wayland to the point where we can stop using xorg completely and have unity as a wayland compositor and desktop. I don't care about unity, but I do think that if they developed it on wayland and using standards then only amount of developers is the limit.

I am currently using i3, which is a tiling window manager, but I hope to switch to a more flexible one in the future. I haven't really liked the result after I configured awesome or xmonad though.

The Great Whale Road, a story-driven turn-based tactics game with RPG elements, my review
6 Apr 2017 at 3:08 pm UTC

I liked the banner saga, but their failure to deliver the sequels for linux was quite disappointing. Got a banner saga 2 key on humblebundle because it was included as reward for the original kickstarter backers, but is unclaimed because it doesn't support linux.

If the Great Whale Road is half as good as banner saga, but with full linux support I should probably give it a try. Wishlisted for now, and will take a look at a let's play video to see if I find it compelling.

ARK: Survival Evolved has a major update with a needed UI refresh
6 Apr 2017 at 2:01 pm UTC

I wonder how large the risk is for them to remove linux support entirely if something breaks too badly.

ARK: Survival Evolved has a major update with a needed UI refresh
4 Apr 2017 at 11:12 pm UTC

Just lost my first raft to the Leedsichthys. I liked rafts for not having weight limitation so I could put as many things as I had storages for there, but with this new whale, I don't see myself doing it again.

Aspyr Media confirm cross-platform multiplayer for Civilization VI with the next patch
3 Apr 2017 at 5:23 pm UTC

Civ 5 and civ 6 are games I get bored in too quickly to really play multiplayer. I tried multiplayer in civ 5 once, but got bored like I often do in the mid-game and civ 6 are too similar. I'd say civ 2, civ 1 and freeciv are far more enjoyable mid game and end-game, but that could be nostalgia talking as I haven't really played them for years. Civ 5 and 6 are more compelling early game. Multiplayer in freeciv was of the better I have tried, having the turns at the same time, and only wait if one player need longer than another player.

ARK: Survival Evolved has a major update with a needed UI refresh
1 Apr 2017 at 1:33 pm UTC Likes: 1

The new UI is functionally nice, but I think the old colour scheme was better suited for ark. I don't think the sci-fi theme fits ark at all. While TEK-tier is sci-fi themed, you won't get there right away, you will, however, get the UI.

Planescape: Torment: Enhanced Edition officially announced with Linux support
29 Mar 2017 at 1:37 am UTC

I already own the original planescape torment, but never played it. I guess the enhanced edition will make it more appealing.

Cheese Talks: Star Wars Games
25 Mar 2017 at 3:18 am UTC

Quoting: Cheeseness
Quoting: wolfyrionI have seen only 1 movie of StarWars (that one with the young Anakin racing?) and played 0 games... :P
It seems that I cant find anything exiting about the franchise :huh:
Arguably, you've seen the worst Star Wars film ever made (arguably worse than Battle for Endor). In the full article, I spend some time digging into what I think makes Star Wars interesting/culturally resonant. If you're looking to understand why it's exciting to so many people, that section [External Link] might be worth reading.
My order from best to worst are 4, 5, 6, 1, 2, 3, 7 but I like them all better in their novelization than the films. It expands on the story, tell thought processes better, and reduce the duration of the fighting scenes to the bits interesting for the character development and story. If I also include the admiral thrawn triology books, then I'd put the first two between 5 and 6, but not too sure about the last because it is pretty much repeating what we got in the two first without providing enough new stuff. Ep 7 rejected too much of the good C canon and is kind of boring.

Ep 1-3 has continuity issues with the original triology. I don't like the close relationship Anakin has with the droids, would be better if Padme used them strategically, and the story of Padme in the end of ep 3 ought to not have conflicted with the memory Leia has of her in ep 6.

The downfall of Anakin also could have gotten a better story. I would have loved if Anakin had become close friend with a young charismatic sith apprentice, and have this friend introduce him to palatine, rather than having palpatine introduce himself directly. Then have the jedi kill this apprentice, have Anakin witness it without the jedi noticing he is there, and then go to Palpatine to talk about it and discover the confrontation between Mace Windu and Palpatine. After having seen his friend killed by jedi, he don't want them to kill another friend, don't believe Mace's explanation, and the rest of the scene plays out in the same fashion as it already is with a bit extra dialog. As for ep 1 I think it is more entertaining than 2 and 3, Jar-Jar is too dominant and should have been tuned down, but he is not so bad that ep 1 gets really bad. I also think the too long fighting scenes in ep 2 and 3 are more boring than the slowness of the trade federation plot in 1.

The story of KOTOR is great, but I haven't finished playing it yet, I am afraid to do a mistake that makes the end game fights hard, and because I have not finished KOTOR I haven't started on KOTOR 2 yet either. I would love a telltale like star wars game, or a point of click game in lucas arts 2D style. Obviously without the silliness of Monkey Island, and either stay out of the heat of the combat, or allowing allowing death and game over if the situation requires it.