Latest Comments by TheSHEEEP
Wolfenstein - Blade of Agony releases Chapter 3 plus a revamped Chapter 1 & 2 on April 30
12 Apr 2021 at 5:52 pm UTC Likes: 7
12 Apr 2021 at 5:52 pm UTC Likes: 7
Mein Leben!
Richard Stallman and the Free Software Foundation speak up on Stallman's return
12 Apr 2021 at 5:45 pm UTC Likes: 11
He made really bad comments on topics he didn't know much of anything about - on a public space.
Like... stuff that makes casual N-wording seem innocent (IMO).
But it was so odd and so out of touch, it's easy to see how if that wasn't edgy satire, he simply didn't know any better (and his general social awkwardness is well known, not all people are aware of all things social), so an apology and quite a loss of power is fine.
Of course, to the cancel and outrage mob, an apology and sensible consequences is never enough and once they smell blood, they'll keep at it until the target has been properly removed from society or they get bored and move on to their next ritualistic public hanging.
It definitely speaks against the FSF that they were unaware about the uproar this would cause in modern times.
But their handling of the situation - from not letting a member getting cancelled to seeking to improve their structure to prevent further similar incidents, it's all just very level-headed - definitely made me a supporter.
12 Apr 2021 at 5:45 pm UTC Likes: 11
Quoting: tomaszgSad he had to apologize. It's only encouraging more attacks of this kind on other people.Well, he did something that one should actually apologize for. It's not one of these situations where some bored blue checkmark dug up some ancient tweet or forum post, removes all context and starts going on a crusade for virtue currency.
He made really bad comments on topics he didn't know much of anything about - on a public space.
Like... stuff that makes casual N-wording seem innocent (IMO).
But it was so odd and so out of touch, it's easy to see how if that wasn't edgy satire, he simply didn't know any better (and his general social awkwardness is well known, not all people are aware of all things social), so an apology and quite a loss of power is fine.
Of course, to the cancel and outrage mob, an apology and sensible consequences is never enough and once they smell blood, they'll keep at it until the target has been properly removed from society or they get bored and move on to their next ritualistic public hanging.
It definitely speaks against the FSF that they were unaware about the uproar this would cause in modern times.
But their handling of the situation - from not letting a member getting cancelled to seeking to improve their structure to prevent further similar incidents, it's all just very level-headed - definitely made me a supporter.
Vectorio is a new free to play survival tower defense game out on Steam
7 Apr 2021 at 10:13 am UTC
7 Apr 2021 at 10:13 am UTC
I'm always very sceptical about "free" games.
But I see no MTX here or anything.
How are the developers planning to raise money - or is this more of a hobby project?
But I see no MTX here or anything.
How are the developers planning to raise money - or is this more of a hobby project?
Amnesia: Rebirth gets an adventure mode for more thrill and less heart attacks
31 Mar 2021 at 7:58 am UTC
Though I do agree that a few of them felt like they were really dragging it out.
For Amnesia, I really don't get the need for it, though.
The light sources are ample unless you light every single torch on your way, dying is inconsequential (I died a bunch and wasn't locked out of any ending), ...
Anyway, for this kind of game, I don't have a problem with story modes existing.
31 Mar 2021 at 7:58 am UTC
Quoting: Luke_NukemHonestly I wish the Nu-Dooms had mode slike this too. Endless arena combat with waves is tiring.It's only endless if you die... and you know what the solution to THAT is :wink:
Though I do agree that a few of them felt like they were really dragging it out.
For Amnesia, I really don't get the need for it, though.
The light sources are ample unless you light every single torch on your way, dying is inconsequential (I died a bunch and wasn't locked out of any ending), ...
Anyway, for this kind of game, I don't have a problem with story modes existing.
Retro FPS Ion Fury getting an Aftershock expansion this Summer
24 Mar 2021 at 6:55 pm UTC Likes: 4
A fan-made total conversion with some custom features, 9 playable characters (yes, really) and some pretty decent to good maps.
24 Mar 2021 at 6:55 pm UTC Likes: 4
Quoting: WJMazepasI really loved this game. Last year was the first time i played Duke Nukem and Ion Fury and really enjoyed both of then so now i want to try every FPS made on this engineOnce you run out of the "official" games, I can recommend The AMC TC a lot.
A fan-made total conversion with some custom features, 9 playable characters (yes, really) and some pretty decent to good maps.
Retro FPS Ion Fury getting an Aftershock expansion this Summer
24 Mar 2021 at 2:59 pm UTC Likes: 3
24 Mar 2021 at 2:59 pm UTC Likes: 3
:heart:
Microsoft reportedly have Discord in their sights to acquire
24 Mar 2021 at 7:31 am UTC Likes: 2
24 Mar 2021 at 7:31 am UTC Likes: 2
Hmmm, mixed bag.
Github is fine after their acquisition. As is Minecraft (if not better, actually).
