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Latest Comments by Brisse
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
25 April 2018 at 5:50 pm UTC

Comandante ÑoñardoAbout the kernel, according to Ubuntu Sysinfo, this is what I have 4.4.0-121-generic (#145~14.04.1-Ubuntu SMP Mon Apr 16 18:40:43 UTC 2018)

Feature wise, that's a kernel from fall 2015 but with current security fixes. That's probably fine for a Haswell system but wouldn't work well on more modern hardware. I don't think the kernel is to blame for your segfaults though. That's probably the fault of some userspace components, but that means upgrading your distro is the solution either way.

Bionic Beaver is running on Linux 4.15 which has already had 18 point releases and should be pretty stable by now. I actually upgraded a Haswell based laptop from 17.10 to 18.04 a few days ago and it's running fine. Yesterday I did the same upgrade on an even older laptop and it's running fine as well. 17.10 had some issues, but there was so much that was new in 17.10 and it was basically an experiment to get things right for 18.04, and it seems they did manage to get it right this time. They reverted Wayland back to x.org which fixes a lot of issues, so they are actually being quite conservative with Bionic and treating it like an LTS should be treated.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
25 April 2018 at 4:49 pm UTC

donbastianoJust upgrade to 18.04 (Unity desktop) but the game still doesn't start, it crashes with signal 6 ("System does not support 3D API required by this Game!" ) after the Feral launcher said the graphic card or the driver is not supported. I think I have problem with vulkan, does anyone know what can I check?

Mesa: 18.0.0-rc5 Radeon RX 570 Series (POLARIS10 / DRM 3.23.0 / 4.15.0-20-generic, LLVM 6.0.0)

Running vulkaninfo

Vulkan Instance Version: 1.1.70 Cannot create Vulkan instance. /build/vulkan-Kbdbga/vulkan-1.1.70+dfsg1/demos/vulkaninfo.c:768: failed with VK_ERROR_INCOMPATIBLE_DRIVER

Are you sure you have the mesa vulkan drivers installed?
sudo apt install mesa-vulkan-drivers

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
25 April 2018 at 9:58 am UTC

Eike
g000hOff Topic:

One thing I have been doing and intending to do more of, in the future - When installing the Linux distro, I use LVM to chop the file-system up into separate volumes, and I set up the home directory on its own volume, and I also leave free space in the Volume Group, for adding more Logical Volumes later.

By doing this, I can add multiple distros onto the same machine, with each one potentially using the same Swap volume and Home directory volume.

I'm not sure this is a good plan. Lots of appliction configurations lie in the home directory somewhere. While applications should be able to cope when you're changing to a newer version, accessing them from a distro with an older version may lead to trouble.

Yep. I've run into trouble before when copying my home folder between different computers running different distros. Solved it by removing all configuration files in the home folder, but that might not always be desirable.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
25 April 2018 at 9:01 am UTC Likes: 1

Comandante Ñoñardo
BrissePlease take my advice and upgrade to the Bionic Beaver as soon as possible, and no later than 18.04.1. By using outdated software you are actually causing yourself more headaches than any potential upgrade issue would cause you. The issues you describe in your recent posts are evidence enough of that.

DanglingPointerThe game isn't broken, I haven't had a single crash or error and I'm using a GCNv1.1 card on Mesa using 16.04.4!

If they aren't production servers and you're playing "games" on them, improve your life and upgrade to the next Ubuntu LTS.
Then install Ukuu and install the latest Canonical compiled stable mainline kernel. See the word "stable" in there? Its stable for desktop use for 90% of everyone.
Get the latest Padoka Stable PPA to get the latest Mesa.
Then your life is improved and say good-bye to all your segmentation cr@p.

You should be afraid of your setup now with errors and crashes, not upgrading which gets rid of all of them.

Ok, You convinced me.. Im gonna upgrade.. But if after the reboot one of my programs (like Crossover) refuses to work or If I have to reinstall anything, Im gonna be veeery mad with the Linux world...
I'm gonna be very upset if I have to login to all my social stuff again or if I lost all my Firefox tabs..

By the way. There are THREE user accounts on this machine and I don't want to lost anything.

Keeping a backup of everything is also a good idea. Ideally, always have a recent backup, but if you don't then it's especially important before diving into a full system upgrade.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
24 April 2018 at 8:39 pm UTC Likes: 2

Comandante Ñoñardo
jens
Comandante ÑoñardoSomething is wrong here..
They can not recommend a non LTS distro... A non LTS version is no more than a BETA.

The game must be the broken one, because I am not the only one with this SISSEGV (11) Segmentation Fault thing.

Well, I haven't had a single crash here, Fedora 27 fully updated with Nvidia drivers and Steam from Negativo17. Sorry to hear that you got such problems.

The only time I had crashes (on startup) with Feral games was with DX-MD. I tried to reproduce the crashes on a system they support on a spare disk. I could reproduce the issue and opened a support ticket. Turns out my CPU was to old. I rightfully got indeed the message in the launcher that my CPU was unsupported . I would advise to take the same approach.

While I recognize that it is time for me for to upgrade from my trusty Ubuntu 14.04.5 LTS to Ubuntu 16.04.5 LTS.. But I will Never upgrade to a non LTS... I will try 18.04 months later, when it became mature; Every new LTS Ubuntu has some problems.

I have afraid to brake something in the upgrade process...

While I do understand why someone would do things this way, especially on some sort of production system, server or whatever, I do think you are grossly exaggerating. You should have upgraded to 16.04 a looong time ago unless there are known problems that you knew would affect you. The first point release would have been a good place if you are really conservative about upgrading.

Personally, I'm gonna stick to my rolling release distros. Debian Sid on my desktop, Arch on my laptop. They do require a little bit more attention and management but it's totally worth it in the end, and they are actually surprisingly stable considering they aren't exactly advertised as such.

Please take my advice and upgrade to the Bionic Beaver as soon as possible, and no later than 18.04.1. By using outdated software you are actually causing yourself more headaches than any potential upgrade issue would cause you. The issues you describe in your recent posts are evidence enough of that.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 4:55 pm UTC Likes: 5

rkfgHave you tried with only one GPU? I heard this SLI/CrossFire thing doesn't work good on Linux if at all.

Pretty sure it doesn't support multi-GPU on Linux and is only using one of them. There's actually a setting in the launcher which lets me select which one to use but there's no way to select both.

Edit: Whoa! I noticed it was running on my secondary GPU. Seen this happen in Vulkan apps before. I switched it over to my primary and got a nice performance boost. 1080p@high is now 73.64fps which still isn't as much as Windows, but certainly better than 60fps.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 3:28 pm UTC

KimyriellePerformance looks good, too. Given that it's Vulkan and not OGL, what can the remaining 10% gap to Windows be explained with anyway? Our GPU drivers not being as optimized as the Windows ones? Wrapper overhead? Both?

I wish it was only 10% in my case as well. Turned out to be closer to 50%

https://www.gamingonlinux.com/articles/rise-of-the-tomb-raider-for-linux-to-release-tomorrow-april-19th.11611/comment_id=119810

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:36 pm UTC

1440p @ very high

DX12 "somewhere in the eighties" (can't find the exact number, but that's how I played the game when it first came out)

Linux 49.36fps

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:24 pm UTC

aejsmith
Brisse
cRaZy-bisCuiT
Brisse
cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?

I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now
If you do, it would be nice to have a comparison with the same system and Linux. (:

These are all @ 1080p high. Normally I would run the game @ 1440p very high though.

DX11 Single-GPU 91.97fps

DX12 Single-GPU 102.99fps

DX11 Multi-GPU 124.50fps

DX12 Multi-GPU 107.44fps

Linux Vulkan Single-GPU 60.84fps

Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.

I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.

As a sanity check, was Linux run with vsync disabled (just asking seeing as it's 60)? Also, same AA setting between both Linux and Windows as well?

It's off. I wonder if Mesa 18.0 would help though. I just looked at Samsais benchmarks on Mesa 18.0 and it looks better than my results even though the Fury should be faster than the 580.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:10 pm UTC Likes: 1

cRaZy-bisCuiT
Brisse
cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?

I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now
If you do, it would be nice to have a comparison with the same system and Linux. (:

These are all @ 1080p high. Normally I would run the game @ 1440p very high though.

DX11 Single-GPU 91.97fps

DX12 Single-GPU 102.99fps

DX11 Multi-GPU 124.50fps

DX12 Multi-GPU 107.44fps

Linux Vulkan Single-GPU 60.84fps

Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.

I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.

Edit: Found an issue. See later comments in the thread, and ignore the Linux frame rate in this post.

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