Latest Comments by TheSHEEEP
Looks like EA might be banning Linux gamers using Wine to play Battlefield V
3 Jan 2020 at 12:32 pm UTC Likes: 18
3 Jan 2020 at 12:32 pm UTC Likes: 18
Being banned by EA is like being banned by the devil from giving him your soul...
People should be thankful.
People should be thankful.
FOSS game engine Godot Engine aiming for Vulkan support by 'mid 2020'
2 Jan 2020 at 1:02 pm UTC Likes: 1
2 Jan 2020 at 1:02 pm UTC Likes: 1
Mid 2020 does sound a bit optimistic to me.
The Vulkan rendering overhaul can be done by then for sure, but there are a lot more open issues marked for 4.0 than just that.
I'd say 2020 sounds realistic, still, but I'd put my money on the last quarter.
The Vulkan rendering overhaul can be done by then for sure, but there are a lot more open issues marked for 4.0 than just that.
I'd say 2020 sounds realistic, still, but I'd put my money on the last quarter.
Co-op first-person RPG 'Barony' has a big update plus Legends & Pariahs DLC release
29 Dec 2019 at 6:35 am UTC
29 Dec 2019 at 6:35 am UTC
I'm also quite fond of the game.
The only thing I do not like is the "timer" put on by the eventual appearance of the minotaur.
But at least you get a notification if the level you are currently on will be "visited" by the minotaur.
The only thing I do not like is the "timer" put on by the eventual appearance of the minotaur.
But at least you get a notification if the level you are currently on will be "visited" by the minotaur.
Minigalaxy, a new open source simple GOG client for Linux
27 Dec 2019 at 5:47 pm UTC
27 Dec 2019 at 5:47 pm UTC
Quoting: tmtvlOh well, it's the dawn of a new decade, who knows what the 2020's will bring.Linux gaming didn't succeed until we get the equivalent of buying a game on Steam, which launches into Origin, which launches the game with all of Steam, Origin and Games For Windows Live active at the same time :D
Minigalaxy, a new open source simple GOG client for Linux
27 Dec 2019 at 11:07 am UTC Likes: 11
27 Dec 2019 at 11:07 am UTC Likes: 11
since they don't support Galaxy on Linux yetYou know, there is optimism, and then there is naivety...
The complete season of Life is Strange 2 is now available on Linux
19 Dec 2019 at 12:01 pm UTC Likes: 6
19 Dec 2019 at 12:01 pm UTC Likes: 6
Quoting: Liam DaweCompressed or raw?Quoting: Comandante Ñoñardo42GB!!!???20GB of that is just teenage angst 🤪
Life is Strange 2 releases for Linux on December 19
19 Dec 2019 at 7:38 am UTC Likes: 2
My suggestion in either case is therefore:
19 Dec 2019 at 7:38 am UTC Likes: 2
Quoting: jensI think at this point it is fairly obvious that they are either just trolling or went completely off the deep end with their "us vs them" shtick.Quoting: GuestBuying games with Linux support and supporting Linux gaming is being a martyr? Buying Linux games is what Linux gamers do and should do, lol...but if you want to be a Windows gamer, have at it.Yeah, this is the correct attitude to get more people using Linux, excellent thinking! :)
You're on the wrong website, though, because this is for Linux game news, not for Windows games. Go to pcgamer.com or something if you want Windows game news and don't care about Linux games.
My suggestion in either case is therefore:
Life is Strange 2 releases for Linux on December 19
18 Dec 2019 at 7:24 pm UTC
I use Linux almost all the time nowadays, because it just suits me much better than Windows, and can play all the games I currently want to play with it.
Some natively, some via Proton. Must have been months ago that I used Windows for some game that I couldn't get to work on Linux.
If at all, the existence of Proton and how well it works (About 60-70% gold+ coverage, tendency rising, obviously) just shows how good Linux is if it doesn't even need native support to play a game.
If a game works well with Proton, it works well, and you will not have a single downside playing it that way.
If it doesn't work well with Proton, you'll either not play the game at all or dual-boot.
This myth of the great downside of "unsupported" is just that, a myth.
It either works or doesn't. The case that it works but then something breaks it only for Proton is rare enough as to be irrelevant.
And the most common case is probably in multiplayer games when EAC is added or sth. like that.