Skype just went downhill after MS took over.
Those are honestly the only projects that MS bought that I had any personal interest in.
I don't really care enough for Discord to react one way or the other.
I'll just keep using it as needed, unless it becomes crappy now.
Github is fine after their acquisition. As is Minecraft (if not better, actually).
Skype just went downhill after MS took over.
Those are honestly the only projects that MS bought that I had any personal interest in.
I don't really care enough for Discord to react one way or the other.
I'll just keep using it as needed, unless it becomes crappy now.
To celebrate one year, Half-Life: Alyx is the cheapest it's ever been
24 Mar 2021 at 6:19 am UTC
It would definitely be doable via simplification. Valve just decided not to do it, probably because of multiple reasons.
It is also somewhat funny, as most of these things are not "VR" at all - they just use the controllers typically associated with VR.
But there's no real reason you shouldn't be able to use these touch/finger controllers with just a normal monitor. In the end, they are just a much improved variant of what started with the Wiimote.
I've always said and will likely always continue to say that not the headset, but the controls are the actual "revolution" here. The headset "just" increases immersion and lets you look around - saving a button/stick on the controllers.
24 Mar 2021 at 6:19 am UTC
Quoting: slaapliedjeYou have 'gravity gloves' that yank things into your hands from a distance. There are fights where you have to duck behind objects and shoot at enemies. It's incredibly intense, and the experience wouldn't be anywhere near as good with a mouse / keyboard. There are even alien exploding balls that you can hold in your hand, until you squeeze them, then you have a few seconds to throw them before they blow up. Even cooler, you have to try to snatch them quickly from the grasp of the weird tentacle thing that is holding them.Every action you mention here could be implemented with a normal mouse click + kb. Or a chain of clicking, holding, etc.
It would definitely be doable via simplification. Valve just decided not to do it, probably because of multiple reasons.
It is also somewhat funny, as most of these things are not "VR" at all - they just use the controllers typically associated with VR.
But there's no real reason you shouldn't be able to use these touch/finger controllers with just a normal monitor. In the end, they are just a much improved variant of what started with the Wiimote.
I've always said and will likely always continue to say that not the headset, but the controls are the actual "revolution" here. The headset "just" increases immersion and lets you look around - saving a button/stick on the controllers.
Arrow is a new open source app for developing text adventures and game narratives
22 Mar 2021 at 11:12 am UTC Likes: 4
22 Mar 2021 at 11:12 am UTC Likes: 4
Interesting. I'm working on researching and testing algorithms for a game sporting highly complex procedural generation - and part of that will at some point (far in the future) be the need to integrate mixed manual-procedural quests and storytelling (e.g. create a quest "outline" manually, incl. most writing, then let the procgen fill out the details).
And it just so happens I'm using Godot for the project.
I know there are tons of tools for writing dialogue trees, etc. but so far I wasn't aware of any that could be directly integrated into the toolchain I'm using anyway and was halfway content having to write that on my own, as well.
Definitely storing this one in the "to take a look at once it is time" pile.
And it just so happens I'm using Godot for the project.
I know there are tons of tools for writing dialogue trees, etc. but so far I wasn't aware of any that could be directly integrated into the toolchain I'm using anyway and was halfway content having to write that on my own, as well.
Definitely storing this one in the "to take a look at once it is time" pile.
X4: Foundations 4.00 update and X4: Cradle of Humanity expansion out now
18 Mar 2021 at 10:46 am UTC Likes: 2
And then upgrading to the next big category of ship. Standing in those giant space docks, seeing how your new ship dwarves your old one from the perspective of a human-sized person.
And then repeating that through all the size categories.
I wasn't quite sure what the point of first person would be in a game like X4 that doesn't actually do much with it. Well, that epic sense of scale is certainly a good point.
18 Mar 2021 at 10:46 am UTC Likes: 2
Quoting: Gueststarting new is certainly a different experience with just the one ship where you're rather lowly.One of the most fun aspects for me (when playing in 3.1, but no doubt this is still the same) was starting in a little ship doing some mining or patrolling maybe.
And then upgrading to the next big category of ship. Standing in those giant space docks, seeing how your new ship dwarves your old one from the perspective of a human-sized person.
And then repeating that through all the size categories.
I wasn't quite sure what the point of first person would be in a game like X4 that doesn't actually do much with it. Well, that epic sense of scale is certainly a good point.
- Linux smashes past 5% on the Steam Survey for the first time
- Framework becomes a KDE Patron helping to fund open source
- Ubuntu MATE seeking maintainers as the creator looks to move on
- Facepunch signed a license with Valve to allow standalone releases from s&box
- OldUnreal release new preview update for the classic Unreal Tournament 2004
- > See more over 30 days here
- The Great Android lockdown of 2026.
- mr-victory - New Desktop Screenshot Thread
- Hamish - Away all of next week
- Xpander - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck