Latest Comments by Brisse
Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 3:28 pm UTC

Quoting: KimyriellePerformance looks good, too. Given that it's Vulkan and not OGL, what can the remaining 10% gap to Windows be explained with anyway? Our GPU drivers not being as optimized as the Windows ones? Wrapper overhead? Both?

I wish it was only 10% in my case as well. Turned out to be closer to 50% :(

https://www.gamingonlinux.com/articles/rise-of-the-tomb-raider-for-linux-to-release-tomorrow-april-19th.11611/comment_id=119810

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:36 pm UTC

1440p @ very high

DX12 "somewhere in the eighties" (can't find the exact number, but that's how I played the game when it first came out)

Linux 49.36fps :'(

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:24 pm UTC

Quoting: aejsmith
Quoting: Brisse
Quoting: cRaZy-bisCuiT
Quoting: Brisse
Quoting: cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?

I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now :S:
If you do, it would be nice to have a comparison with the same system and Linux. (:

These are all @ 1080p high. Normally I would run the game @ 1440p very high though.

DX11 Single-GPU 91.97fps

DX12 Single-GPU 102.99fps

DX11 Multi-GPU 124.50fps

DX12 Multi-GPU 107.44fps

Linux Vulkan Single-GPU 60.84fps

Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.

I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.

As a sanity check, was Linux run with vsync disabled (just asking seeing as it's 60)? Also, same AA setting between both Linux and Windows as well?

It's off. I wonder if Mesa 18.0 would help though. I just looked at Samsais benchmarks on Mesa 18.0 and it looks better than my results even though the Fury should be faster than the 580.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 2:10 pm UTC Likes: 1

Quoting: cRaZy-bisCuiT
Quoting: Brisse
Quoting: cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?

I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now :S:
If you do, it would be nice to have a comparison with the same system and Linux. (:

These are all @ 1080p high. Normally I would run the game @ 1440p very high though.

DX11 Single-GPU 91.97fps

DX12 Single-GPU 102.99fps

DX11 Multi-GPU 124.50fps

DX12 Multi-GPU 107.44fps

Linux Vulkan Single-GPU 60.84fps

Quite a bit of performance loss for the port compared to liamdawe's Nvidia-machine.

I'm running a Ryzen 1700X, 32GiB DDR4-2400 cl14 and two Sapphire Nitro R9 Fury's on Debian Sid with kernel 4.15, Mesa 17.3.8 and CPU governor set to performance.

Edit: Found an issue. See later comments in the thread, and ignore the Linux frame rate in this post.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 11:01 am UTC

Quoting: ageres
Quoting: BrisseDownloading 21.8GiB. Will take 4-5hours on my slow connection :/
How is it slow? It will take more than 30 hours for me.

Ouch. I guess it's relatively slow for a wired connection where I live (18Mbit down, 2Mbit up ADSL), but we are spoiled with great broadband connection in this country. We have been able to get fiber for years but the entry fee is too steep in my opinion and the return on investment would be something like ~20 years.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:53 am UTC Likes: 1

Quoting: GuestAnd now making me lose hours of my life

Is there a better way to loose em? I doubt it. Not until LiS:BtS comes out anyway. ^_^

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:36 am UTC

Quoting: KuJoIt is interesting to see that DX12 has no advantages under Windows. Much rather even disadvantages up to as good as DX11.

That's usually the case with Nvidia graphics. With AMD it's quite the opposite, and I got slightly more performance out of DX12, but even then it depends on CPU/GPU combination and a lot of factors. One just has to try both and see what works best for their particular system.

Rise of the Tomb Raider is now officially available on Linux, here’s a look at it with benchmarks
19 April 2018 at 10:28 am UTC

Yep, that performance gap is quite small. Well done Feral! I have my own Windows numbers already so I'll make a comparison on my AMD system when the game has downloaded in about 4-5 hours.

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 10:19 am UTC

Downloading 21.8GiB. Will take 4-5hours on my slow connection :/

Rise of the Tomb Raider for Linux to release tomorrow, April 19th
19 April 2018 at 8:47 am UTC

Quoting: cRaZy-bisCuiTCould someone who has the chance to please post Windows vs Linux benchmarks after it has been released?

I recently made some benchmarks on Windows, including multi-GPU but I can't find the results right now :S:

Edit: Found em :) Will post when I get the chance to do Linux benchies.