18 Dec 2019 at 7:24 pm UTC
Quoting: GuestNo idea how you came to that conclusion.Quoting: haikuThis port is useless, it arrived way to late and the game is running fine via Proton :|Guess all the people who call out linux gamers asking for linux support on the steam forums to stop using the inferior linux os and start using the - in every way - superior windows os were right after all,
I use Linux almost all the time nowadays, because it just suits me much better than Windows, and can play all the games I currently want to play with it.
Some natively, some via Proton. Must have been months ago that I used Windows for some game that I couldn't get to work on Linux.
If at all, the existence of Proton and how well it works (About 60-70% gold+ coverage, tendency rising, obviously) just shows how good Linux is if it doesn't even need native support to play a game.
Quoting: Guestsince it seems like even the "linux gamers" on GoL are commenting under every article mentioning a linux port how it's useless and they want to play the windows version with an unsupported compatibility layer. Pretty amazing.You're making a lot of fuss about nothing.
If a game works well with Proton, it works well, and you will not have a single downside playing it that way.
If it doesn't work well with Proton, you'll either not play the game at all or dual-boot.
This myth of the great downside of "unsupported" is just that, a myth.
It either works or doesn't. The case that it works but then something breaks it only for Proton is rare enough as to be irrelevant.
And the most common case is probably in multiplayer games when EAC is added or sth. like that.
Borderlands 3, Dragon Ball Xenoverse 2 and Ghost Recon Breakpoint out this week on Google Stadia
18 Dec 2019 at 10:37 am UTC Likes: 1
18 Dec 2019 at 10:37 am UTC Likes: 1
Apparently, the Borderlands 3 version on Stadia is several months old.
https://wccftech.com/borderlands-3-stadia-two-month-old-build/ [External Link]
Great move there.
Trying to sell not having to update your games on your machine anymore.
Result: Playing old, unpatched versions...
Hard to put the fault on Stadia here, but that doesn't exactly help their rep, either.
https://wccftech.com/borderlands-3-stadia-two-month-old-build/ [External Link]
Great move there.
Trying to sell not having to update your games on your machine anymore.
Result: Playing old, unpatched versions...
Hard to put the fault on Stadia here, but that doesn't exactly help their rep, either.
D9VK is no more as it merges with DXVK, making DXVK a D3D 9/10/11 to Vulkan layer
18 Dec 2019 at 9:01 am UTC Likes: 2
C++ was standardized in 1998, it is younger than Linux itself.
I wouldn't really want to rewrite it to C++, either, if I had been working with it in C for over a decade. At that point, no language better suited in theory will offset the sheer amount of experience. It's not like you can do anything in C++ that couldn't be done in C, it is simply easier to maintain and to code in.
And even if it did switch, what about the endless amounts of modules and packages relying on its C-Style interface.
Nonono, nobody would want to change Linux to C++ just for the sake of it being C++ then ;)
18 Dec 2019 at 9:01 am UTC Likes: 2
Quoting: Sir_DiealotThat is a special case as it is a very, very, very old project - 30 years by now? More?Quoting: TheSHEEEPWell, there is this little project called Linux that is written in C.Quoting: rkfgGuess that is one way to make sure a project never has too many people working on it.Quoting: EikeYes, Wine is written in pure C [External Link].Quoting: rkfgDXVK has a "fundamental flaw" and that is the language it's written in. Wine doesn't accept C++ code, unfortunately.Now I wondered what they're using.
Pure C [External Link]?!?
What a waste of potential.
Pure C is fine for smaller projects or concise little libraries.
But big ones purely in C is just nightmare fuel. Go take a look at the FFmpeg sources if you don't believe me.
Alright, merge Wine into DXVK, then ;)
C++ isn't picky about having some pure C code within.
C++ was standardized in 1998, it is younger than Linux itself.
I wouldn't really want to rewrite it to C++, either, if I had been working with it in C for over a decade. At that point, no language better suited in theory will offset the sheer amount of experience. It's not like you can do anything in C++ that couldn't be done in C, it is simply easier to maintain and to code in.
And even if it did switch, what about the endless amounts of modules and packages relying on its C-Style interface.
Nonono, nobody would want to change Linux to C++ just for the sake of it being C++ then ;)
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