Latest Comments by appetrosyan
The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
8 Sep 2017 at 10:33 pm UTC Likes: 1
8 Sep 2017 at 10:33 pm UTC Likes: 1
I keep wondering, why is Nvidia, being an aggressively competitive and For profit company dishing out better drivers than the pro-FOSS AMD?
Mesa 17.2 officially released
5 Sep 2017 at 12:05 pm UTC
5 Sep 2017 at 12:05 pm UTC
Quoting: FireBurnIf you've an AMD card this is a must, far superior for OpenGL that the binary driverAny compile time optimisations? I found that the rx480 has some quirks, and thought maybe there are some Flags that could help.
The developers of 'Darkwood' have put up a free torrent if you can't afford to buy it
26 Aug 2017 at 12:32 pm UTC Likes: 1
26 Aug 2017 at 12:32 pm UTC Likes: 1
Massive respect, but also, there has to be another way.
What about a "pay what you want strategy"? I'm sure Steam could accommodate that, if not, at least, why not put it up on GOG.com. Why a torrent site?
What about a "pay what you want strategy"? I'm sure Steam could accommodate that, if not, at least, why not put it up on GOG.com. Why a torrent site?
Looks like GOG Galaxy won't come to Linux any time soon, as it's "not a priority"
22 Aug 2017 at 11:14 pm UTC
22 Aug 2017 at 11:14 pm UTC
Quoting: LeopardWell , it was a very well known truth.They don't have it as a priority because of CDPR's recent backlash for TW2's performance. They don't care about linux, because Linux had a chance to care about them and blew it.
Thus , i won't buy a single title from GOG.
I don't want to be hostile to GOG but i don't care a platform which don't care a bit about Linux.
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
22 Aug 2017 at 11:05 pm UTC
22 Aug 2017 at 11:05 pm UTC
I'd like Wolfenstein: the new Colossus.
Doom could follow.
Doom could follow.
The Witcher 3 didn't come to Linux likely as a result of the user-backlash from The Witcher 2
22 Aug 2017 at 11:02 pm UTC Likes: 6
I understand, but consider that they were trying to pioneer a framework that would allow easy porting of future Windows titles to Linux. Unlike wine, the SDL bridge allowed for ALL graphical features to work. It ran poorly in the beginning, they fixed it. On Windows, that happens all the time, and since Linux is a relative newcomer, this is expected. We could have been at least as understanding as the Windows users.
No. It wasn't justified one iota. Writing software for Linux is significantly harder, even then, it would only account for a small fraction of the revenue. The people at CDPR took a leap of faith, for the first bloody time, and instead of saying, "thanks, we really appreciate the effort", we basically spat in their face.
And I say WE, because instead of telling those "commenters" to STFU and let the gentlemen do their job, we sat idly by.
Like how exactly? We don't have a single complete franchise port to date. What ports we have, run slower by 20%, are rarely given prolonged support, and most of the time only support Nvidia hardware. These aren't signs of laziness, more like lack of resources and manpower. If anything, user backlash only makes it worse.
Shadow of war isn't coming, neither is Shadow Warrior 2. Deus Ex Human Revolution?
If we had Witcher 3, and it was marginally successful on Linux, we might have actually gotten some serious ports. It's unlikely now that even publishers that share the same ideology as the OSS community will even consider helping us. AMD gets backlash for drivers, LibreOffice team, for their efforts to give a true alternative. We shouldn't insult the people who share our views.
Wine, is another problem. Sure it can run a small subset of Windows games, and run them well. It would have actually made sense to package some non-native games like Doom 2016 as a Wine port. Just use the Linux Steam client, package it with Wine, and cut the hassle of the users. But those "commenters" sabotaged that possibility, and here's how.
If I did package a bottle, people would complain "that it's not native". If it worked well-enough, you wouldn't get any positive feedback, as none of the games media view Linux as a platform. However god forbid it didn't work half as well as we'd like. I'd get an inbox full of hate-mail. It's in my interests as a good publisher (of which there are few), to protect the companies that trust me with their games, from the Linux community.
It's our own goddamn fault. We roast the DE's or Distros we don't like on forums. Promising weekend projects get nothing but hate, because someone who has only learned how to code GUI, obviously should focus on fixing issues in the Gnome compositor, how dare he spend precious resources on stuff he actually likes.
Your defence comes from the right place, but you're wrong. Posting angry comments has no justification, even if it is well placed, (notice how I'm systematically proving a point, without invoking namecalling or somehow
22 Aug 2017 at 11:02 pm UTC Likes: 6
Quoting: KimmoKMAnd what's the point of having a "port" in the first place if it works worse than it does on Wine?
I understand, but consider that they were trying to pioneer a framework that would allow easy porting of future Windows titles to Linux. Unlike wine, the SDL bridge allowed for ALL graphical features to work. It ran poorly in the beginning, they fixed it. On Windows, that happens all the time, and since Linux is a relative newcomer, this is expected. We could have been at least as understanding as the Windows users.
Quoting: KimmoKMNow, some commenters without doubt went overboard, but while Virtual Programming ultimately improved the Linux version, the backlash at the time was 100% justified.
No. It wasn't justified one iota. Writing software for Linux is significantly harder, even then, it would only account for a small fraction of the revenue. The people at CDPR took a leap of faith, for the first bloody time, and instead of saying, "thanks, we really appreciate the effort", we basically spat in their face.
And I say WE, because instead of telling those "commenters" to STFU and let the gentlemen do their job, we sat idly by.
Quoting: KimmoKMThere's a good chance Linux gaming would be in a worse spot than it is now if we didn't react to terrible ports with outrage
Like how exactly? We don't have a single complete franchise port to date. What ports we have, run slower by 20%, are rarely given prolonged support, and most of the time only support Nvidia hardware. These aren't signs of laziness, more like lack of resources and manpower. If anything, user backlash only makes it worse.
Shadow of war isn't coming, neither is Shadow Warrior 2. Deus Ex Human Revolution?
If we had Witcher 3, and it was marginally successful on Linux, we might have actually gotten some serious ports. It's unlikely now that even publishers that share the same ideology as the OSS community will even consider helping us. AMD gets backlash for drivers, LibreOffice team, for their efforts to give a true alternative. We shouldn't insult the people who share our views.
Quoting: KimmoKM(beating Wine performance and functionality should be a barrier every single port should cross), even if we did get an official release of TW3 one way or another.
Wine, is another problem. Sure it can run a small subset of Windows games, and run them well. It would have actually made sense to package some non-native games like Doom 2016 as a Wine port. Just use the Linux Steam client, package it with Wine, and cut the hassle of the users. But those "commenters" sabotaged that possibility, and here's how.
If I did package a bottle, people would complain "that it's not native". If it worked well-enough, you wouldn't get any positive feedback, as none of the games media view Linux as a platform. However god forbid it didn't work half as well as we'd like. I'd get an inbox full of hate-mail. It's in my interests as a good publisher (of which there are few), to protect the companies that trust me with their games, from the Linux community.
It's our own goddamn fault. We roast the DE's or Distros we don't like on forums. Promising weekend projects get nothing but hate, because someone who has only learned how to code GUI, obviously should focus on fixing issues in the Gnome compositor, how dare he spend precious resources on stuff he actually likes.
Your defence comes from the right place, but you're wrong. Posting angry comments has no justification, even if it is well placed, (notice how I'm systematically proving a point, without invoking namecalling or somehow
The recent Linux port teaser from Feral Interactive seems to be coming to Mac first now
16 Aug 2017 at 11:12 am UTC
16 Aug 2017 at 11:12 am UTC
Quoting: GuestCanonical Red Hat and Novell are all corporations, and they set the two major package standards: deb and rpm. The two camps will never agree, but if they would say "We're doing Flatpaks and Debs" Linux will pretty much collapse into those two, with a few minor exceptions.Quoting: appetrosyanThat said, if the corporate world finally decides on a universal Package format, It'd make our lives easier.If the "corporate world" decided on a universal package format, you can guarantee no Linux distro would ever adopt it...
The recent Linux port teaser from Feral Interactive seems to be coming to Mac first now
14 Aug 2017 at 10:30 am UTC
If people writing Debian or Ubuntu decided to merge into Red Hat, SUSE, it would have much the same effect. You would also have an added bonus of merging the advantages of all those families. You'd have centralised control over the system from SUSE, the streamlined User friendly experience for which Ubuntu is famous, and Red Hat's optimisations and security as a baseline. Best of all worlds.
But if you were to merge every other distribution into those narrow categories, you'd have a disaster. Arch is built in a very different way: it can't merge into Red Hat, because their entire ideology would be scrapped or lost. Same with Slack and Gentoo. For a corporate distribution, a "User builds their own system" kind of approach is more of a liability, and it would just die. I like that approach, and would like to keep it that way.
That said, if the corporate world finally decides on a universal Package format, It'd make our lives easier.
14 Aug 2017 at 10:30 am UTC
Quoting: jensYes and No. Reducing fragmentation in that area is a good thing, but it only works out well, because both sides had a shortage of funds and developers, not a coders' block. Plus the ideas were nauseatingly similar, so you actually had effort duplication, with some diverging experience.Quoting: appetrosyanWhat I'm most afraid of, is that there's simply not enough of us to justify having Feral doing any work...PS: That said I'm really glad to see Ubuntu switch to Gnome again, to get rid of some fragmentation in the Linux Desktop world. We would be much stronger if 95% of all users would use either CentOs/Fedora or Ubuntu (or in other words: Debian or Red Hat based distro's).
If people writing Debian or Ubuntu decided to merge into Red Hat, SUSE, it would have much the same effect. You would also have an added bonus of merging the advantages of all those families. You'd have centralised control over the system from SUSE, the streamlined User friendly experience for which Ubuntu is famous, and Red Hat's optimisations and security as a baseline. Best of all worlds.
But if you were to merge every other distribution into those narrow categories, you'd have a disaster. Arch is built in a very different way: it can't merge into Red Hat, because their entire ideology would be scrapped or lost. Same with Slack and Gentoo. For a corporate distribution, a "User builds their own system" kind of approach is more of a liability, and it would just die. I like that approach, and would like to keep it that way.
That said, if the corporate world finally decides on a universal Package format, It'd make our lives easier.
The recent Linux port teaser from Feral Interactive seems to be coming to Mac first now
13 Aug 2017 at 5:52 pm UTC Likes: 3
13 Aug 2017 at 5:52 pm UTC Likes: 3
I Sincerely hope that at some point, we'd at least get complete franchise ports.
Feral did Shadow of Mordor, but shadow of War is not planned. They did an Ok job with Mankind Divided, but there's no port of Human Revolution.
What I'm most afraid of, is that there's simply not enough of us to justify having Feral doing any work...
I've started buying games, just because they have Linux support. Games I'd ignore, games I've owned for Windows on a CD. The games I like almost never get ported (probably never will, unless Bethesda change their policies). Am I the only, who does this out of fear that those semi-native ports are going to disappear?
Feral did Shadow of Mordor, but shadow of War is not planned. They did an Ok job with Mankind Divided, but there's no port of Human Revolution.
What I'm most afraid of, is that there's simply not enough of us to justify having Feral doing any work...
I've started buying games, just because they have Linux support. Games I'd ignore, games I've owned for Windows on a CD. The games I like almost never get ported (probably never will, unless Bethesda change their policies). Am I the only, who does this out of fear that those semi-native ports are going to disappear?
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